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 Futureville Reinvestment Act

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Groot
kokonus
Soul of Jack
Grand Imperial Thunder
Commander Error
Avenger_7
The Schmetterling
ACH0225
Thel Vadam
Joel
torrentialAberration
Ivan2006
Tiel+
17 posters
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blockman42
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blockman42


Posts : 938
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Location : in my office designing new ships

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PostSubject: Re: Futureville Reinvestment Act   Futureville Reinvestment Act - Page 7 Icon_minitimeSat Oct 13, 2012 8:05 pm

caltech117 wrote:
blockman42 wrote:
Avenger_7 wrote:
You should let me make the reactor; I'm good at fusion cores. I use them to power my ships. Just give me a location, size and style and I'll get it done.

Sure, I'll find a spot in the next week. I'm working on the Spaceport with tunnel.

Will it include a space elevator.

One step at a time...
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PostSubject: Re: Futureville Reinvestment Act   Futureville Reinvestment Act - Page 7 Icon_minitimeSat Oct 13, 2012 8:08 pm

The Schmetterling wrote:
Just asking, how does one get to the city? Is there a MVTP to it?

Are you on. I will tp you.
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Avenger_7
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Avenger_7


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PostSubject: Re: Futureville Reinvestment Act   Futureville Reinvestment Act - Page 7 Icon_minitimeSat Oct 13, 2012 10:18 pm

blockman42 wrote:
caltech117 wrote:
blockman42 wrote:
Avenger_7 wrote:
You should let me make the reactor; I'm good at fusion cores. I use them to power my ships. Just give me a location, size and style and I'll get it done.

Sure, I'll find a spot in the next week. I'm working on the Spaceport with tunnel.

Will it include a space elevator.

One step at a time...

Please just don't make it an airport...it needs to be more interesting.
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ACH0225
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ACH0225


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PostSubject: Re: Futureville Reinvestment Act   Futureville Reinvestment Act - Page 7 Icon_minitimeSat Oct 13, 2012 10:36 pm

Helium airships?
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blockman42
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blockman42


Posts : 938
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Location : in my office designing new ships

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PostSubject: Re: Futureville Reinvestment Act   Futureville Reinvestment Act - Page 7 Icon_minitimeSun Oct 14, 2012 12:13 am

Avenger_7 wrote:
blockman42 wrote:
caltech117 wrote:
blockman42 wrote:
Avenger_7 wrote:
You should let me make the reactor; I'm good at fusion cores. I use them to power my ships. Just give me a location, size and style and I'll get it done.

Sure, I'll find a spot in the next week. I'm working on the Spaceport with tunnel.

Will it include a space elevator.

One step at a time...

Please just don't make it an airport...it needs to be more interesting.

If you come on the server you'll see it's way more than an airport.
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blockman42
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PostSubject: Re: Futureville Reinvestment Act   Futureville Reinvestment Act - Page 7 Icon_minitimeSun Oct 14, 2012 12:13 am

ACH0225 wrote:
Helium airships?

No, this is the future!
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torrentialAberration
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torrentialAberration


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Age : 111
Location : omnipresent

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PostSubject: Re: Futureville Reinvestment Act   Futureville Reinvestment Act - Page 7 Icon_minitimeSun Oct 14, 2012 1:23 am

blockman42 wrote:
ACH0225 wrote:
Helium airships?

No, this is the future!

Vacuum airships?
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blockman42
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PostSubject: Re: Futureville Reinvestment Act   Futureville Reinvestment Act - Page 7 Icon_minitimeSun Oct 14, 2012 1:24 am

catsonmeth wrote:
blockman42 wrote:
ACH0225 wrote:
Helium airships?

No, this is the future!

Vacuum airships?

No, just spaceships.
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Ivan2006
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Ivan2006


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PostSubject: Re: Futureville Reinvestment Act   Futureville Reinvestment Act - Page 7 Icon_minitimeSun Oct 14, 2012 12:42 pm

blockman42 wrote:
catsonmeth wrote:
blockman42 wrote:
ACH0225 wrote:
Helium airships?

No, this is the future!

Vacuum airships?

No, just spaceships.

I think even in sci-fi people will continue using athmospheric craft, just because they´re cheaper than actual spaceships.
an example of such an airship from Anno2070:
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Guest
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PostSubject: Re: Futureville Reinvestment Act   Futureville Reinvestment Act - Page 7 Icon_minitimeSun Oct 14, 2012 1:06 pm

Surp. Grm. Ivan Kintobor wrote:
blockman42 wrote:
catsonmeth wrote:
blockman42 wrote:
ACH0225 wrote:
Helium airships?

No, this is the future!

Vacuum airships?

No, just spaceships.

I think even in sci-fi people will continue using athmospheric craft, just because they´re cheaper than actual spaceships.
an example of such an airship from Anno2070:

Seems to steam punk for FV.
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Ivan2006
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Ivan2006


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PostSubject: Re: Futureville Reinvestment Act   Futureville Reinvestment Act - Page 7 Icon_minitimeSun Oct 14, 2012 1:45 pm

caltech117 wrote:
Surp. Grm. Ivan Kintobor wrote:
blockman42 wrote:
catsonmeth wrote:
blockman42 wrote:
ACH0225 wrote:
Helium airships?

No, this is the future!

Vacuum airships?

No, just spaceships.

I think even in sci-fi people will continue using athmospheric craft, just because they´re cheaper than actual spaceships.
an example of such an airship from Anno2070:

Seems to steam punk for FV.

that one then:
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blockman42
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blockman42


Posts : 938
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Location : in my office designing new ships

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PostSubject: Re: Futureville Reinvestment Act   Futureville Reinvestment Act - Page 7 Icon_minitimeSun Oct 14, 2012 1:55 pm

Surp. Grm. Ivan Kintobor wrote:
caltech117 wrote:
Surp. Grm. Ivan Kintobor wrote:
blockman42 wrote:
catsonmeth wrote:
blockman42 wrote:
ACH0225 wrote:
Helium airships?

No, this is the future!

Vacuum airships?

No, just spaceships.

I think even in sci-fi people will continue using athmospheric craft, just because they´re cheaper than actual spaceships.
an example of such an airship from Anno2070:

Seems to steam punk for FV.

that one then:

Go onto concept ships and find the coolest ship, then make it in FV2. There now you have your ship...
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blockman42
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blockman42


Posts : 938
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PostSubject: Re: Futureville Reinvestment Act   Futureville Reinvestment Act - Page 7 Icon_minitimeThu Oct 18, 2012 9:11 pm

When can you get on, Mack?
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Thel Vadam
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Thel Vadam


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PostSubject: ...   Futureville Reinvestment Act - Page 7 Icon_minitimeSat Oct 20, 2012 1:07 pm

I think we should raise the city up a little bit more, and add a river going trough Futureville.
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http://morphorum.forumotion.com/u9
The Schmetterling
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The Schmetterling


Posts : 3123
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PostSubject: Re: Futureville Reinvestment Act   Futureville Reinvestment Act - Page 7 Icon_minitimeSat Oct 20, 2012 8:22 pm

Thel Vadam wrote:
I think we should raise the city up a little bit more, and add a river going trough Futureville.

Seconded.
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Guest
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PostSubject: Re: Futureville Reinvestment Act   Futureville Reinvestment Act - Page 7 Icon_minitimeSat Oct 20, 2012 8:35 pm

The Schmetterling wrote:
Thel Vadam wrote:
I think we should raise the city up a little bit more, and add a river going trough Futureville.

Seconded.

Thirded.
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torrentialAberration
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PostSubject: Re: Futureville Reinvestment Act   Futureville Reinvestment Act - Page 7 Icon_minitimeSat Oct 20, 2012 8:54 pm

caltech117 wrote:
The Schmetterling wrote:
Thel Vadam wrote:
I think we should raise the city up a little bit more, and add a river going trough Futureville.

Seconded.

Thirded.

Aye. And that awesome sewer we made.
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blockman42
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PostSubject: Re: Futureville Reinvestment Act   Futureville Reinvestment Act - Page 7 Icon_minitimeSat Oct 20, 2012 11:28 pm

catsonmeth wrote:
caltech117 wrote:
The Schmetterling wrote:
Thel Vadam wrote:
I think we should raise the city up a little bit more, and add a river going trough Futureville.

Seconded.

Thirded.

Aye. And that awesome sewer we made.

sure lets do it.
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Avenger_7
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PostSubject: Re: Futureville Reinvestment Act   Futureville Reinvestment Act - Page 7 Icon_minitimeWed Oct 24, 2012 1:39 am

this needs to be done with MCEdit. *sigh*....the world size is getting out of control....
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blockman42
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PostSubject: Re: Futureville Reinvestment Act   Futureville Reinvestment Act - Page 7 Icon_minitimeWed Oct 24, 2012 11:42 am

Avenger_7 wrote:
this needs to be done with MCEdit. *sigh*....the world size is getting out of control....

we could get voxelsniper, but I don't think that anyone other than I knows how to use it.
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