| Futureville Reinvestment Act | |
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+13Groot kokonus Soul of Jack Grand Imperial Thunder Commander Error Avenger_7 The Schmetterling ACH0225 Thel Vadam Joel torrentialAberration Ivan2006 Tiel+ 17 posters |
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blockman42 Sergeant
Posts : 938 Join date : 2012-01-30 Location : in my office designing new ships
| Subject: Futureville Reinvestment Act Fri Sep 28, 2012 6:36 pm | |
| So as we all know, Futureville is total poop and I want to change that!
1. there will be a new city
2. this city will be split up into 2 towns (new symphony, and old symphony a. I will work on the old town while the rest of you make the new one. b. the old town will look like Boston, MA while the new town will be all shiny and futuristic
3. Futureville will be turned into a wasteland
4. There are 4 ranks
Mayor: Governs the City, also controls Property Manager and Transportation Manager (blockman42)
Property Manager: Makes and maintains lots
Assistant Property Manager: Part time manager
Transportation Manager: Makes roads etc
RULES:
1. NO obsidian
2. You must build in a futuristic manner
3. Follow Mack's, Block's, and Tunnel's orders.
4. Block can destroy anything on the FV foundation, that means anything!
I need input...
Last edited by blockman42 on Sun Oct 07, 2012 11:48 pm; edited 3 times in total | |
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Tiel+ Lord/Lady Rear Admiral 1st
Posts : 5497 Join date : 2012-02-20 Age : 27 Location : AFK
| Subject: Re: Futureville Reinvestment Act Fri Sep 28, 2012 6:49 pm | |
| The fuq happened to Futureville? Did some arse grief it? | |
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blockman42 Sergeant
Posts : 938 Join date : 2012-01-30 Location : in my office designing new ships
| Subject: Re: Futureville Reinvestment Act Fri Sep 28, 2012 9:32 pm | |
| - Tiel wrote:
- The fuq happened to Futureville? Did some arse grief it?
No, but Futureville needs an upgrade. | |
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Grand Imperial Thunder Infantry
Posts : 714 Join date : 2012-01-31 Location : Saturday is awesome.
| Subject: Re: Futureville Reinvestment Act Sat Sep 29, 2012 12:06 am | |
| Awe, now I have to dig tunnels under a new city. | |
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Guest Guest
| Subject: Re: Futureville Reinvestment Act Sat Sep 29, 2012 6:39 am | |
| - Prime Arc Thunder wrote:
- Awe, now I have to dig tunnels under a new city.
I could try a subway system. |
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Grand Imperial Thunder Infantry
Posts : 714 Join date : 2012-01-31 Location : Saturday is awesome.
| Subject: Re: Futureville Reinvestment Act Sat Sep 29, 2012 11:32 am | |
| - caltech117 wrote:
- Prime Arc Thunder wrote:
- Awe, now I have to dig tunnels under a new city.
I could try a subway system. If you want to create a subway the city will need to be higher up this time. | |
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Guest Guest
| Subject: Re: Futureville Reinvestment Act Sat Sep 29, 2012 11:43 am | |
| - Prime Arc Thunder wrote:
- caltech117 wrote:
- Prime Arc Thunder wrote:
- Awe, now I have to dig tunnels under a new city.
I could try a subway system. If you want to create a subway the city will need to be higher up this time. I think it would be easier if its raised. |
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Ivan2006 General
Posts : 2096 Join date : 2012-05-08 Age : 26 Location : The Dungeon.
| Subject: Re: Futureville Reinvestment Act Sat Sep 29, 2012 3:07 pm | |
| - Prime Arc Thunder wrote:
- Awe, now I have to dig tunnels under a new city.
Like the ones you showed me when you showed me around in Futureville? | |
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torrentialAberration Infantry
Posts : 727 Join date : 2012-06-20 Age : 111 Location : omnipresent
| Subject: Re: Futureville Reinvestment Act Sat Sep 29, 2012 3:19 pm | |
| We can do more things if the city is raised. Subway systems, sewers, cellars, it would just make the city better overall. | |
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Joel Marine
Posts : 1473 Join date : 2012-04-01 Age : 27 Location : A Death World, stopping a Waaagh!
| Subject: Re: Futureville Reinvestment Act Sat Sep 29, 2012 4:05 pm | |
| - catsonmeth wrote:
- We can do more things if the city is raised. Subway systems, sewers, cellars, it would just make the city better overall.
Yes, it would. | |
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Captain stufuzzycat Sergeant
Posts : 826 Join date : 2012-05-02 Age : 25 Location : At my computer, pwning s*** up with my warfrigate
| Subject: Re: Futureville Reinvestment Act Sat Sep 29, 2012 4:29 pm | |
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blockman42 Sergeant
Posts : 938 Join date : 2012-01-30 Location : in my office designing new ships
| Subject: Re: Futureville Reinvestment Act Sat Sep 29, 2012 6:14 pm | |
| So we need a subway system and a river dividing the two towns. | |
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Thel Vadam Newbie
Posts : 48 Join date : 2012-08-28 Age : 27
| Subject: newcity Sat Sep 29, 2012 6:26 pm | |
| If the city is raised, and a river is added, we could add a dock/harbor... | |
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blockman42 Sergeant
Posts : 938 Join date : 2012-01-30 Location : in my office designing new ships
| Subject: Re: Futureville Reinvestment Act Sat Sep 29, 2012 6:42 pm | |
| - Thel Vadam wrote:
- If the city is raised, and a river is added, we could add a dock/harbor...
And a space port, and a factory and a...... First I need to blow up FV! | |
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torrentialAberration Infantry
Posts : 727 Join date : 2012-06-20 Age : 111 Location : omnipresent
| Subject: Re: Futureville Reinvestment Act Sat Sep 29, 2012 7:13 pm | |
| - blockman42 wrote:
- Thel Vadam wrote:
- If the city is raised, and a river is added, we could add a dock/harbor...
And a space port, and a factory and a......
First I need to blow up FV! Make the destruction directional, like something exploded to the side of it. A ship crashed into an office block would be nice too. | |
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ACH0225 General
Posts : 2346 Join date : 2012-01-01 Location : I might be somewhere, I might not.
| Subject: Re: Futureville Reinvestment Act Sat Sep 29, 2012 7:17 pm | |
| Why not turn current FV into a map to use for the next closed in games..... Ruined skyscrapers, ect. | |
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Tiel+ Lord/Lady Rear Admiral 1st
Posts : 5497 Join date : 2012-02-20 Age : 27 Location : AFK
| Subject: Re: Futureville Reinvestment Act Sat Sep 29, 2012 9:09 pm | |
| Please copy/paste it before you go and wreck it. | |
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blockman42 Sergeant
Posts : 938 Join date : 2012-01-30 Location : in my office designing new ships
| Subject: Re: Futureville Reinvestment Act Sat Sep 29, 2012 11:00 pm | |
| - Tiel wrote:
- Please copy/paste it before you go and wreck it.
Well the server doesn't have enough ram to copy 1.4 billion blocks | |
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ACH0225 General
Posts : 2346 Join date : 2012-01-01 Location : I might be somewhere, I might not.
| Subject: Re: Futureville Reinvestment Act Sat Sep 29, 2012 11:03 pm | |
| Are you assured of this fact? I think we can..... PUSH IT PUSH IT TO THE LIMIT LIMIT! | |
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blockman42 Sergeant
Posts : 938 Join date : 2012-01-30 Location : in my office designing new ships
| Subject: Re: Futureville Reinvestment Act Sat Sep 29, 2012 11:09 pm | |
| - ACH0225 wrote:
- Are you assured of this fact? I think we can..... PUSH IT PUSH IT TO THE LIMIT LIMIT!
I tried 3 times... | |
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Tiel+ Lord/Lady Rear Admiral 1st
Posts : 5497 Join date : 2012-02-20 Age : 27 Location : AFK
| Subject: Re: Futureville Reinvestment Act Sat Sep 29, 2012 11:12 pm | |
| Get server downloader and make a schematic file using SPC, then.
Overall, there must be a backup of Futureville. Mehrunes Dagon demands it. | |
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blockman42 Sergeant
Posts : 938 Join date : 2012-01-30 Location : in my office designing new ships
| Subject: Re: Futureville Reinvestment Act Sat Sep 29, 2012 11:18 pm | |
| - Tiel wrote:
- Get server downloader and make a schematic file using SPC, then.
Overall, there must be a backup of Futureville. Mehrunes Dagon demands it. I'll get avenger to do that... BUT! I need everyone's help to make New Symphony. | |
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Joel Marine
Posts : 1473 Join date : 2012-04-01 Age : 27 Location : A Death World, stopping a Waaagh!
| Subject: Re: Futureville Reinvestment Act Sat Sep 29, 2012 11:23 pm | |
| - blockman42 wrote:
- Tiel wrote:
- Get server downloader and make a schematic file using SPC, then.
Overall, there must be a backup of Futureville. Mehrunes Dagon demands it. I'll get avenger to do that...
BUT! I need everyone's help to make New Symphony. When and where. | |
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blockman42 Sergeant
Posts : 938 Join date : 2012-01-30 Location : in my office designing new ships
| Subject: Re: Futureville Reinvestment Act Sat Sep 29, 2012 11:34 pm | |
| - Roxy Lalonde wrote:
- blockman42 wrote:
- Tiel wrote:
- Get server downloader and make a schematic file using SPC, then.
Overall, there must be a backup of Futureville. Mehrunes Dagon demands it. I'll get avenger to do that...
BUT! I need everyone's help to make New Symphony. When and where. I've started to work on elevating the area where we will build so we can have a subway system, etc... | |
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torrentialAberration Infantry
Posts : 727 Join date : 2012-06-20 Age : 111 Location : omnipresent
| Subject: Re: Futureville Reinvestment Act Sat Sep 29, 2012 11:50 pm | |
| - blockman42 wrote:
- Roxy Lalonde wrote:
- blockman42 wrote:
- Tiel wrote:
- Get server downloader and make a schematic file using SPC, then.
Overall, there must be a backup of Futureville. Mehrunes Dagon demands it. I'll get avenger to do that...
BUT! I need everyone's help to make New Symphony. When and where. I've started to work on elevating the area where we will build so we can have a subway system, etc... How much will it be elevated? | |
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