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 KSP Thread

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Hierarch Fenway
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PostSubject: Re: KSP Thread   Sat Oct 26, 2013 5:04 pm

Roger, the Diputs Slwo is en-route to assist. Expect a class-8 rescue pod.
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ACH0225
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PostSubject: Re: KSP Thread   Sat Oct 26, 2013 5:40 pm

I'd have my kerbal get out and push with his jet thing, but I have an electricity of 8.
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Tau
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PostSubject: Re: KSP Thread   Tue Oct 29, 2013 10:21 pm

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Joel
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PostSubject: Re: KSP Thread   Tue Oct 29, 2013 11:09 pm

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Pat Best
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PostSubject: Re: KSP Thread   Wed Oct 30, 2013 12:14 am

Vinyl wrote:
Tau wrote:
http://forum.kerbalspaceprogram.com/threads/55835-Kmp-0-22-wip-alpha

ACTUAL MULTIPLAYER, W00
W00000GHT
Indeed. Who's making us a server?
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Ivan2006
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PostSubject: Re: KSP Thread   Wed Oct 30, 2013 8:50 am

Pat Best wrote:
Vinyl wrote:
Tau wrote:
http://forum.kerbalspaceprogram.com/threads/55835-Kmp-0-22-wip-alpha

ACTUAL MULTIPLAYER, W00
W00000GHT
Indeed. Who's making us a server?
I suggest waiting with using this mod unitl it's less horribly bugged.
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Hierarch CMA
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PostSubject: Re: KSP Thread   Wed Oct 30, 2013 2:40 pm

Tau wrote:
http://forum.kerbalspaceprogram.com/threads/55835-Kmp-0-22-wip-alpha

ACTUAL MULTIPLAYER, W00
>Experimental pre alpha
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Ivan2006
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PostSubject: Re: KSP Thread   Wed Oct 30, 2013 4:15 pm

DaveMustaine wrote:
Tau wrote:
http://forum.kerbalspaceprogram.com/threads/55835-Kmp-0-22-wip-alpha

ACTUAL MULTIPLAYER, W00
>Experimental pre alpha
^tis
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Hierarch Fenway
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PostSubject: Re: KSP Thread   Wed Oct 30, 2013 6:15 pm

Ok, I have a server up and running RIGHT NOW

97.118.62.169 is the IP, no password, port is 7777

NOTE: There are no mods at all, so don't join with them. LET THE MP COMMENCE!
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Joel
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PostSubject: Re: KSP Thread   Wed Oct 30, 2013 7:26 pm

Robotnik wrote:
Ok, I have a server up and running RIGHT NOW

97.118.62.169 is the IP, no password, port is 7777

NOTE: There are no mods at all, so don't join with them. LET THE MP COMMENCE!
Maybe tomorrow through the weekend, on tomorrow and Friday my school has early releases this week because its the end of the quarter.
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Keon
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PostSubject: Re: KSP Thread   Wed Oct 30, 2013 11:24 pm

Your server isn't working. I can connect to other servers fine, problem isn't my side.

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fr0stbyte124 wrote:
You know, I was thinking we should have a 3D crafting grid for complex recipes, but Kielaran is right: why have three dimensions when you can have six? Truly I don't know how we ever got by with a measly two.


Mackeroth? wrote:
Now, if Fr0stbyte wrote that, someone would make a sig, guaranteed. So what are you going to do now?
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Hierarch Fenway
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PostSubject: Re: KSP Thread   Thu Oct 31, 2013 12:25 am

It was shut down due to technical difficulties. If you still want on, tell me nao.
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Commander Error
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PostSubject: Re: KSP Thread   Thu Oct 31, 2013 9:11 am

Maybe this could be our Gamenight thing?

Saturday, Nov 2nd. Be there lest your Kerbals be bored.
(That's cool with you, fen, rite?)
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Hierarch Fenway
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PostSubject: Re: KSP Thread   Thu Oct 31, 2013 9:36 am

yes
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PostSubject: Re: KSP Thread   Thu Oct 31, 2013 10:37 am

And when I finally get the stuff needed for either an Assault Cube or Minecraft gamenight, the gamenight changes to a game I can only play on my internet-free desktop computer.
If there are any gods out there, I've somehow made them mad...
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PostSubject: Re: KSP Thread   Thu Oct 31, 2013 2:10 pm

Daynel wrote:
And when I finally get the stuff needed for either an Assault Cube or Minecraft gamenight, the gamenight changes to a game I can only play on my internet-free desktop computer.
If there are any gods out there, I've somehow made them mad...
Odds are we're going MC anyway.
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ACH0225
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PostSubject: Re: KSP Thread   Wed Nov 06, 2013 9:19 am

Dammit Gusgee

So I landed on the Mun in career mode, and I get out Gusgee. He collects samples and stuff, then goes back into the lander. When I get him out to do some more, he has trouble getting back in, and lands under the lander. Then he jumps.

Lander goes flying.

Lander returns to surface, and the only solar panel breaks.

gg
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PostSubject: Re: KSP Thread   Wed Nov 06, 2013 10:20 am

ACH0225 wrote:
Dammit Gusgee

So I landed on the Mun in career mode, and I get out Gusgee. He collects samples and stuff, then goes back into the lander. When I get him out to do some more, he has trouble getting back in, and lands under the lander. Then he jumps.

Lander goes flying.

Lander returns to surface, and the only solar panel breaks.

gg
...-wince-

Dammit, Gusgee. Gettin' real tired of your s**t.
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Tell
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PostSubject: Re: KSP Thread   Sun Nov 24, 2013 1:22 pm

Don't know if you new about this but I just wanted to make you guys aware of it.

http://kerbalspaceport.com/kmp-server/
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PostSubject: Re: KSP Thread   Sun Nov 24, 2013 3:24 pm

Tell wrote:
Don't know if you new about this but I just wanted to make you guys aware of it.

http://kerbalspaceport.com/kmp-server/
I don't know if you knew about this, but if you actually read this topic, you would have noticed Fenwas has had a server up and then took it back down.
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PostSubject: Re: KSP Thread   Sun Nov 24, 2013 4:53 pm

Decided to see if I could get B9's heavy wings into space...

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PostSubject: Re: KSP Thread   Sun Nov 24, 2013 5:28 pm

I hate it when you go to land on a planet and end up flying by really far away, trying to burn to get to it but you run out of fuel. Then you just do science.


Also, I'm sending a science ship to Eeeeeeeeeeelooooooooooooo! because reasons.
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