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 Kiwi Republic Ships.(Need input)

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Soul of Jack
blockman42
Captain stufuzzycat
Caramell
Joel
Laserbilly
Red Fang
Son of Wolves
Emperor_Revan
Avenger_7
Commander Kobialka
Tiel+
hyperlite
Iv121
ACH0225
Last_Jedi_Standing
The Schmetterling
superninjakiwi
22 posters
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AuthorMessage
Last_Jedi_Standing
Moderator
Moderator
Last_Jedi_Standing


Posts : 3033
Join date : 2012-02-19
Age : 112
Location : Coruscant

Kiwi Republic Ships.(Need input) - Page 4 Empty
PostSubject: Re: Kiwi Republic Ships.(Need input)   Kiwi Republic Ships.(Need input) - Page 4 Icon_minitimeSun Apr 29, 2012 11:06 am

Son of Wolves wrote:
Laserbilly wrote:
Lord Mackeroth wrote:
There are inertial dampeners on all ships, which stop excessive G-forces tearing you apart when accelerating.

Good, so if there's no set internal gravity rules, then I'm operating under the Hyperion novel series rules.

What rules are those?
1) A robot must not harm a human being or, through inaction, allow a human being to come to harm.

2) A robot must obey orders given to it by a human being, except where doing so would cause it to violate the First Law.

3) A robot must act to preserve itself, except where doing so would cause it to violate the First or Second Laws.
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Laserbilly
Infantry
Infantry
Laserbilly


Posts : 584
Join date : 2012-04-19

Kiwi Republic Ships.(Need input) - Page 4 Empty
PostSubject: Re: Kiwi Republic Ships.(Need input)   Kiwi Republic Ships.(Need input) - Page 4 Icon_minitimeSun Apr 29, 2012 12:22 pm

Last_Jedi_Standing wrote:
Son of Wolves wrote:
Laserbilly wrote:
Lord Mackeroth wrote:
There are inertial dampeners on all ships, which stop excessive G-forces tearing you apart when accelerating.

Good, so if there's no set internal gravity rules, then I'm operating under the Hyperion novel series rules.

What rules are those?
1) A robot must not harm a human being or, through inaction, allow a human being to come to harm.

2) A robot must obey orders given to it by a human being, except where doing so would cause it to violate the First Law.

3) A robot must act to preserve itself, except where doing so would cause it to violate the First or Second Laws.

Ha, good one Jedi. Have you ever read Dan Simmons' Hyperion or Endymion? It holds that without shields, acceleration from the ship's thrusters will pull you towards the back of the ship. If you accelerate at 1 g your body will experience the normal amount of weight pressing on it, if you accelerate at 2 gs your body will have twice the normal amount of pressure on it. I think the maximum gravities a person can take without passing out is somewhere between 10 and 20 gravities, assuming you have a specialized acceleration couch (assumption based on "the Reality Dysfunction" book series). This means that it would take a ship weeks or even months to get up to a high enough speed to be any use in combat. However, using shields to counter the effects of gravity, a manned vessel may now accelerate at any speed that its engines can handle, including "Raspberry Jam Delta V" (a speed so high that if the shields were to malfunction for an instant, the passengers would be thrown so hard to the back of the ship that the remains would look more like raspberry jam than a recognizable person).

I know this isn't ever going to be implemented in the game, I just love the chance to get a good Hyperion reference in there.
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Son of Wolves
Recruit
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Son of Wolves


Posts : 225
Join date : 2012-04-01
Location : Piss off you nosy little bugger...

Kiwi Republic Ships.(Need input) - Page 4 Empty
PostSubject: Re: Kiwi Republic Ships.(Need input)   Kiwi Republic Ships.(Need input) - Page 4 Icon_minitimeMon Apr 30, 2012 6:48 am

Laserbilly wrote:
Last_Jedi_Standing wrote:
Son of Wolves wrote:
Laserbilly wrote:
Lord Mackeroth wrote:
There are inertial dampeners on all ships, which stop excessive G-forces tearing you apart when accelerating.

Good, so if there's no set internal gravity rules, then I'm operating under the Hyperion novel series rules.

What rules are those?
1) A robot must not harm a human being or, through inaction, allow a human being to come to harm.

2) A robot must obey orders given to it by a human being, except where doing so would cause it to violate the First Law.

3) A robot must act to preserve itself, except where doing so would cause it to violate the First or Second Laws.

Ha, good one Jedi. Have you ever read Dan Simmons' Hyperion or Endymion? It holds that without shields, acceleration from the ship's thrusters will pull you towards the back of the ship. If you accelerate at 1 g your body will experience the normal amount of weight pressing on it, if you accelerate at 2 gs your body will have twice the normal amount of pressure on it. I think the maximum gravities a person can take without passing out is somewhere between 10 and 20 gravities, assuming you have a specialized acceleration couch (assumption based on "the Reality Dysfunction" book series). This means that it would take a ship weeks or even months to get up to a high enough speed to be any use in combat. However, using shields to counter the effects of gravity, a manned vessel may now accelerate at any speed that its engines can handle, including "Raspberry Jam Delta V" (a speed so high that if the shields were to malfunction for an instant, the passengers would be thrown so hard to the back of the ship that the remains would look more like raspberry jam than a recognizable person).

I know this isn't ever going to be implemented in the game, I just love the chance to get a good Hyperion reference in there.

That sounds cool. The rules Jedi listed were the Laws of Robotics and had nothing to do with gravity.
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Laserbilly
Infantry
Infantry
Laserbilly


Posts : 584
Join date : 2012-04-19

Kiwi Republic Ships.(Need input) - Page 4 Empty
PostSubject: Re: Kiwi Republic Ships.(Need input)   Kiwi Republic Ships.(Need input) - Page 4 Icon_minitimeMon Apr 30, 2012 9:09 am

Son of Wolves wrote:
Laserbilly wrote:
Last_Jedi_Standing wrote:
Son of Wolves wrote:
Laserbilly wrote:
Lord Mackeroth wrote:
There are inertial dampeners on all ships, which stop excessive G-forces tearing you apart when accelerating.

Good, so if there's no set internal gravity rules, then I'm operating under the Hyperion novel series rules.

What rules are those?
1) A robot must not harm a human being or, through inaction, allow a human being to come to harm.

2) A robot must obey orders given to it by a human being, except where doing so would cause it to violate the First Law.

3) A robot must act to preserve itself, except where doing so would cause it to violate the First or Second Laws.

Ha, good one Jedi. Have you ever read Dan Simmons' Hyperion or Endymion? It holds that without shields, acceleration from the ship's thrusters will pull you towards the back of the ship. If you accelerate at 1 g your body will experience the normal amount of weight pressing on it, if you accelerate at 2 gs your body will have twice the normal amount of pressure on it. I think the maximum gravities a person can take without passing out is somewhere between 10 and 20 gravities, assuming you have a specialized acceleration couch (assumption based on "the Reality Dysfunction" book series). This means that it would take a ship weeks or even months to get up to a high enough speed to be any use in combat. However, using shields to counter the effects of gravity, a manned vessel may now accelerate at any speed that its engines can handle, including "Raspberry Jam Delta V" (a speed so high that if the shields were to malfunction for an instant, the passengers would be thrown so hard to the back of the ship that the remains would look more like raspberry jam than a recognizable person).

I know this isn't ever going to be implemented in the game, I just love the chance to get a good Hyperion reference in there.

That sounds cool. The rules Jedi listed were the Laws of Robotics and had nothing to do with gravity.

Well, an I, Robot reference is pretty close though...
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superninjakiwi
Infantry
Infantry
superninjakiwi


Posts : 744
Join date : 2012-04-10
Age : 26
Location : Your ship, stealin all ur cargoes

Kiwi Republic Ships.(Need input) - Page 4 Empty
PostSubject: Re: Kiwi Republic Ships.(Need input)   Kiwi Republic Ships.(Need input) - Page 4 Icon_minitimeSat Jun 16, 2012 2:23 am

read the op.
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superninjakiwi
Infantry
Infantry
superninjakiwi


Posts : 744
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PostSubject: Re: Kiwi Republic Ships.(Need input)   Kiwi Republic Ships.(Need input) - Page 4 Icon_minitimeThu Jul 05, 2012 3:44 pm

i'm back XD!!
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Laserbilly
Infantry
Infantry
Laserbilly


Posts : 584
Join date : 2012-04-19

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PostSubject: Re: Kiwi Republic Ships.(Need input)   Kiwi Republic Ships.(Need input) - Page 4 Icon_minitimeThu Jul 05, 2012 3:47 pm

Yay! and you're new fighter seems pesky!
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superninjakiwi
Infantry
Infantry
superninjakiwi


Posts : 744
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Age : 26
Location : Your ship, stealin all ur cargoes

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PostSubject: Re: Kiwi Republic Ships.(Need input)   Kiwi Republic Ships.(Need input) - Page 4 Icon_minitimeThu Jul 05, 2012 4:03 pm

They swarm you and eat your shields.
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Tiel+
Lord/Lady Rear Admiral 1st
Lord/Lady Rear Admiral 1st
Tiel+


Posts : 5497
Join date : 2012-02-20
Age : 27
Location : AFK

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PostSubject: Re: Kiwi Republic Ships.(Need input)   Kiwi Republic Ships.(Need input) - Page 4 Icon_minitimeThu Jul 05, 2012 4:25 pm

Have to say, that's a pretty aesthetically pleasing design. The only thing detracting from it is the obsidian, have you experimented with other materials like lapis or iron on that chassis?
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superninjakiwi
Infantry
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superninjakiwi


Posts : 744
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PostSubject: Re: Kiwi Republic Ships.(Need input)   Kiwi Republic Ships.(Need input) - Page 4 Icon_minitimeThu Jul 05, 2012 4:39 pm

first off....... holy crap that dolphin is creepy, and second, thanks for the feedback, i will expeirament.
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superninjakiwi
Infantry
Infantry
superninjakiwi


Posts : 744
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PostSubject: Re: Kiwi Republic Ships.(Need input)   Kiwi Republic Ships.(Need input) - Page 4 Icon_minitimeThu Jul 05, 2012 4:53 pm

how's this?
Kiwi Republic Ships.(Need input) - Page 4 2012-030
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Tiel+
Lord/Lady Rear Admiral 1st
Lord/Lady Rear Admiral 1st
Tiel+


Posts : 5497
Join date : 2012-02-20
Age : 27
Location : AFK

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PostSubject: Re: Kiwi Republic Ships.(Need input)   Kiwi Republic Ships.(Need input) - Page 4 Icon_minitimeThu Jul 05, 2012 5:09 pm

superninjakiwi wrote:
how's this?
Kiwi Republic Ships.(Need input) - Page 4 2012-030

Try all one or the other.
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Laserbilly
Infantry
Infantry
Laserbilly


Posts : 584
Join date : 2012-04-19

Kiwi Republic Ships.(Need input) - Page 4 Empty
PostSubject: Re: Kiwi Republic Ships.(Need input)   Kiwi Republic Ships.(Need input) - Page 4 Icon_minitimeThu Jul 05, 2012 8:29 pm

superninjakiwi wrote:
how's this?
Kiwi Republic Ships.(Need input) - Page 4 2012-030

That looks a lot better!
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Commander Kobialka
Sergeant
Sergeant
Commander Kobialka


Posts : 996
Join date : 2012-03-08
Age : 26
Location : Somewhere the government won't find me.

Kiwi Republic Ships.(Need input) - Page 4 Empty
PostSubject: Re: Kiwi Republic Ships.(Need input)   Kiwi Republic Ships.(Need input) - Page 4 Icon_minitimeFri Jul 13, 2012 3:27 pm

Laserbilly wrote:
superninjakiwi wrote:
how's this?
Kiwi Republic Ships.(Need input) - Page 4 2012-030

That looks a lot better!

It's perty
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http://www.thecraftersmakevideos.webs.com
superninjakiwi
Infantry
Infantry
superninjakiwi


Posts : 744
Join date : 2012-04-10
Age : 26
Location : Your ship, stealin all ur cargoes

Kiwi Republic Ships.(Need input) - Page 4 Empty
PostSubject: Re: Kiwi Republic Ships.(Need input)   Kiwi Republic Ships.(Need input) - Page 4 Icon_minitimeTue Jul 17, 2012 5:46 pm

Kobialka wrote:
Laserbilly wrote:
superninjakiwi wrote:
how's this?
Kiwi Republic Ships.(Need input) - Page 4 2012-030

That looks a lot better!

It's perty
:3
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superninjakiwi
Infantry
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superninjakiwi


Posts : 744
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Kiwi Republic Ships.(Need input) - Page 4 Empty
PostSubject: Re: Kiwi Republic Ships.(Need input)   Kiwi Republic Ships.(Need input) - Page 4 Icon_minitimeTue Jul 17, 2012 6:13 pm

how about this?
Kiwi Republic Ships.(Need input) - Page 4 2012-031
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superninjakiwi
Infantry
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superninjakiwi


Posts : 744
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PostSubject: Re: Kiwi Republic Ships.(Need input)   Kiwi Republic Ships.(Need input) - Page 4 Icon_minitimeFri Jul 20, 2012 8:40 pm

NO RESPONSE!!!! RAGERAGERAGERAGERAGE!!!!!! Mad
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Iv121
General
General
Iv121


Posts : 2396
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Location : -> HERE ! <-

Kiwi Republic Ships.(Need input) - Page 4 Empty
PostSubject: Re: Kiwi Republic Ships.(Need input)   Kiwi Republic Ships.(Need input) - Page 4 Icon_minitimeSat Jul 21, 2012 3:50 am

It's exactly like your first ship ...
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superninjakiwi
Infantry
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superninjakiwi


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PostSubject: Re: Kiwi Republic Ships.(Need input)   Kiwi Republic Ships.(Need input) - Page 4 Icon_minitimeSat Jul 21, 2012 4:36 pm

Iv121 wrote:
It's exactly like your first ship ...
this one's made of darkmatter
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Joel
Marine
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Kiwi Republic Ships.(Need input) - Page 4 Empty
PostSubject: Re: Kiwi Republic Ships.(Need input)   Kiwi Republic Ships.(Need input) - Page 4 Icon_minitimeSat Jul 21, 2012 4:37 pm

superninjakiwi wrote:
Iv121 wrote:
It's exactly like your first ship ...
this one's made of darkmatter

You're point?
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The Schmetterling
DEV
DEV
The Schmetterling


Posts : 3123
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PostSubject: Re: Kiwi Republic Ships.(Need input)   Kiwi Republic Ships.(Need input) - Page 4 Icon_minitimeSat Jul 21, 2012 5:08 pm

Vinyl Scratch wrote:
superninjakiwi wrote:
Iv121 wrote:
It's exactly like your first ship ...
this one's made of darkmatter

You're point?

You can't make a ship out of darkmatter. You won't be able to see it.
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superninjakiwi
Infantry
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superninjakiwi


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PostSubject: Re: Kiwi Republic Ships.(Need input)   Kiwi Republic Ships.(Need input) - Page 4 Icon_minitimeSun Jul 22, 2012 8:16 pm

_ wrote:
Vinyl Scratch wrote:
superninjakiwi wrote:
Iv121 wrote:
It's exactly like your first ship ...
this one's made of darkmatter

You're point?

You can't make a ship out of darkmatter. You won't be able to see it.
exactly
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Laserbilly
Infantry
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Laserbilly


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Kiwi Republic Ships.(Need input) - Page 4 Empty
PostSubject: Re: Kiwi Republic Ships.(Need input)   Kiwi Republic Ships.(Need input) - Page 4 Icon_minitimeSun Jul 22, 2012 10:58 pm

superninjakiwi wrote:
_ wrote:
Vinyl

Scratch wrote:
superninjakiwi wrote:
Iv121 wrote:
It's exactly like your first ship ...
this one's made of darkmatter

You're point?

You can't make a ship out of darkmatter. You won't be able to see it.
exactly

Lol, touche'
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Caramell
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Caramell


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Kiwi Republic Ships.(Need input) - Page 4 Empty
PostSubject: Re: Kiwi Republic Ships.(Need input)   Kiwi Republic Ships.(Need input) - Page 4 Icon_minitimeMon Jul 23, 2012 5:27 am

superninjakiwi wrote:
_ wrote:
Vinyl Scratch wrote:
superninjakiwi wrote:
Iv121 wrote:
It's exactly like your first ship ...
this one's made of darkmatter

You're point?

You can't make a ship out of darkmatter. You won't be able to see it.
exactly
So.. You want a ship where the pilot feels like sitting in air?
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Iv121
General
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Iv121


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PostSubject: Re: Kiwi Republic Ships.(Need input)   Kiwi Republic Ships.(Need input) - Page 4 Icon_minitimeMon Jul 23, 2012 8:06 am

I wish I could feel like that ! Just imagine the softness Razz .
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PostSubject: Re: Kiwi Republic Ships.(Need input)   Kiwi Republic Ships.(Need input) - Page 4 Icon_minitime

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