| Pat Best's Ships | |
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+9The Schmetterling Keon TinkerPox Commander Error fr0stbyte124 hyperlite GLaDOS Laibach Pat Best 13 posters |
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Pat Best Marine
Posts : 1497 Join date : 2012-01-30 Location : I am here. I am there. I am everywhere.
| Subject: Pat Best's Ships Mon Jan 30, 2012 3:13 pm | |
| This pic caught the attention of the Futurecraft developpers in the Zeppelin mod thread:
Last edited by Pat Best on Wed Feb 29, 2012 10:46 pm; edited 2 times in total | |
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Laibach General
Posts : 2024 Join date : 2012-01-23 Age : 73 Location : Frozen Fields
| Subject: Re: Pat Best's Ships Mon Jan 30, 2012 3:16 pm | |
| - Pat22 wrote:
- This pic caught the attention of the Futurecraft developpers in the Zeppelin mod thread:
wow... from what i could see that's awesome! | |
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GLaDOS Infantry
Posts : 703 Join date : 2011-12-12 Age : 54 Location : At Aperture Science, testing P-Body and Atlas.
| Subject: Re: Pat Best's Ships Mon Jan 30, 2012 5:51 pm | |
| Though I doubt he/she made all the necessary things for life in space. | |
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hyperlite Captain
Posts : 1529 Join date : 2012-01-18
| Subject: Re: Pat Best's Ships Mon Jan 30, 2012 5:55 pm | |
| looks awesome I like how the bigger ship looks like a frigate in halo. | |
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Pat Best Marine
Posts : 1497 Join date : 2012-01-30 Location : I am here. I am there. I am everywhere.
| Subject: Re: Pat Best's Ships Mon Jan 30, 2012 5:55 pm | |
| What elements would those be? | |
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GLaDOS Infantry
Posts : 703 Join date : 2011-12-12 Age : 54 Location : At Aperture Science, testing P-Body and Atlas.
| Subject: Re: Pat Best's Ships Mon Jan 30, 2012 6:00 pm | |
| Life support, comms, crew quarters, bridge, core room, power, weapon spots, storage,the list goes on. | |
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Pat Best Marine
Posts : 1497 Join date : 2012-01-30 Location : I am here. I am there. I am everywhere.
| Subject: Re: Pat Best's Ships Mon Jan 30, 2012 6:06 pm | |
| There is a bridge, you can see it, it's right on top of the bigger cruiser. In the same section would be the comms area. Crew quarters are beneath the front section of the ship, and double as main storage area. The weapon section is the big bulky bit beneath the Bridge, as well as the frontal section, being the main cannon. ( In fact, since these ships were originally built for the zeppelin mod, they are already outfitted with regular minecraft cannons and dispensers )
There would be two core rooms, one for each main engine, which would supply power to the engines and the rest of the ship but really I got lazy and didnt build them, but they SHOULD be there...
There's even a Captain's quarters, several observation rooms, and really lots of free space to fit any systems I may have missed while building.
Here let me get you the download link so you can actually visit the cruiser:
brb in Edit
Uhm it seems I am unable to post links.... well just visit the minecraft forums Futurecraft thread, I've posted the download links in there. | |
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GLaDOS Infantry
Posts : 703 Join date : 2011-12-12 Age : 54 Location : At Aperture Science, testing P-Body and Atlas.
| Subject: Re: Pat Best's Ships Mon Jan 30, 2012 6:26 pm | |
| Just to finish off my last swig of Hatorade, glass is a no-no in battle. Or space. | |
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Pat Best Marine
Posts : 1497 Join date : 2012-01-30 Location : I am here. I am there. I am everywhere.
| Subject: Re: Pat Best's Ships Mon Jan 30, 2012 6:29 pm | |
| Once again, they were built for the Zeppelin mod, where you actually need to see where you're going. (Even though it was finally a failure since a 10 500 block craft is too large for the zeppelin mod to fly )
So... for the purpose of Futurecraft, use the power of imagination to replace the glass with super resistant materials covered by energy shields, or just plain energy shields.
There are a lot of star gate references in this mod so remember the windows in the Pyramid ships which were actually shields... | |
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fr0stbyte124 Super Developrator
Posts : 1835 Join date : 2011-10-13
| Subject: Re: Pat Best's Ships Mon Jan 30, 2012 6:41 pm | |
| Glass is not a problem in space. Because it is space glass. | |
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Pat Best Marine
Posts : 1497 Join date : 2012-01-30 Location : I am here. I am there. I am everywhere.
| Subject: Re: Pat Best's Ships Mon Jan 30, 2012 6:44 pm | |
| Super space glass!
I understand the problem of using regular glass on a ship, but come on, building an entire ship without windows anywhere would be boring as hell. | |
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GLaDOS Infantry
Posts : 703 Join date : 2011-12-12 Age : 54 Location : At Aperture Science, testing P-Body and Atlas.
| Subject: Re: Pat Best's Ships Mon Jan 30, 2012 7:08 pm | |
| So you hate all my ships.... | |
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Pat Best Marine
Posts : 1497 Join date : 2012-01-30 Location : I am here. I am there. I am everywhere.
| Subject: Re: Pat Best's Ships Mon Jan 30, 2012 7:11 pm | |
| I wouldn't say that...
It's just... when I'm flying around in my planet-sized destroyer, I want to enjoy the scenery of enemy fleets being blown appart in the amazing void of space... | |
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GLaDOS Infantry
Posts : 703 Join date : 2011-12-12 Age : 54 Location : At Aperture Science, testing P-Body and Atlas.
| Subject: Re: Pat Best's Ships Mon Jan 30, 2012 7:12 pm | |
| Thats why the devs are adding video screens. | |
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Pat Best Marine
Posts : 1497 Join date : 2012-01-30 Location : I am here. I am there. I am everywhere.
| Subject: Re: Pat Best's Ships Mon Jan 30, 2012 7:15 pm | |
| When video screens are added, I'll consider limiting windows.
But even then, you can't remove ALL windows.
What happens if your electronics are damaged in battle and you lose video feed? You're blind.
Plus, windows add detail from the outside and help claustrophobic people. | |
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GLaDOS Infantry
Posts : 703 Join date : 2011-12-12 Age : 54 Location : At Aperture Science, testing P-Body and Atlas.
| Subject: Re: Pat Best's Ships Mon Jan 30, 2012 7:16 pm | |
| Well, kill all the claustrophobic people! Problem solved!
Plus.... 175th POST FOR THE WIN! | |
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Pat Best Marine
Posts : 1497 Join date : 2012-01-30 Location : I am here. I am there. I am everywhere.
| Subject: Re: Pat Best's Ships Mon Jan 30, 2012 7:17 pm | |
| But then who will you send on suicide missions and to pilot the cannon fodder craft? | |
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GLaDOS Infantry
Posts : 703 Join date : 2011-12-12 Age : 54 Location : At Aperture Science, testing P-Body and Atlas.
| Subject: Re: Pat Best's Ships Mon Jan 30, 2012 7:18 pm | |
| Thats HOW you kill them! | |
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Pat Best Marine
Posts : 1497 Join date : 2012-01-30 Location : I am here. I am there. I am everywhere.
| Subject: Re: Pat Best's Ships Mon Jan 30, 2012 7:25 pm | |
| Seriously, why would claustrophobic people even go into space?
That'd just end up like Pandorum thousandfold. | |
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Pat Best Marine
Posts : 1497 Join date : 2012-01-30 Location : I am here. I am there. I am everywhere.
| Subject: Re: Pat Best's Ships Mon Jan 30, 2012 9:03 pm | |
| The cruiser's been downloaded 28 times so far, people seem to like it. | |
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GLaDOS Infantry
Posts : 703 Join date : 2011-12-12 Age : 54 Location : At Aperture Science, testing P-Body and Atlas.
| Subject: Re: Pat Best's Ships Mon Jan 30, 2012 9:14 pm | |
| Well, I must admit, they do look nice. | |
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Commander Error Sergeant
Posts : 1237 Join date : 2011-12-07 Age : 28 Location : Look up.
| Subject: Re: Pat Best's Ships Tue Jan 31, 2012 4:27 pm | |
| - Pat22 wrote:
- Super space glass!
I understand the problem of using regular glass on a ship, but come on, building an entire ship without windows anywhere would be boring as hell. My ship has no windows.... ....due to the triple-hulled construction, redering it extremely tough/ | |
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Pat Best Marine
Posts : 1497 Join date : 2012-01-30 Location : I am here. I am there. I am everywhere.
| Subject: Re: Pat Best's Ships Tue Jan 31, 2012 4:34 pm | |
| I can have triple hull AND windows.
I win. | |
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Commander Error Sergeant
Posts : 1237 Join date : 2011-12-07 Age : 28 Location : Look up.
| Subject: Re: Pat Best's Ships Tue Jan 31, 2012 4:52 pm | |
| Could you repost or email me the download links, please? ones on the MC Forum don't work... (xLordofErrorx AT gmail DOT com)
ModEdit: Please reframe from posting email addresses in their web format, wouldn't want your email getting picked up by a spam bot now would we?
Point. Thank you, good sir/ma'am.
Last edited by TheLordofError on Tue Jan 31, 2012 5:33 pm; edited 1 time in total | |
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Laibach General
Posts : 2024 Join date : 2012-01-23 Age : 73 Location : Frozen Fields
| Subject: Re: Pat Best's Ships Tue Jan 31, 2012 5:16 pm | |
| - TheLordofError wrote:
- Could you repost or email me the download links, please? ones on the MC Forum don't work...
(xLordofErrorx AT gmail DOT com)
ModEdit: all your spam are belong to us[/color] yeah, it would be nice, or a link to the forum topic | |
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