| PROJECT HAMMER | |
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+12Commander Kobialka fr0stbyte124 ectrimble20 Red Fang Commander Error Danice123 Keon GLaDOS ACH0225 Shiva The Schmetterling Tau 16 posters |
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Tau Infantry
Posts : 517 Join date : 2012-01-16 Age : 25 Location : Ancapistan
| Subject: PROJECT HAMMER Thu Jan 19, 2012 8:54 pm | |
| WELCOME TO PROJECT HAMMER Originally PROJECT BRISINGR.The interior of the Fate is almost done!!! 1. MemoryThis ship serves 2 purposes; light troop transport (holds a good amount of supplies if utils are removed) and as a backup command system. Has room for 12 people (8 troops, 4 crew) and contains a fairly good amount of computers (ComputerCraft computers). 2. FateOne of the larger corvettes of the fleet, the Fate is my personal favorite. Long and narrow, it is approx. 1' 4" longer than those old Saturn V whatsits they used 742 years ago. It is a general purpose ship. It has a hangar at the rear (the big bulge), a small barracks, enough storage to store the supplies to sustain a full cargo of troops for 2 - 3 days, a good-sized computer room, a small bomb bay (currently TNT, definitely will change to FC bombs or escapepods), and a good chunk of empty space. 3. TruthOne of our numerous mass transport craft, the Truth consists of mostly bunks and storage. It has an asymmetrical design that, while originally designed for use in stationary craft, works well for such a vehicle as the Truth, due to its strong, lightweight design. WARNING! The following photo contains a sneak preview of PROJECT ANVIL. - Spoiler:
Here you can see around 2/3 of the ship's crew carrying ability. The bridge. View of the ship's top from the bridge.
Last edited by ZeoNet on Sat May 26, 2012 4:13 pm; edited 17 times in total | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: PROJECT HAMMER Thu Jan 19, 2012 10:47 pm | |
| Project "Fire". Interesting...
I wonder what this could be about... | |
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Shiva Admin
Posts : 489 Join date : 2011-08-30 Age : 30
| Subject: Re: PROJECT HAMMER Thu Jan 19, 2012 10:47 pm | |
| Better be impressive, otherwise I'm renaming the project under Admin Authority. | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: PROJECT HAMMER Thu Jan 19, 2012 11:13 pm | |
| - Shiva wrote:
- Better be impressive, otherwise I'm renaming the project under Admin Authority.
I wonder what to? | |
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ACH0225 General
Posts : 2346 Join date : 2012-01-01 Location : I might be somewhere, I might not.
| Subject: Re: PROJECT HAMMER Thu Jan 19, 2012 11:27 pm | |
| - Shiva wrote:
- Better be impressive, otherwise I'm renaming the project under Admin Authority.
I think the word Brisingr is copywrited and reserved. And Trade Marked | |
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GLaDOS Infantry
Posts : 703 Join date : 2011-12-12 Age : 54 Location : At Aperture Science, testing P-Body and Atlas.
| Subject: Re: PROJECT HAMMER Thu Jan 19, 2012 11:32 pm | |
| Might as well have a project named Project Zar'roc. | |
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ACH0225 General
Posts : 2346 Join date : 2012-01-01 Location : I might be somewhere, I might not.
| Subject: Re: PROJECT HAMMER Thu Jan 19, 2012 11:39 pm | |
| - daman200 wrote:
- Might as well have a project named Project Zar'roc.
I checked, and that has the same protection. | |
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Keon Lord/Lady Rear Admiral 1st
Posts : 3076 Join date : 2012-01-17 Location : Hahahaha.
| Subject: Re: PROJECT HAMMER Thu Jan 19, 2012 11:43 pm | |
| I see we have all read Inheritance. But I know more of the AL. You are going down. I would name it Risa. (With dots above the i) because of flight. | |
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Tau Infantry
Posts : 517 Join date : 2012-01-16 Age : 25 Location : Ancapistan
| Subject: Re: PROJECT HAMMER Thu Jan 19, 2012 11:48 pm | |
| - ACH0225 wrote:
- Shiva wrote:
- Better be impressive, otherwise I'm renaming the project under Admin Authority.
I think the word Brisingr is copywrited and reserved. And Trade Marked I don't think a big company like Knopf whatever-it-is is going to sue a video gamer who likes to build large ships out of 1 cubic meter blocks. | |
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Tau Infantry
Posts : 517 Join date : 2012-01-16 Age : 25 Location : Ancapistan
| Subject: Re: PROJECT HAMMER Thu Jan 19, 2012 11:49 pm | |
| - Keon wrote:
- I see we have all read Inheritance. But I know more of the AL. You are going down.
I would name it Risa. (With dots above the i) because of flight. I might actually make a ship named that. Thank you. | |
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Danice123 DEV
Posts : 607 Join date : 2012-01-06 Age : 30 Location : The Dankins
| Subject: Re: PROJECT HAMMER Thu Jan 19, 2012 11:52 pm | |
| älfr ethgri vindr eld flaugya vanyalisja. | |
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Shiva Admin
Posts : 489 Join date : 2011-08-30 Age : 30
| Subject: Re: PROJECT HAMMER Thu Jan 19, 2012 11:57 pm | |
| Enough with the elf-speak, please. Nice ships. | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: PROJECT HAMMER Fri Jan 20, 2012 2:23 am | |
| Shiva, just because the elves speak it doesn't make it elf-speak. It was first spoken by the Grey-folk, who bound magic to their language after an accident nearly destroyed the world.
By the looks of things, you are doing what I am: building a ship of every size. | |
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Commander Error Sergeant
Posts : 1237 Join date : 2011-12-07 Age : 28 Location : Look up.
| Subject: Re: PROJECT HAMMER Fri Jan 20, 2012 10:01 am | |
| Nicely done. I look forward to your work with Futurecraft.
So Say We All! | |
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ACH0225 General
Posts : 2346 Join date : 2012-01-01 Location : I might be somewhere, I might not.
| Subject: Re: PROJECT HAMMER Fri Jan 20, 2012 11:34 am | |
| - TheLordofError wrote:
- Nicely done. I look forward to your work with Futurecraft.
So Say We All! FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU | |
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Commander Error Sergeant
Posts : 1237 Join date : 2011-12-07 Age : 28 Location : Look up.
| Subject: Re: PROJECT HAMMER Fri Jan 20, 2012 12:04 pm | |
| - ACH0225 wrote:
- TheLordofError wrote:
- Nicely done. I look forward to your work with Futurecraft.
So Say We All! FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU .....what? .....you high? | |
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Tau Infantry
Posts : 517 Join date : 2012-01-16 Age : 25 Location : Ancapistan
| Subject: Re: PROJECT HAMMER Fri Jan 20, 2012 12:50 pm | |
| I'm trying to think of a good design for a cruiser. What do you guys think it should look like?
Also, I can't think of a place to put the bridge and engines on the Wanderer. Any help?
Last edited by ZeoNet on Fri Jan 20, 2012 5:24 pm; edited 1 time in total | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: PROJECT HAMMER Fri Jan 20, 2012 5:17 pm | |
| - ZeoNet wrote:
- I'm trying to think of a good design for a cruise ship. What do you guys think it should look like?
Also, I can't think of a place to put the bridge and engines on the Wanderer. Any help? Engines don't necessarily need to be on the outside of the ship, it depends on what kind you're using. The bridge could be on the front of the bulge, the same with my cruiser and battle cruiser. Also, that is a cruiser. | |
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GLaDOS Infantry
Posts : 703 Join date : 2011-12-12 Age : 54 Location : At Aperture Science, testing P-Body and Atlas.
| Subject: Re: PROJECT HAMMER Fri Jan 20, 2012 6:20 pm | |
| After looking at the Wanderer*, I still question the giant spike on the front.
*Rename it the Uru'baen. | |
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Red Fang Recruit
Posts : 201 Join date : 2011-12-03 Age : 98 Location : In my cave full of treasure.
| Subject: Re: PROJECT HAMMER Fri Jan 20, 2012 6:25 pm | |
| - daman200 wrote:
- After looking at the Wanderer*, I still question the giant spike on the front.
*Rename it the Uru'baen. No way. From the looks of the ship, it needs to be The Vondr. (dots above the o) | |
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Tau Infantry
Posts : 517 Join date : 2012-01-16 Age : 25 Location : Ancapistan
| Subject: Re: PROJECT HAMMER Fri Jan 20, 2012 6:31 pm | |
| - Dr. Mackeroth wrote:
- ZeoNet wrote:
- I'm trying to think of a good design for a cruise ship. What do you guys think it should look like?
Also, I can't think of a place to put the bridge and engines on the Wanderer. Any help? Engines don't necessarily need to be on the outside of the ship, it depends on what kind you're using. The bridge could be on the front of the bulge, the same with my cruiser and battle cruiser. Also, that is a cruiser. Okay, I put in the bridge and converted about 1/3 of the hangar into an engine room. I'll update pics in around 30mins. Also, in the post on MC Forums, you said a cruiser had to be 1,000 cubic meters. Does that mean it has to measure a width and depth of 1,000 blocks, or that it has to contain 1,000 blocks total? | |
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Tau Infantry
Posts : 517 Join date : 2012-01-16 Age : 25 Location : Ancapistan
| Subject: Re: PROJECT HAMMER Fri Jan 20, 2012 6:38 pm | |
| - Quote :
- daman200 wrote:
After looking at the Wanderer*, I still question the giant spike on the front.
*Rename it the Uru'baen.
No way. From the looks of the ship, it needs to be The Vondr. (dots above the o)
1. Giant obsidian spike = awesomesauce 2. No, because Uru'baen has an evilness level of over NINE THOUSAAAAAAAAAAAAND! 3. I have no idea what Vondr means.
Last edited by ZeoNet on Sat Jan 21, 2012 7:09 pm; edited 1 time in total | |
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Red Fang Recruit
Posts : 201 Join date : 2011-12-03 Age : 98 Location : In my cave full of treasure.
| Subject: Re: PROJECT HAMMER Fri Jan 20, 2012 6:42 pm | |
| - ZeoNet wrote:
-
- Quote :
- daman200 wrote:
After looking at the Wanderer*, I still question the giant spike on the front.
*Rename it the Uru'baen.
No way. From the looks of the ship, it needs to be The Vondr. (dots above the o)
1. Giant obsidian spike = awesomesauce
2. No, because Uru'baen has an evilness level of over NINE THOUSAAAAAAAAAAAAND!
3. I have no idea what Vondr means or which language it is. Vondr = thin straight stick. Boy, you start a thread with a name like Brisingr and you have to ask what language that's from. | |
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Tau Infantry
Posts : 517 Join date : 2012-01-16 Age : 25 Location : Ancapistan
| Subject: Re: PROJECT HAMMER Fri Jan 20, 2012 6:49 pm | |
| - GemCollector wrote:
- ZeoNet wrote:
-
- Quote :
- daman200 wrote:
After looking at the Wanderer*, I still question the giant spike on the front.
*Rename it the Uru'baen.
No way. From the looks of the ship, it needs to be The Vondr. (dots above the o)
1. Giant obsidian spike = awesomesauce
2. No, because Uru'baen has an evilness level of over NINE THOUSAAAAAAAAAAAAND!
3. I have no idea what Vondr means or which language it is. Vondr = thin straight stick. Boy, you start a thread with a name like Brisingr and you have to ask what language that's from. ...... Well thankyou for making me feel like an idiot. I'll update the name when I post the new photos. | |
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Red Fang Recruit
Posts : 201 Join date : 2011-12-03 Age : 98 Location : In my cave full of treasure.
| Subject: Re: PROJECT HAMMER Fri Jan 20, 2012 6:55 pm | |
| - ZeoNet wrote:
- GemCollector wrote:
- ZeoNet wrote:
-
- Quote :
- daman200 wrote:
After looking at the Wanderer*, I still question the giant spike on the front.
*Rename it the Uru'baen.
No way. From the looks of the ship, it needs to be The Vondr. (dots above the o)
1. Giant obsidian spike = awesomesauce
2. No, because Uru'baen has an evilness level of over NINE THOUSAAAAAAAAAAAAND!
3. I have no idea what Vondr means or which language it is. Vondr = thin straight stick. Boy, you start a thread with a name like Brisingr and you have to ask what language that's from.
...... Well thankyou for making me feel like an idiot. I'll update the name when I post the new photos. It wasn't my intent. If it means anything to you, I'm sorry. | |
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