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 Keon's Dev Log

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Burnttoaster
ACH0225
Ivan2006
Commander Kobialka
hyperlite
Tell
blockman42
Iv121
r2fart2
Dux Tell31
Commander Error
Tiel+
Red Fang
Last_Jedi_Standing
hell2o
xanex21
fr0stbyte124
The Schmetterling
Danice123
Laibach
Shiva
Keon
26 posters
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AuthorMessage
Keon
Lord/Lady Rear Admiral 1st
Lord/Lady Rear Admiral 1st
Keon


Posts : 3076
Join date : 2012-01-17
Location : Hahahaha.

Keon's Dev Log - Page 6 Empty
PostSubject: Re: Keon's Dev Log   Keon's Dev Log - Page 6 Icon_minitimeTue Mar 27, 2012 11:08 am

Mackeroth never makes jokes, AREA 42 IS REAL! Time to start proving it.
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Keon
Lord/Lady Rear Admiral 1st
Lord/Lady Rear Admiral 1st
Keon


Posts : 3076
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Location : Hahahaha.

Keon's Dev Log - Page 6 Empty
PostSubject: Re: Keon's Dev Log   Keon's Dev Log - Page 6 Icon_minitimeTue Mar 27, 2012 11:11 am

Area 42 proven. Shiva, as the Admin, has 245 posts as of this post. Surprise surprise, I can only view 244 of them!

Area 42 exists.

Oh, I should mention, using the same strategy, you "mortals" can prove that 51 exists. Click on a moderator or coder, like Shiva or cascaid. Then remember their post count. Now go the the statistics, and view posts. In the corner, it says "xxx posts found" or something like that. If that number doesn't match the number of posts, they have posted in 51.
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Iv121
General
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Iv121


Posts : 2396
Join date : 2012-02-05
Location : -> HERE ! <-

Keon's Dev Log - Page 6 Empty
PostSubject: Re: Keon's Dev Log   Keon's Dev Log - Page 6 Icon_minitimeTue Mar 27, 2012 11:54 am

OR you posted and then deleted your post Razz .

EDIT: Nah tried this right now, whoever made this forum is not that dumb Smile .


Last edited by Iv121 on Tue Mar 27, 2012 11:55 am; edited 1 time in total
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Keon
Lord/Lady Rear Admiral 1st
Lord/Lady Rear Admiral 1st
Keon


Posts : 3076
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Location : Hahahaha.

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PostSubject: Re: Keon's Dev Log   Keon's Dev Log - Page 6 Icon_minitimeTue Mar 27, 2012 11:55 am

No, that makes your post count go down.
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Iv121
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Iv121


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PostSubject: Re: Keon's Dev Log   Keon's Dev Log - Page 6 Icon_minitimeTue Mar 27, 2012 11:56 am

yea I just noticed ...
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Last_Jedi_Standing
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Last_Jedi_Standing


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Keon's Dev Log - Page 6 Empty
PostSubject: Re: Keon's Dev Log   Keon's Dev Log - Page 6 Icon_minitimeTue Mar 27, 2012 12:13 pm

Wow. Mackeroth has almost 600 posts in Areas 51 and 42.
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Iv121
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Iv121


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PostSubject: Re: Keon's Dev Log   Keon's Dev Log - Page 6 Icon_minitimeTue Mar 27, 2012 1:22 pm

Probably a hidden forum for mods.
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Keon
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Keon


Posts : 3076
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PostSubject: Re: Keon's Dev Log   Keon's Dev Log - Page 6 Icon_minitimeTue Mar 27, 2012 1:41 pm

There is a maximum of 350 posts displayed. I could also conclude that Mackeroth made almost 600 posts in 42 alone.
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Shiva
Admin
Shiva


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Age : 30

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PostSubject: Re: Keon's Dev Log   Keon's Dev Log - Page 6 Icon_minitimeTue Mar 27, 2012 6:49 pm

Mostly we discuss how many Picards it would take to express the level of fail that your last few comments have achieved, Keon... Razz

Fine! Now I will only edit your posts. Please make topics about how your posts have been failing lately.
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https://futurecraft.forumotion.com
blockman42
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blockman42


Posts : 938
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Location : in my office designing new ships

Keon's Dev Log - Page 6 Empty
PostSubject: Re: Keon's Dev Log   Keon's Dev Log - Page 6 Icon_minitimeWed Mar 28, 2012 4:25 am

A GUI!! IN MINECRAFT!!! FOR FUTURECRAFT!! but how???
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Laibach
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Laibach


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PostSubject: Re: Keon's Dev Log   Keon's Dev Log - Page 6 Icon_minitimeWed Mar 28, 2012 11:09 am

err, not to sound like a 9 year old whining for ice cream... but how are the shipyards coming along?
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Tell
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Tell


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PostSubject: Re: Keon's Dev Log   Keon's Dev Log - Page 6 Icon_minitimeFri Apr 06, 2012 12:54 pm

CoalMiningAlchemist wrote:
err, not to sound like a 9 year old whining for ice cream... but how are the shipyards coming along?
Ya I've benn reading your progress thing and the last thing is from march 15th
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The Schmetterling
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The Schmetterling


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PostSubject: Re: Keon's Dev Log   Keon's Dev Log - Page 6 Icon_minitimeSat Apr 07, 2012 5:54 pm

I too have noticed that progress had been slow lately.
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hyperlite
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hyperlite


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Keon's Dev Log - Page 6 Empty
PostSubject: Re: Keon's Dev Log   Keon's Dev Log - Page 6 Icon_minitimeSat Apr 07, 2012 7:25 pm

Keon's Dev Log - Page 6 2isgsoj


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Tiel+
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Tiel+


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PostSubject: Re: Keon's Dev Log   Keon's Dev Log - Page 6 Icon_minitimeSat Apr 07, 2012 7:35 pm

Have to say, that was pretty funny.
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hyperlite
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hyperlite


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PostSubject: Re: Keon's Dev Log   Keon's Dev Log - Page 6 Icon_minitimeSat Apr 07, 2012 7:42 pm

CoalMiningAlchemist wrote:
err, not to sound like a 9 year old whining for ice cream... but how are the shipyards coming along?


You should hear how it sounds when I whine for ice cream.
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The Schmetterling
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The Schmetterling


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PostSubject: Re: Keon's Dev Log   Keon's Dev Log - Page 6 Icon_minitimeSun Apr 08, 2012 7:15 am

hyperlite wrote:
CoalMiningAlchemist wrote:
err, not to sound like a 9 year old whining for ice cream... but how are the shipyards coming along?


You should hear how it sounds when I whine for ice cream.

In my case, it's more of a growl, or perhaps an implosion of psychic energy, that reverberates throughout the shop keepers mind, causing them to bend to my will!


The cartoon might have been funny, if anyone on the forums would actually put effort into their drawings.
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hyperlite
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hyperlite


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PostSubject: Re: Keon's Dev Log   Keon's Dev Log - Page 6 Icon_minitimeSun Apr 08, 2012 11:04 am

Effort? Who uses that?
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Tiel+
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Tiel+


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PostSubject: Re: Keon's Dev Log   Keon's Dev Log - Page 6 Icon_minitimeSun Apr 08, 2012 1:38 pm

The amount of fail in the drawing is an important part of the humor appeal.
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Last_Jedi_Standing
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Last_Jedi_Standing


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Keon's Dev Log - Page 6 Empty
PostSubject: Re: Keon's Dev Log   Keon's Dev Log - Page 6 Icon_minitimeSun Apr 08, 2012 1:55 pm

Keon's Dev Log - Page 6 Untitl13
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Keon
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Keon


Posts : 3076
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PostSubject: Re: Keon's Dev Log   Keon's Dev Log - Page 6 Icon_minitimeSun Apr 08, 2012 3:43 pm

Alright. I haven't been working much, but here's what I've done.

  • I figured out how I'm going to save .schematics.
  • I figured out what an inputstream is.
  • I started work on loading my .schematics.
  • I didn't do much.


So now I get back to work.
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fr0stbyte124
Super Developrator
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fr0stbyte124


Posts : 1835
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Keon's Dev Log - Page 6 Empty
PostSubject: Re: Keon's Dev Log   Keon's Dev Log - Page 6 Icon_minitimeSun Apr 08, 2012 3:48 pm

Use this stream
http://docs.oracle.com/javase/1.4.2/docs/api/java/io/BufferedInputStream.html

It's really good for this type of hdd access.
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Keon
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Keon


Posts : 3076
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PostSubject: Re: Keon's Dev Log   Keon's Dev Log - Page 6 Icon_minitimeSun Apr 08, 2012 4:32 pm

I think I will use CompressedStreamTools' loadGzippedCompoundFromOutputStream(InputStream inputstream).

Why write your own when it's already there?
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hyperlite
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hyperlite


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PostSubject: Re: Keon's Dev Log   Keon's Dev Log - Page 6 Icon_minitimeSun Apr 08, 2012 5:00 pm

Shocked This is... ON TOPIC ^^^^^
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Tiel+
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Tiel+


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PostSubject: Re: Keon's Dev Log   Keon's Dev Log - Page 6 Icon_minitimeTue Apr 10, 2012 12:10 pm

Keon, where did you learn java from?
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PostSubject: Re: Keon's Dev Log   Keon's Dev Log - Page 6 Icon_minitime

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