| Keon's Dev Log | |
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+22Burnttoaster ACH0225 Ivan2006 Commander Kobialka hyperlite Tell blockman42 Iv121 r2fart2 Dux Tell31 Commander Error Tiel+ Red Fang Last_Jedi_Standing hell2o xanex21 fr0stbyte124 The Schmetterling Danice123 Laibach Shiva Keon 26 posters |
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Keon Lord/Lady Rear Admiral 1st
Posts : 3076 Join date : 2012-01-17 Location : Hahahaha.
| Subject: Re: Keon's Dev Log Fri Jun 22, 2012 11:20 am | |
| My bad. Have you ever acted as though you were a human, for whatever reason. | |
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ACH0225 General
Posts : 2346 Join date : 2012-01-01 Location : I might be somewhere, I might not.
| Subject: Re: Keon's Dev Log Fri Jun 22, 2012 12:19 pm | |
| Why would I? I either act like myself, or don't mention personal stuff. | |
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Burnttoaster Recruit
Posts : 205 Join date : 2012-01-16
| Subject: Re: Keon's Dev Log Sat Jun 23, 2012 4:25 pm | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Keon's Dev Log Sun Jun 24, 2012 5:40 am | |
| He should become an actor...
Anyway, how long do you suppose this would take, Keon? | |
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Keon Lord/Lady Rear Admiral 1st
Posts : 3076 Join date : 2012-01-17 Location : Hahahaha.
| Subject: Re: Keon's Dev Log Sun Jun 24, 2012 10:09 am | |
| - Mackeroth? wrote:
- He should become an actor...
Anyway, how long do you suppose this would take, Keon? depends on what you want and how much I work. I would say I can have a copy of a boat by tomarrow, retextured to be a fighter. For a flying fighter shooting, I don't know. And of ACH, yes. ACH, is it impossible to visit your dimension? | |
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ACH0225 General
Posts : 2346 Join date : 2012-01-01 Location : I might be somewhere, I might not.
| Subject: Re: Keon's Dev Log Sun Jun 24, 2012 12:04 pm | |
| - Keon wrote:
- Mackeroth? wrote:
- He should become an actor...
Anyway, how long do you suppose this would take, Keon? depends on what you want and how much I work. I would say I can have a copy of a boat by tomarrow, retextured to be a fighter. For a flying fighter shooting, I don't know.
And of ACH, yes.
ACH, is it impossible to visit your dimension? No, it's possible. We visit your dimension frequently. We need to take supplies from other dimensions because of the placement of our solar system. The only way to get here is by using a Yttrium Space-Time-Dimensional Disruptor, which there are a few of on your planet. | |
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Delta Sergeant
Posts : 904 Join date : 2012-03-26 Age : 26 Location : Virginia
| Subject: Re: Keon's Dev Log Sun Jun 24, 2012 4:47 pm | |
| - Keon wrote:
- Mackeroth? wrote:
- He should become an actor...
Anyway, how long do you suppose this would take, Keon? depends on what you want and how much I work. I would say I can have a copy of a boat by tomorrow, retextured to be a fighter. For a flying fighter shooting, I don't know.
And of ACH, yes.
ACH, is it impossible to visit your dimension? how about porting it to flans mod, for temporary use | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Keon's Dev Log Sun Jun 24, 2012 6:51 pm | |
| - Aqueous wrote:
- Keon wrote:
- Mackeroth? wrote:
- He should become an actor...
Anyway, how long do you suppose this would take, Keon? depends on what you want and how much I work. I would say I can have a copy of a boat by tomorrow, retextured to be a fighter. For a flying fighter shooting, I don't know.
And of ACH, yes.
ACH, is it impossible to visit your dimension?
how about porting it to flans mod, for temporary use That would be a good idea, but Flan doesn't want us to use his code.
Last edited by Mackeroth? on Sun Jun 24, 2012 9:45 pm; edited 1 time in total | |
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ACH0225 General
Posts : 2346 Join date : 2012-01-01 Location : I might be somewhere, I might not.
| Subject: Re: Keon's Dev Log Sun Jun 24, 2012 7:29 pm | |
| Why ever not? And besides, how do you even know that! | |
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Keon Lord/Lady Rear Admiral 1st
Posts : 3076 Join date : 2012-01-17 Location : Hahahaha.
| Subject: Re: Keon's Dev Log Sun Jun 24, 2012 8:45 pm | |
| - ACH0225 wrote:
- Why ever not? And besides, how do you even know that!
Cool. Can you pick me up and show me the alternate dimensions? And not kill me? Also, in techne, don't name parts the same thing. D:{ | |
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ACH0225 General
Posts : 2346 Join date : 2012-01-01 Location : I might be somewhere, I might not.
| Subject: Re: Keon's Dev Log Sun Jun 24, 2012 9:09 pm | |
| - Keon wrote:
- ACH0225 wrote:
- Why ever not? And besides, how do you even know that!
Cool. Can you pick me up and show me the alternate dimensions? And not kill me?
Also, in techne, don't name parts the same thing. D:{ Hahahaha... No. Besides, the portals are at fixed coordinates. | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Keon's Dev Log Mon Jun 25, 2012 7:11 am | |
| Shiva talked to Flan. Flan said we're crazy. After that, I refused to download his mod. | |
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fr0stbyte124 Super Developrator
Posts : 1835 Join date : 2011-10-13
| Subject: Re: Keon's Dev Log Mon Jun 25, 2012 9:50 am | |
| I would be interested in hearing exactly what he said, but I don't really blame him. From his standpoint, we're nothing but vaporware, and he's got no reason to invest. And in any case, I'm sure he's not denying anyone the use of his multiplayer API, just his source code, which is plenty reasonable. | |
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Keon Lord/Lady Rear Admiral 1st
Posts : 3076 Join date : 2012-01-17 Location : Hahahaha.
| Subject: Re: Keon's Dev Log Tue Jun 26, 2012 12:13 am | |
| - ACH0225 wrote:
- Keon wrote:
- ACH0225 wrote:
- Why ever not? And besides, how do you even know that!
Cool. Can you pick me up and show me the alternate dimensions? And not kill me?
Also, in techne, don't name parts the same thing. D:{ Hahahaha... No. Besides, the portals are at fixed coordinates.
Got any that link to California or Oregon? | |
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ACH0225 General
Posts : 2346 Join date : 2012-01-01 Location : I might be somewhere, I might not.
| Subject: Re: Keon's Dev Log Tue Jun 26, 2012 12:18 am | |
| - Keon wrote:
- ACH0225 wrote:
- Keon wrote:
- ACH0225 wrote:
- Why ever not? And besides, how do you even know that!
Cool. Can you pick me up and show me the alternate dimensions? And not kill me?
Also, in techne, don't name parts the same thing. D:{ Hahahaha... No. Besides, the portals are at fixed coordinates.
Got any that link to California or Oregon? No. I might throw together a Paint image with the(approximate) locations of the portals. | |
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Keon Lord/Lady Rear Admiral 1st
Posts : 3076 Join date : 2012-01-17 Location : Hahahaha.
| Subject: Re: Keon's Dev Log Tue Jun 26, 2012 12:20 am | |
| - ACH0225 wrote:
- Keon wrote:
- ACH0225 wrote:
- Keon wrote:
- ACH0225 wrote:
- Why ever not? And besides, how do you even know that!
Cool. Can you pick me up and show me the alternate dimensions? And not kill me?
Also, in techne, don't name parts the same thing. D:{ Hahahaha... No. Besides, the portals are at fixed coordinates.
Got any that link to California or Oregon? No. I might throw together a Paint image with the(approximate) locations of the portals. Okay, do so. Also, I want a map of your planet. | |
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ACH0225 General
Posts : 2346 Join date : 2012-01-01 Location : I might be somewhere, I might not.
| Subject: Re: Keon's Dev Log Tue Jun 26, 2012 12:21 am | |
| - Keon wrote:
- ACH0225 wrote:
- Keon wrote:
- ACH0225 wrote:
- Keon wrote:
- ACH0225 wrote:
- Why ever not? And besides, how do you even know that!
Cool. Can you pick me up and show me the alternate dimensions? And not kill me?
Also, in techne, don't name parts the same thing. D:{ Hahahaha... No. Besides, the portals are at fixed coordinates.
Got any that link to California or Oregon? No. I might throw together a Paint image with the(approximate) locations of the portals. Okay, do so. Also, I want a map of your planet. Ugh. Fine. But the applications we owls use don't connect with human ones, therefore, I will use Paint for that too. | |
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Keon Lord/Lady Rear Admiral 1st
Posts : 3076 Join date : 2012-01-17 Location : Hahahaha.
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ACH0225 General
Posts : 2346 Join date : 2012-01-01 Location : I might be somewhere, I might not.
| Subject: Re: Keon's Dev Log Thu Jun 28, 2012 12:31 am | |
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Keon Lord/Lady Rear Admiral 1st
Posts : 3076 Join date : 2012-01-17 Location : Hahahaha.
| Subject: Re: Keon's Dev Log Thu Jun 28, 2012 10:36 am | |
| and, as always, the glitches. It pilots sideways, and breaks into planks and sticks. It's bouding box is too small. You sit in the wrong place. | |
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Delta Sergeant
Posts : 904 Join date : 2012-03-26 Age : 26 Location : Virginia
| Subject: Re: Keon's Dev Log Thu Jun 28, 2012 10:24 pm | |
| wonderful now use magic to fix the bugs and make it fly | |
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Keon Lord/Lady Rear Admiral 1st
Posts : 3076 Join date : 2012-01-17 Location : Hahahaha.
| Subject: Re: Keon's Dev Log Wed Jul 04, 2012 10:59 am | |
| Can't code till sunday, I am on a trip and my computer is a netbook that can barely run Notepad. Oh, and the monitor is so small that in eclipse the actual code viewport is about this size:
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
And I don't have my code from which to work. I should really use Github or Dropbox or something. | |
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Tiel+ Lord/Lady Rear Admiral 1st
Posts : 5497 Join date : 2012-02-20 Age : 27 Location : AFK
| Subject: Re: Keon's Dev Log Wed Jul 04, 2012 8:31 pm | |
| - Keon wrote:
- Can't code till sunday, I am on a trip and my computer is a netbook that can barely run Notepad. Oh, and the monitor is so small that in eclipse the actual code viewport is about this size:
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
And I don't have my code from which to work. I should really use Github or Dropbox or something. What model is your netbook? | |
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Last_Jedi_Standing Moderator
Posts : 3033 Join date : 2012-02-19 Age : 112 Location : Coruscant
| Subject: Re: Keon's Dev Log Wed Jul 04, 2012 10:10 pm | |
| - Tiel wrote:
- Keon wrote:
- Can't code till sunday, I am on a trip and my computer is a netbook that can barely run Notepad. Oh, and the monitor is so small that in eclipse the actual code viewport is about this size:
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
And I don't have my code from which to work. I should really use Github or Dropbox or something. What model is your netbook? Snap-Tite. | |
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Keon Lord/Lady Rear Admiral 1st
Posts : 3076 Join date : 2012-01-17 Location : Hahahaha.
| Subject: Re: Keon's Dev Log Mon Jul 09, 2012 5:07 pm | |
| Hmmm. Does anybody know if entities are programmed to handle pitch, yaw, and roll? I can't find roll anywhere. | |
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