| Mackeroth's construction log | |
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+32Laserbilly Groot Tell blockman42 Delta torrentialAberration Eliuser12 Julo Talon Captain stufuzzycat Ivan2006 Grand Imperial Thunder Avenger_7 superninjakiwi Commander Kobialka Tau kennysmith1234 Hierarch Fenway ACH0225 Tiel+ Last_Jedi_Standing Laibach Dux Tell31 Beaner Iv121 Keon Pat Best hyperlite Commander Error Cool3303 GLaDOS The Schmetterling 36 posters |
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blockman42 Sergeant
Posts : 938 Join date : 2012-01-30 Location : in my office designing new ships
| Subject: Re: Mackeroth's construction log Mon Sep 03, 2012 11:59 am | |
| If you want creepy, make it organic and not as clean-cut. I'd add a huge weapon on the front and maybe add some sort of "infected" look. | |
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Laserbilly Infantry
Posts : 584 Join date : 2012-04-19
| Subject: Re: Mackeroth's construction log Mon Sep 03, 2012 12:01 pm | |
| - The Schmetterling wrote:
- Okay. I got bored and start thinking about all things sweet and happy. Not really. I made this instead:
- Spoiler:
It looks good! What is it? | |
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Guest Guest
| Subject: Re: Mackeroth's construction log Mon Sep 03, 2012 12:04 pm | |
| - Laserbilly wrote:
- The Schmetterling wrote:
- Okay. I got bored and start thinking about all things sweet and happy. Not really. I made this instead:
- Spoiler:
It looks good! What is it? Maybe a corvette. |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Mackeroth's construction log Mon Sep 03, 2012 6:28 pm | |
| - blockman42 wrote:
- If you want creepy, make it organic and not as clean-cut. I'd add a huge weapon on the front and maybe add some sort of "infected" look.
That's exactly what I did with the old Banhammer. I took a clone of the ship and, using a brush on MCedit, painted organic vine-like structures over the hull. It looked pretty cool, too. Anyway: thanks for all the praise guys. It really was just a study too see whether the design would be cool for a larger ship or not. I'll make another ship in a similar style that is twice the size. Those small ships always end up with funny multi-coloured interiors. | |
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blockman42 Sergeant
Posts : 938 Join date : 2012-01-30 Location : in my office designing new ships
| Subject: Re: Mackeroth's construction log Mon Sep 03, 2012 9:24 pm | |
| - The Schmetterling wrote:
- blockman42 wrote:
- If you want creepy, make it organic and not as clean-cut. I'd add a huge weapon on the front and maybe add some sort of "infected" look.
That's exactly what I did with the old Banhammer. I took a clone of the ship and, using a brush on MCedit, painted organic vine-like structures over the hull. It looked pretty cool, too.
Anyway: thanks for all the praise guys. It really was just a study too see whether the design would be cool for a larger ship or not. I'll make another ship in a similar style that is twice the size. Those small ships always end up with funny multi-coloured interiors. Or you could slowly add on to a core, like add 1 new section of the banhammer per night and after 2 months you have a super detailed 1 km ship | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Mackeroth's construction log Tue Sep 04, 2012 2:45 am | |
| - blockman42 wrote:
- The Schmetterling wrote:
- blockman42 wrote:
- If you want creepy, make it organic and not as clean-cut. I'd add a huge weapon on the front and maybe add some sort of "infected" look.
That's exactly what I did with the old Banhammer. I took a clone of the ship and, using a brush on MCedit, painted organic vine-like structures over the hull. It looked pretty cool, too.
Anyway: thanks for all the praise guys. It really was just a study too see whether the design would be cool for a larger ship or not. I'll make another ship in a similar style that is twice the size. Those small ships always end up with funny multi-coloured interiors. Or you could slowly add on to a core, like add 1 new section of the banhammer per night and after 2 months you have a super detailed 1 km ship It's a good idea, but if I build the interior first it will end up looking like a present-day space-station. | |
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Ivan2006 General
Posts : 2096 Join date : 2012-05-08 Age : 26 Location : The Dungeon.
| Subject: Re: Mackeroth's construction log Tue Sep 04, 2012 8:38 am | |
| - The Schmetterling wrote:
- blockman42 wrote:
- The Schmetterling wrote:
- blockman42 wrote:
- If you want creepy, make it organic and not as clean-cut. I'd add a huge weapon on the front and maybe add some sort of "infected" look.
That's exactly what I did with the old Banhammer. I took a clone of the ship and, using a brush on MCedit, painted organic vine-like structures over the hull. It looked pretty cool, too.
Anyway: thanks for all the praise guys. It really was just a study too see whether the design would be cool for a larger ship or not. I'll make another ship in a similar style that is twice the size. Those small ships always end up with funny multi-coloured interiors. Or you could slowly add on to a core, like add 1 new section of the banhammer per night and after 2 months you have a super detailed 1 km ship It's a good idea, but if I build the interior first it will end up looking like a present-day space-station. Not if you thing about the exterior look already while you build the interior. But i´d recommend this more for industrial-looking ships. | |
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blockman42 Sergeant
Posts : 938 Join date : 2012-01-30 Location : in my office designing new ships
| Subject: Re: Mackeroth's construction log Tue Sep 04, 2012 8:42 pm | |
| - The Schmetterling wrote:
- blockman42 wrote:
- The Schmetterling wrote:
- blockman42 wrote:
- If you want creepy, make it organic and not as clean-cut. I'd add a huge weapon on the front and maybe add some sort of "infected" look.
That's exactly what I did with the old Banhammer. I took a clone of the ship and, using a brush on MCedit, painted organic vine-like structures over the hull. It looked pretty cool, too.
Anyway: thanks for all the praise guys. It really was just a study too see whether the design would be cool for a larger ship or not. I'll make another ship in a similar style that is twice the size. Those small ships always end up with funny multi-coloured interiors. Or you could slowly add on to a core, like add 1 new section of the banhammer per night and after 2 months you have a super detailed 1 km ship It's a good idea, but if I build the interior first it will end up looking like a present-day space-station. You could make the interior and exterior at the same time. | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Mackeroth's construction log Sun Sep 09, 2012 4:13 am | |
| I completed a 2x version of my previous ship! Because I can't be bothered to go through the whole posting and organizing process again, please visit this link: Ki-Kuka Class CruiserIt includes pictures and a download. Feel free to give a diamond/favourite while you're at it. Post comments either here or there, I don't mind. | |
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Guest Guest
| Subject: Re: Mackeroth's construction log Sun Sep 09, 2012 5:21 am | |
| - The Schmetterling wrote:
- I completed a 2x version of my previous ship!
Because I can't be bothered to go through the whole posting and organizing process again, please visit this link:
Ki-Kuka Class Cruiser
It includes pictures and a download.
Feel free to give a diamond/favourite while you're at it. Post comments either here or there, I don't mind. Great ship, I gave a diamond, so is this the design for the banhammer because we really need to build it. |
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Iv121 General
Posts : 2396 Join date : 2012-02-05 Location : -> HERE ! <-
| Subject: Re: Mackeroth's construction log Sun Sep 09, 2012 10:28 am | |
| WOW man so much detail . | |
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Ivan2006 General
Posts : 2096 Join date : 2012-05-08 Age : 26 Location : The Dungeon.
| Subject: Re: Mackeroth's construction log Sun Sep 09, 2012 11:30 am | |
| - The Schmetterling wrote:
- I completed a 2x version of my previous ship!
Because I can't be bothered to go through the whole posting and organizing process again, please visit this link:
Ki-Kuka Class Cruiser
It includes pictures and a download.
Feel free to give a diamond/favourite while you're at it. Post comments either here or there, I don't mind. Unfortunately, I am not on planetminecraft, so I cant give a diamond, but it truly looks awesome (and by awesome I mean even more awesome than the small version) | |
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Tiel+ Lord/Lady Rear Admiral 1st
Posts : 5497 Join date : 2012-02-20 Age : 27 Location : AFK
| Subject: Re: Mackeroth's construction log Sun Sep 09, 2012 12:14 pm | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Mackeroth's construction log Mon Sep 10, 2012 1:57 am | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Mackeroth's construction log Wed Sep 12, 2012 8:09 am | |
| Have a teaser of my latest ship: - Spoiler:
Notice that is is an extreme WIP, it is liable to change dramatically. | |
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Guest Guest
| Subject: Re: Mackeroth's construction log Wed Sep 12, 2012 11:06 am | |
| - The Schmetterling wrote:
- Have a teaser of my latest ship:
- Spoiler:
Notice that is is an extreme WIP, it is liable to change dramatically. WOW looks kind of like a warhammer ship at the prow. |
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blockman42 Sergeant
Posts : 938 Join date : 2012-01-30 Location : in my office designing new ships
| Subject: Re: Mackeroth's construction log Wed Sep 12, 2012 11:17 am | |
| - The Schmetterling wrote:
- Have a teaser of my latest ship:
- Spoiler:
Notice that is is an extreme WIP, it is liable to change dramatically. Did mack have a baby with Warhammer? | |
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Iv121 General
Posts : 2396 Join date : 2012-02-05 Location : -> HERE ! <-
| Subject: Re: Mackeroth's construction log Wed Sep 12, 2012 12:51 pm | |
| Yea seems like a warhammer ship ... they are not that bad but better performed in steam bunk and not cyber punk. | |
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Tiel+ Lord/Lady Rear Admiral 1st
Posts : 5497 Join date : 2012-02-20 Age : 27 Location : AFK
| Subject: Re: Mackeroth's construction log Wed Sep 12, 2012 5:29 pm | |
| Needs some round, I think.
But other than that the detailing is exquisite, as can be expected. | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Mackeroth's construction log Wed Sep 12, 2012 5:40 pm | |
| - Iv121 wrote:
- Yea seems like a warhammer ship ... they are not that bad but better performed in steam bunk and not cyber punk.
It is steam punk... I don't see how it looks like cyber punk at all... | |
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Avenger_7 Sergeant
Posts : 906 Join date : 2012-02-10 Location : Flying my logic bomber.
| Subject: Re: Mackeroth's construction log Thu Sep 13, 2012 12:43 am | |
| The bows of 40k ship of that design are solid chunks of Adamantium. Read: nearly indestructible.
I like the cruiser, but I want to see how the new one turns out before I critique it. | |
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Iv121 General
Posts : 2396 Join date : 2012-02-05 Location : -> HERE ! <-
| Subject: Re: Mackeroth's construction log Thu Sep 13, 2012 1:04 am | |
| - The Schmetterling wrote:
- Iv121 wrote:
- Yea seems like a warhammer ship ... they are not that bad but better performed in steam bunk and not cyber punk.
It is steam punk... I don't see how it looks like cyber punk at all... Currently it's neither, but flying a steam bunk ship in a cyber punk universe will look weird and out of place .... | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Mackeroth's construction log Thu Sep 13, 2012 2:28 am | |
| - Avenger_7 wrote:
- The bows of 40k ship of that design are solid chunks of Adamantium. Read: nearly indestructible.
I like the cruiser, but I want to see how the new one turns out before I critique it. The Warhammer type ship is a shuttle (well, ferry). | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Mackeroth's construction log Fri Sep 28, 2012 12:03 am | |
| Okay, I've been trying to do too many big projects all at once, and have bee getting nowhere. That is why I'm making a build-pack: a collection of small ships and useful parts that people can download and use. Here's my first item; a weapons array. I'm planning o adding several to the Banhammer. Also, it actually fires in Vanilla Minecraft! (With limited explosions): - Spoiler:
It has three firing modes: continuous (where it fires a constant stream of bullets at a rate of about 10 a second); rapid (about 2 a second); and single (at however fast you pull the lever). The redstone lamps should pulse as you fire a shot, however it doesn't work on continuous, and only partially on rapid. | |
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Iv121 General
Posts : 2396 Join date : 2012-02-05 Location : -> HERE ! <-
| Subject: Re: Mackeroth's construction log Fri Sep 28, 2012 4:07 am | |
| W8 it's not a giant drill ? It looks like one ... | |
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