| Alliance Ship Industries | |
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+5blockman42 Laserbilly Captain stufuzzycat Groot Acu2010 9 posters |
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Acu2010 Newbie
Posts : 10 Join date : 2012-10-18
| Subject: Alliance Ship Industries Sun Nov 18, 2012 11:25 am | |
| Hello and welcome to the A Ship Industries Here you can see the current ship designs from the latest A.S.I tech A.S.I Heavy Exploration Cruiser - Spoiler:
The outside of the ship, the hull is made of a steel,carbon fiber and titanium alloy to resist Rocket and and Gatling gun fire. The Hangar made to hold one A.S.I light personnel drop-ship. From the outside The walkway ontop of the hangar. The Bridge The back of the ship by the CO's Office.
The entire ship's inside isn't shown here but if you want i can post more pictures later. Armaments - Spoiler:
6 A.S.I nuclear missiles and 2 Gatling guns
A.S.I Light Personnel Drop-Ship - Spoiler:
The exterior by a soldier Interior View Back
A.S.I Heavy Fighter - Spoiler:
Exterior Interior View Back
Armament - Spoiler:
4 V class gattling guns 2 missile pods
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Groot Marine
Posts : 1456 Join date : 2012-03-18 Age : 27 Location : Yggdrasil
| Subject: Re: Alliance Ship Industries Sun Nov 18, 2012 12:00 pm | |
| Not bad, I like the colours, and the styling is similar to what Inused to build like, although the bottom is a bit flat, so I would suggest rounding the edges on the bottom (but leave the hangar as it is) and perhaps some fins, they could look good on that if done right, but that's for you to decide.
And welcome to the forums | |
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Acu2010 Newbie
Posts : 10 Join date : 2012-10-18
| Subject: Re: Alliance Ship Industries Sun Nov 18, 2012 12:10 pm | |
| - Prototype wrote:
- Not bad, I like the colours, and the styling is similar to what Inused to build like, although the bottom is a bit flat, so I would suggest rounding the edges on the bottom (but leave the hangar as it is) and perhaps some fins, they could look good on that if done right, but that's for you to decide.
And welcome to the forums Thanks for the welcoming, the bottown is flat because if you crash land you dont really want alot of exterior pieces on the bottom but i think i can make a rounded version of it, just have to redesign a bit. Maybe a mark II edition. Hehe the slabs on the sides are the fins they are design to ease the steering on entering a planets atmosphere, they are all a single piece and can be tweaked on the point of entry. And i don't tend to like fins on ships sine they don't really have a point in my ship designs. | |
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Groot Marine
Posts : 1456 Join date : 2012-03-18 Age : 27 Location : Yggdrasil
| Subject: Re: Alliance Ship Industries Sun Nov 18, 2012 12:22 pm | |
| - Acu2010 wrote:
- Prototype wrote:
- Not bad, I like the colours, and the styling is similar to what Inused to build like, although the bottom is a bit flat, so I would suggest rounding the edges on the bottom (but leave the hangar as it is) and perhaps some fins, they could look good on that if done right, but that's for you to decide.
And welcome to the forums
Thanks for the welcoming, the bottown is flat because if you crash land you dont really want alot of exterior pieces on the bottom but i think i can make a rounded version of it, just have to redesign a bit. Maybe a mark II edition. Hehe the slabs on the sides are the fins they are design to ease the steering on entering a planets atmosphere, they are all a single piece and can be tweaked on the point of entry. And i don't tend to like fins on ships sine they don't really have a point in my ship designs. Fair enough, but instead of a flat bottom, try something like landing gear, it will save you a lot of negative comments in future (folks round here don't like flat undersides) | |
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Captain stufuzzycat Sergeant
Posts : 826 Join date : 2012-05-02 Age : 24 Location : At my computer, pwning s*** up with my warfrigate
| Subject: Re: Alliance Ship Industries Sun Nov 18, 2012 12:22 pm | |
| Looks cool, and welcome to the forums! Also, what mods are in there other than Twilight Forest, or is it a texture pack? | |
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Laserbilly Infantry
Posts : 584 Join date : 2012-04-19
| Subject: Re: Alliance Ship Industries Sun Nov 18, 2012 1:16 pm | |
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blockman42 Sergeant
Posts : 938 Join date : 2012-01-30 Location : in my office designing new ships
| Subject: Re: Alliance Ship Industries Sun Nov 18, 2012 3:30 pm | |
| Not too bad | |
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Acu2010 Newbie
Posts : 10 Join date : 2012-10-18
| Subject: Re: Alliance Ship Industries Sun Nov 18, 2012 4:02 pm | |
| - Captain stufuzzycat wrote:
- Looks cool, and welcome to the forums! Also, what mods are in there other than Twilight Forest, or is it a texture pack?
Nice eyes Captain Fuzzy I use the twilight forest which i like to call "Planet Xendar" And the other mods i use are the Alien Vs Predator Mod And Custom Npc's mod And the wars mod I'll make a new ship tomorrow or later today since e i'll be going to the cinema with my dad. | |
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Grand Imperial Thunder Infantry
Posts : 714 Join date : 2012-01-31 Location : Saturday is awesome.
| Subject: Re: Alliance Ship Industries Sun Nov 18, 2012 9:55 pm | |
| Welcome to the forums, and I like the uniqueness of your flat bottom designs. Though you might want to try a different style of body shape to go with the flat bottom, like more angular sides. | |
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Captain stufuzzycat Sergeant
Posts : 826 Join date : 2012-05-02 Age : 24 Location : At my computer, pwning s*** up with my warfrigate
| Subject: Re: Alliance Ship Industries Mon Nov 19, 2012 12:12 am | |
| Alien Vs. Predator, maybe I should take a look at that. | |
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Acu2010 Newbie
Posts : 10 Join date : 2012-10-18
| Subject: Re: Alliance Ship Industries Mon Nov 19, 2012 3:19 am | |
| - Captain stufuzzycat wrote:
- Alien Vs. Predator, maybe I should take a look at that.
Yeah you should go on Skydaz.com for an automatic installer , i can't be bothered to install mods anymore xD! But it adds alot of good building blocks and GREAT Alien and predator models i really recommend it. | |
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torrentialAberration Infantry
Posts : 727 Join date : 2012-06-20 Age : 111 Location : omnipresent
| Subject: Re: Alliance Ship Industries Mon Nov 19, 2012 8:05 am | |
| - Acu2010 wrote:
- Captain stufuzzycat wrote:
- Alien Vs. Predator, maybe I should take a look at that.
Yeah you should go on Skydaz.com for an automatic installer , i can't be bothered to install mods anymore xD!
But it adds alot of good building blocks and GREAT Alien and predator models i really recommend it. Skydaz installers don't work for me anymore | |
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Acu2010 Newbie
Posts : 10 Join date : 2012-10-18
| Subject: Re: Alliance Ship Industries Mon Nov 19, 2012 8:22 am | |
| - catsonmeth wrote:
- Acu2010 wrote:
- Captain stufuzzycat wrote:
- Alien Vs. Predator, maybe I should take a look at that.
Yeah you should go on Skydaz.com for an automatic installer , i can't be bothered to install mods anymore xD!
But it adds alot of good building blocks and GREAT Alien and predator models i really recommend it. Skydaz installers don't work for me anymore That's just sad! :'( | |
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Captain stufuzzycat Sergeant
Posts : 826 Join date : 2012-05-02 Age : 24 Location : At my computer, pwning s*** up with my warfrigate
| Subject: Re: Alliance Ship Industries Mon Nov 19, 2012 11:19 pm | |
| I use ... wait for it... - Spoiler:
MAGICLAUNCHER!!!!!!!!!!!!!
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Tiel+ Lord/Lady Rear Admiral 1st
Posts : 5497 Join date : 2012-02-20 Age : 26 Location : AFK
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Acu2010 Newbie
Posts : 10 Join date : 2012-10-18
| Subject: Re: Alliance Ship Industries Tue Nov 20, 2012 3:55 am | |
| - EmoTiel wrote:
- Captain stufuzzycat wrote:
- I use ... wait for it...
MAGICLAUNCHER!!!!!!!!!!!!! That made me lol! XD | |
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Ivan2006 General
Posts : 2096 Join date : 2012-05-08 Age : 26 Location : The Dungeon.
| Subject: Re: Alliance Ship Industries Tue Nov 20, 2012 2:08 pm | |
| Lemme guess... Namcraft for the solider-outfits and the personal guns? I saw that palm trees in the back | |
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Acu2010 Newbie
Posts : 10 Join date : 2012-10-18
| Subject: Re: Alliance Ship Industries Mon Nov 26, 2012 3:58 pm | |
| For some reason my minecraft and tekkit refuses to star (because of java i think) so i can't post my newest Heavy Assualt Cruiser | |
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