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 Last_Jedi_Standing Industries

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Last_Jedi_Standing
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PostSubject: Last_Jedi_Standing Industries   Last_Jedi_Standing Industries Icon_minitimeSat Feb 25, 2012 10:38 pm

Last_Jedi_Standing Industries
Quality Shipbuilding Since 48 BBY
Last_Jedi_Standing Industries Ljsi_b10

We at Last_Jedi_Standing Industries are dedicated to providing high quality, affordable ships to those who need them. We hope you will consider purchasing some of our fine products. After all, you can never have too much protection for your server.

The first vehicle: The Devaron-class dropship. This ship transports one vehicle or container to and from the surface of planets, or from ship to ship. Due to its modular design, the Devaron-class dropship is capable of transporting most payloads with dimensions of 5x3x3. Arist-class hovertanks are used as examples.
Images:
Spoiler:

The second vehicle: The Arist-class hovertank. The Arist is a small, one person vehicle. It is designed to be released onto the battlefield in huge numbers. It also (conveniently) fits into a Devaron-class dropship.
Images:
Spoiler:


The third vehicle: The Alderaan-class diplomatic ship. As a diplomatic ship, the Alderaan-class carries no weapons. It is 121 blocks long, 25 blocks wide, and 25 blocks tall. The Alderaan-class is meant to serve as neutral ground when hosting diplomats and ambassadors from other factions. As such, some areas of the ship are lavishly decorated, with thick carpets and comfortable furniture. However, most of the ship is suitably spartan. It is the Navy, after all.
Images:
Spoiler:

The fourth vehicle: The Malastare-class dropship. It is really just a passenger version of the Rodia-class dropship, with which it shares many design similarities. The cockpit is a standard module, which is used on many small LJSI ships.
Images:
Spoiler:

The fifth vehicle: The Coral-class walker. This is the opposite of the Arist-class in many ways. Arist-class is fast and small, able to quickly destroy lightly armored targets and overrun the enemy with sheer numbers. Coral-class is a large, lumbering thing that uses it's huge cannon to smash slow-moving targets.
Spoiler:

The sixth vehicle: The Iego-class corvette. It is a 50-block-long corvette designed for anti-starfighter operations. I don't use terms like 'expanding wall of blazing death' very often, but I feel it is justified here. The Iego-class is covered with SLE-A1 anti-starfighter turrets, which gives it enormous firepower. It's almost useless against larger ships, though. It has 2 forward-mounted cannons to keep it from being destroyed by the first enemy corvette it encounters.
Images:
Spoiler:

The seventh vehicle: The Bestine-class drone carrier. It's 36,000 blocks long and carries 43,200 MK1 drones. What more can I say?
Images:
Spoiler:

The eighth vehicle: The Omagh-class snubfighter. The space equivalent of the Arist-class, it is a very small, cheap starfighter that can be launched in large numbers. It is effective against lightly armored targets, such as enemy fighters. It is also useful as air support during ground assaults.
Spoiler:

The ninth vehicle: The Tynna-class shuttle. This is a small, unlovely craft, but it does its job well. Its primary purpose is ferrying passengers between to and from ships, but it is capable of FTL travel if necessary. Due to its speed and relatively thick armor, it is sometimes used to deploy commando teams. It is only lightly armed. It has a crew of 2 beings, and can carry 4 beings plus cargo.
Spoiler:

The tenth vehicle: The Roanoke-class bomber. This is a fairly large strike craft that is capable of delivering a large quantity of whatever bombs you want to a wide variety of targets, from frigates to starbases. It is crewed by a pilot and a gunner, but the gunner is not necessary for flight. The dorsal turret is it's only defense against starfighters, though, and it's slow speed makes it easy pickings if not properly escorted.
Spoiler:

Last_Jedi_Standing Industries now offers standard modules that can be purchased separately and used as the customer sees fit.

The SHE-A1 heavy turret: This turret is meant to be mounted on large spacecraft, but it works reasonably well as a ground emplacement, too. It is very effective against frigates and cruisers, but is too small to do serious damage to large ships and too slow to be an effective defense against fighters.
Spoiler:

The SLE-A1 light turret: It is very small, and does light damage. It is designed for short-range defense against starfighters.
Spoiler:

The SLE-A2 light turret: This turret is used for very close-range attacks against light targets. It works very well against infantry.
Spoiler:

The SC-A1 cockpit is used in several small LJSI craft, including the Devaron- and Malastare-class dropships.
Spoiler:

The ST-9A1 is a standard thruster design. Its length varies depending on the size of the ship. It is used on several small LJSI craft, including the Devaron- and Malastare-class dropships.
Spoiler:

Cargo pod: Relatively self-explanatory. It holds stuff. It also fits in the cargo area of a Devaron-class dropship.
Spoiler:

MK1 drone: They can be used singly as scouts or probes, or launched in huge numbers in combat.
Spoiler:

The SHE-A2 heavy turret: Remember the description for the SHE-A1, in which I said it was tiny compared to anti-capital ship weapons? Yeah. Here are the big guns.
Spoiler:
Ships that I would like to build in the future:
Spoiler:
A note on naming conventions:
Spoiler:
We hope you have enjoyed your time at Last_Jedi_Standing Industries. We will continue to produce excellent vehicles, and we hope you will return soon.


Last edited by Last_Jedi_Standing on Thu Dec 06, 2012 10:49 pm; edited 43 times in total
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Tiel+
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PostSubject: Re: Last_Jedi_Standing Industries   Last_Jedi_Standing Industries Icon_minitimeSat Feb 25, 2012 10:43 pm

ant we hope you return soon Smile
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Last_Jedi_Standing
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PostSubject: Re: Last_Jedi_Standing Industries   Last_Jedi_Standing Industries Icon_minitimeSat Feb 25, 2012 10:45 pm

Tiel wrote:
ant we hope you return soon Smile
Oops. Thanks. Fixed.
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PostSubject: Re: Last_Jedi_Standing Industries   Last_Jedi_Standing Industries Icon_minitimeSat Feb 25, 2012 10:59 pm

Fascinating. I may produce some ships for you. Or perhaps just join the corporation.
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Last_Jedi_Standing
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PostSubject: Re: Last_Jedi_Standing Industries   Last_Jedi_Standing Industries Icon_minitimeSat Feb 25, 2012 11:15 pm

TheLordofError wrote:
Fascinating. I may produce some ships for you. Or perhaps just join the corporation.
We'd love to have you help. If you did, I could start actually using plural forms instead of the royal 'we'.
I don't have a functional server at the moment, though.
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PostSubject: Re: Last_Jedi_Standing Industries   Last_Jedi_Standing Industries Icon_minitimeSun Feb 26, 2012 3:12 am

Next ship should carry the Rodia dropships on racks beneath it like Tie Fighters. In fact..
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PostSubject: Re: Last_Jedi_Standing Industries   Last_Jedi_Standing Industries Icon_minitimeSun Feb 26, 2012 4:25 am

That was a very good use of the pistons as clamps, nice job.
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Last_Jedi_Standing
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PostSubject: Re: Last_Jedi_Standing Industries   Last_Jedi_Standing Industries Icon_minitimeSun Feb 26, 2012 10:06 am

Tiel wrote:
Next ship should carry the Rodia dropships on racks beneath it like Tie Fighters. In fact..
The next one will probably be the Ithor-class dropship, which will be infantry transport instead of vehicles. Something like that will definitely appear eventually, though.

hiloser12221 wrote:
That was a very good use of the pistons as clamps, nice job.
Thank you.


Last edited by Last_Jedi_Standing on Sun Feb 26, 2012 9:59 pm; edited 1 time in total
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PostSubject: Re: Last_Jedi_Standing Industries   Last_Jedi_Standing Industries Icon_minitimeSun Feb 26, 2012 4:38 pm

I'll post up some pics of a gunship / dropship I've been working up.
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PostSubject: Re: Last_Jedi_Standing Industries   Last_Jedi_Standing Industries Icon_minitimeSun Feb 26, 2012 4:50 pm

Update! Due to recent considerations, we at Last_Jedi_Standing Industries have decided that an access hatch is an important feature after all. The Rodia-class dropship has been changed, and the pictures in the OP have been updated to reflect the qualities of the improved Rodia-class dropship.


TheLordofError wrote:
I'll post up some pics of a gunship / dropship I've been working up.
It would be better if you made another thread for that. If you come up with a name (______ Shipyards, ______ Industries, etc.), I'll add you to a list of subsidiaries in the OP (If you want me to.) Same goes for Tiel and Taln Shipyards, and anyone else who seems respectable and can make nice ships. That's important. We value quality here at Last_Jedi_Standing Industries. At least, we pretend to.
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PostSubject: Re: Last_Jedi_Standing Industries   Last_Jedi_Standing Industries Icon_minitimeSun Feb 26, 2012 5:05 pm

So you add Industries as subsidiaries without asking?
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PostSubject: Re: Last_Jedi_Standing Industries   Last_Jedi_Standing Industries Icon_minitimeSun Feb 26, 2012 5:13 pm

those tiny t-1's are no match for my Marauder 225's
Spoiler:
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PostSubject: Re: Last_Jedi_Standing Industries   Last_Jedi_Standing Industries Icon_minitimeSun Feb 26, 2012 5:16 pm

GLaDOS wrote:
So you add Industries as subsidiaries without asking?
No. Why would I do that? I said I would do it if they wanted me to. Tiel already says Taln Shipyards is a subsidiary in his thread, and TheLordofError said he had a ship to post pictures of. I then said I would add him if he wanted me to.
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PostSubject: Re: Last_Jedi_Standing Industries   Last_Jedi_Standing Industries Icon_minitimeSun Feb 26, 2012 5:17 pm

CatsVsNinjas wrote:
those tiny t-1's are no match for my Marauder 225's
Spoiler:
Probably not. But they're a lot easier to make and transport, so they could overwhelm it with sheer numbers. Plus, they fit the dimensions Mackeroth gave.
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PostSubject: Re: Last_Jedi_Standing Industries   Last_Jedi_Standing Industries Icon_minitimeSun Feb 26, 2012 5:17 pm

But T-1s are easy to mass produce and quickly swarm your few Marauders, which can not be delivered in large numbers because of their size. The T-1s swarm the Marauders on all sides, rendering your guns useless. A T-1 lands a lucky shot, killing your Marauder. Rinse and repeat.


And sorry Last_Jedi. Misunderstood you.
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Last_Jedi_Standing
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PostSubject: Re: Last_Jedi_Standing Industries   Last_Jedi_Standing Industries Icon_minitimeSun Feb 26, 2012 5:18 pm

GLaDOS wrote:
But T-1s are easy to mass produce and quickly swarm your few Marauders, which can not be delivered in large numbers because of their size. The T-1s swarm the Marauders on all sides, rendering your guns useless. A T-1 lands a lucky shot, killing your Marauder. Rinse and repeat.


And sorry Last_Jedi. Misunderstood you.
No problem. It's good to clarify, anyway.
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PostSubject: Re: Last_Jedi_Standing Industries   Last_Jedi_Standing Industries Icon_minitimeSun Feb 26, 2012 5:19 pm

Last_Jedi_Standing wrote:

It would be better if you made another thread for that. If you come up with a name (______ Shipyards, ______ Industries, etc.), I'll add you to a list of subsidiaries in the OP (If you want me to.)

ninja'd. Big time.
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PostSubject: Re: Last_Jedi_Standing Industries   Last_Jedi_Standing Industries Icon_minitimeSun Feb 26, 2012 5:22 pm

Hmmmmmmm.............

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PostSubject: Re: Last_Jedi_Standing Industries   Last_Jedi_Standing Industries Icon_minitimeSun Feb 26, 2012 5:23 pm

ACH0225 wrote:
Hmmmmmmm.............

Uh oh.
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PostSubject: Re: Last_Jedi_Standing Industries   Last_Jedi_Standing Industries Icon_minitimeSun Feb 26, 2012 5:23 pm

GLaDOS wrote:
But T-1s are easy to mass produce and quickly swarm your few Marauders, which can not be delivered in large numbers because of their size. The T-1s swarm the Marauders on all sides, rendering your guns useless. A T-1 lands a lucky shot, killing your Marauder. Rinse and repeat.


And sorry Last_Jedi. Misunderstood you.
yep the 225's are soposed to be strong, slow, and deadly if gotten hit by one of the massive shells. (and Expensive Shocked )
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PostSubject: Re: Last_Jedi_Standing Industries   Last_Jedi_Standing Industries Icon_minitimeSun Feb 26, 2012 5:23 pm

Tiel wrote:
Last_Jedi_Standing wrote:

It would be better if you made another thread for that. If you come up with a name (______ Shipyards, ______ Industries, etc.), I'll add you to a list of subsidiaries in the OP (If you want me to.)

ninja'd. Big time.
Do you want to be listed as a subsidiary?
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PostSubject: Re: Last_Jedi_Standing Industries   Last_Jedi_Standing Industries Icon_minitimeSun Feb 26, 2012 5:28 pm

That was in response to glad0s, but I got ninja'd.

And of course Very Happy
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PostSubject: Re: Last_Jedi_Standing Industries   Last_Jedi_Standing Industries Icon_minitimeSun Feb 26, 2012 5:29 pm

Tiel wrote:
That was in response to glad0s, but I got ninja'd.

And of course Very Happy
Excellent. Welcome to the team.
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PostSubject: Re: Last_Jedi_Standing Industries   Last_Jedi_Standing Industries Icon_minitimeSun Feb 26, 2012 5:35 pm

What would the subsidiaries be titled to......
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PostSubject: Re: Last_Jedi_Standing Industries   Last_Jedi_Standing Industries Icon_minitimeSun Feb 26, 2012 5:36 pm

The steel backing of what's likely going to be a widely known company, for better or worse. Think of this: If you were to start a computer manufacturing plant, would you rather do so independently, or as an asset of Microsoft?
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