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 Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards

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Soul of Jack
ACH0225
Iv121
Tiel+
Shiva
Captain stufuzzycat
Laserbilly
The Schmetterling
blockman42
Keon
Ivan2006
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Iv121
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Iv121


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Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards - Page 2 Empty
PostSubject: Re: Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards   Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards - Page 2 Icon_minitimeSun Jun 17, 2012 1:13 pm

You know why not ? Windows are structural weakness that should be reduced to minimum. Besides that this stuff looks more like a space station because of it's squareness. The engines look nice.
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Ivan2006
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Ivan2006


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PostSubject: Re: Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards   Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards - Page 2 Icon_minitimeSun Jun 17, 2012 1:51 pm

Mackeroth? wrote:
Good, I was worried for a second.

Looks pretty good so far, what texture-pack are you using?
I use Minewars, It´s a Star Wars texture- pack.
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Ivan2006
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Ivan2006


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PostSubject: Re: Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards   Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards - Page 2 Icon_minitimeSun Jun 17, 2012 1:52 pm

Keon wrote:
This is what spaceships might look like in real life. Are the engines TNT?
They are actually bedrock, if you look carefully you can see them at the bottom of the craters in the ground.
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Ivan2006
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Ivan2006


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PostSubject: Re: Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards   Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards - Page 2 Icon_minitimeSun Jun 17, 2012 1:54 pm

Iv121 wrote:
You know why not ? Windows are structural weakness that should be reduced to minimum. Besides that this stuff looks more like a space station because of it's squareness. The engines look nice.
Why not what?

It looks square because it isn´t even near to finished. That is just the engine- room!
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Iv121
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Iv121


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PostSubject: Re: Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards   Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards - Page 2 Icon_minitimeSun Jun 17, 2012 1:56 pm

Ivan2006 wrote:
Iv121 wrote:
You know why not ? Windows are structural weakness that should be reduced to minimum. Besides that this stuff looks more like a space station because of it's squareness. The engines look nice.
Why not what?

It looks square because it isn´t even near to finished. That is just the engine- room!

Ur building from inside ???

And why not what refers to keon's post.
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Ivan2006
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Ivan2006


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PostSubject: Re: Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards   Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards - Page 2 Icon_minitimeSun Jun 17, 2012 2:07 pm

Iv121 wrote:
Ivan2006 wrote:
Iv121 wrote:
You know why not ? Windows are structural weakness that should be reduced to minimum. Besides that this stuff looks more like a space station because of it's squareness. The engines look nice.
Why not what?

It looks square because it isn´t even near to finished. That is just the engine- room!

Ur building from inside ???

And why not what refers to keon's post.
Man, not everything written below the spoilers is automaticly a signature. look there.
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Iv121
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Iv121


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PostSubject: Re: Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards   Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards - Page 2 Icon_minitimeSun Jun 17, 2012 2:47 pm

???

What are you talkin about ? I think your comm systems are damaged Razz .
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Ivan2006
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Ivan2006


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PostSubject: Re: Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards   Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards - Page 2 Icon_minitimeSun Jun 17, 2012 2:51 pm

Ivan2006 wrote:
Here comes the first preview of my new dreadnaught:
Spoiler:
and yes, I build the interior first.

Demaged your comm system is.
Amplified the signal I have.
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ACH0225
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ACH0225


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PostSubject: Re: Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards   Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards - Page 2 Icon_minitimeSun Jun 17, 2012 8:21 pm

Ivan2006 wrote:
Ivan2006 wrote:
Here comes the first preview of my new dreadnaught:
Spoiler:
and yes, I build the interior first.

Demaged your comm system is.
Amplified the signal I have.

I am havinCHHHHHHhhhHHHhh--blems--Chhhhhh
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The Schmetterling
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The Schmetterling


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PostSubject: Re: Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards   Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards - Page 2 Icon_minitimeMon Jun 18, 2012 3:35 am

Just keep building and ignore the sightly significant denezines.


No offense.
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Ivan2006
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Ivan2006


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PostSubject: Re: Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards   Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards - Page 2 Icon_minitimeWed Jun 20, 2012 1:31 pm

Okay.
Not much progress since the preview yet, I was very busy with my geometric homework...
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Soul of Jack
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Soul of Jack


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PostSubject: Re: Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards   Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards - Page 2 Icon_minitimeWed Jun 20, 2012 2:05 pm

Texture pack?
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Keon
Lord/Lady Rear Admiral 1st
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Keon


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PostSubject: Re: Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards   Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards - Page 2 Icon_minitimeWed Jun 20, 2012 3:44 pm

Ivan2006 wrote:
Mackeroth? wrote:
Good, I was worried for a second.

Looks pretty good so far, what texture-pack are you using?
I use Minewars, It´s a Star Wars texture- pack.
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Ivan2006
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Ivan2006


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PostSubject: Restart   Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards - Page 2 Icon_minitimeThu Jul 12, 2012 5:17 am

I deleted my old "dreadnaught" because it didn´t really have a chance to become more than a cruiser.
So I restarted.
I won´t reveal much about its size and planned arnament yet, but I´ll give you a hint:
The following is not a halo.
Spoiler:
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Tiel+
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Tiel+


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PostSubject: Re: Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards   Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards - Page 2 Icon_minitimeThu Jul 12, 2012 10:12 am

Is that a Halo?
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hyperlite
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PostSubject: Re: Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards   Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards - Page 2 Icon_minitimeThu Jul 12, 2012 11:11 am

It is not a Halo, it is a ring! When activated it fires and destroys all sentient life within a few light years range.
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Tiel+
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Tiel+


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PostSubject: Re: Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards   Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards - Page 2 Icon_minitimeThu Jul 12, 2012 11:13 am

hyperlite wrote:
It is not a Halo, it is a ring! When activated it fires and destroys all sentient life within a few light years range.

By the forerunners! This man speaks with the tongue of the gods!
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Joel
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PostSubject: Re: Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards   Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards - Page 2 Icon_minitimeThu Jul 12, 2012 1:20 pm

Lord Tiel wrote:
hyperlite wrote:
It is not a Halo, it is a ring! When activated it fires and destroys all sentient life within a few light years range.

By the forerunners! This man speaks with the tongue of the gods!

*Slaps Tiel for no reason*


Last edited by Vinyl Scratch on Thu Jul 12, 2012 1:25 pm; edited 1 time in total
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Ivan2006
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PostSubject: Re: Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards   Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards - Page 2 Icon_minitimeThu Jul 12, 2012 1:24 pm

Actually, that´s how big one of the engines will be.
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The Schmetterling
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The Schmetterling


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PostSubject: Re: Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards   Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards - Page 2 Icon_minitimeThu Jul 12, 2012 8:30 pm

Ivan2006 wrote:
Actually, that´s how big one of the engines will be.

Can I build the turrets? Please???!
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torrentialAberration
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PostSubject: Re: Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards   Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards - Page 2 Icon_minitimeThu Jul 12, 2012 9:10 pm

Mackeroth? wrote:
Ivan2006 wrote:
Actually, that´s how big one of the engines will be.

Can I build the turrets? Please???!

A ship that size will need MAC turrets. 18 of them. Shocked
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Ivan2006
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PostSubject: Re: Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards   Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards - Page 2 Icon_minitimeFri Jul 13, 2012 9:26 am

Mackeroth? wrote:
Ivan2006 wrote:
Actually, that´s how big one of the engines will be.

Can I build the turrets? Please???!

Should I send you the map after I did something similar to a shape?

PS: The ship will have 8 of those engines, so you can imagine how long it will take me to build.
Don´t except anything until christmas.
I´ll maybe make some other (smaller) ships in order to keep you from forgetting I build ships as well.
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The Schmetterling
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The Schmetterling


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PostSubject: Re: Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards   Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards - Page 2 Icon_minitimeFri Jul 13, 2012 6:37 pm

Ivan2006 wrote:
Mackeroth? wrote:
Ivan2006 wrote:
Actually, that´s how big one of the engines will be.

Can I build the turrets? Please???!

Should I send you the map after I did something similar to a shape?

PS: The ship will have 8 of those engines, so you can imagine how long it will take me to build.
Don´t except anything until christmas.
I´ll maybe make some other (smaller) ships in order to keep you from forgetting I build ships as well.

Use World Edit/ MCedit to speed up the construction process. Okay, please send me the download once you're done.
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Last_Jedi_Standing
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PostSubject: Re: Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards   Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards - Page 2 Icon_minitimeFri Jul 13, 2012 10:33 pm

Ivan2006 wrote:

Don´t except anything until christmas.
Holy cow. You're planning to spend six months building one ship? What do you think this is, real life?
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The Schmetterling
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PostSubject: Re: Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards   Meteotech Shipyards; 3437P.X.E.; D.E.L. shipyards - Page 2 Icon_minitimeSat Jul 14, 2012 7:54 am

Warmaster Tsavong Lah wrote:
Ivan2006 wrote:

Don´t except anything until christmas.
Holy cow. You're planning to spend six months building one ship? What do you think this is, real life?

I built a ship that size in UNDER A DAY. See my build log for details.
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