Commander Kobialka Sergeant
Posts : 996 Join date : 2012-03-08 Age : 25 Location : Somewhere the government won't find me.
| Subject: KOBIALKA SHIPYARDS ANNOUNCEMENT Mon Apr 09, 2012 3:02 pm | |
| It is painful for me to say that unless the server i build on gets its worldedit and /home plugins back, kobialka shipyards will die and will have to be reborn in a singleplayer world. there. im done. | |
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Tiel+ Lord/Lady Rear Admiral 1st
Posts : 5497 Join date : 2012-02-20 Age : 26 Location : AFK
| Subject: Re: KOBIALKA SHIPYARDS ANNOUNCEMENT Mon Apr 09, 2012 3:05 pm | |
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hyperlite Captain
Posts : 1529 Join date : 2012-01-18
| Subject: Re: KOBIALKA SHIPYARDS ANNOUNCEMENT Mon Apr 09, 2012 4:00 pm | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: KOBIALKA SHIPYARDS ANNOUNCEMENT Mon Apr 09, 2012 8:19 pm | |
| If you are referring to Tiel's server, it has all those things. Otherwise, you should actually use Tiel's server. | |
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Commander Kobialka Sergeant
Posts : 996 Join date : 2012-03-08 Age : 25 Location : Somewhere the government won't find me.
| Subject: Re: KOBIALKA SHIPYARDS ANNOUNCEMENT Mon Apr 09, 2012 8:52 pm | |
| - Lord Mackeroth wrote:
- If you are referring to Tiel's server, it has all those things. Otherwise, you should actually use Tiel's server.
I do mack. I dont have access to a single command now and /spawn is not even recognized! | |
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Tiel+ Lord/Lady Rear Admiral 1st
Posts : 5497 Join date : 2012-02-20 Age : 26 Location : AFK
| Subject: Re: KOBIALKA SHIPYARDS ANNOUNCEMENT Mon Apr 09, 2012 9:11 pm | |
| It was ***ing up earlier. Fixed now. | |
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xanex21 Newbie
Posts : 131 Join date : 2012-01-21 Location : Between the Delta and Alpha Quadrant (trexies)
| Subject: Re: KOBIALKA SHIPYARDS ANNOUNCEMENT Mon Apr 09, 2012 9:57 pm | |
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| Subject: Re: KOBIALKA SHIPYARDS ANNOUNCEMENT | |
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