| Kerbal space program thread | |
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+9Commander Error _Shadowcat_ Delta ACH0225 Groot Caramell Joel Keon Julo 13 posters |
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Julo Recruit
Posts : 204 Join date : 2012-07-06 Age : 27 Location : Somewhere in Space
| Subject: Kerbal space program thread Fri Nov 23, 2012 2:08 pm | |
| Now that I know that there are some people, who play KSP, I want to make a thread about it. Post everything that belongs to KSP mods, spacecrafts VAB or SPH, and other funny things here. | |
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Keon Lord/Lady Rear Admiral 1st
Posts : 3076 Join date : 2012-01-17 Location : Hahahaha.
| Subject: Re: Kerbal space program thread Fri Nov 23, 2012 2:39 pm | |
| I can't figure out how to do orbital inclination for Minmus transfer. Help. | |
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Joel Marine
Posts : 1473 Join date : 2012-04-01 Age : 27 Location : A Death World, stopping a Waaagh!
| Subject: Re: Kerbal space program thread Fri Nov 23, 2012 5:43 pm | |
| Do a north or south burn. The orbital tutorial teaches you how. | |
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Guest Guest
| Subject: Re: Kerbal space program thread Fri Nov 23, 2012 7:48 pm | |
| I just can't get orbital rendezvous right. |
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Shiva Admin
Posts : 489 Join date : 2011-08-30 Age : 30
| Subject: Re: Kerbal space program thread Fri Nov 23, 2012 9:26 pm | |
| Rely heavily on the map view. Barring that, the SM3 Mechjeb Intercept module is wonderful, if you don't mind destroying whatever you're RVing with. | |
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Keon Lord/Lady Rear Admiral 1st
Posts : 3076 Join date : 2012-01-17 Location : Hahahaha.
| Subject: Re: Kerbal space program thread Sat Nov 24, 2012 2:14 am | |
| Space frigate fully capable of escape and mun orbit. And it looks like a real warship, none of this "modern space ship" nonsense. Almost looks like a TEC vessel or something. I can sleep now. | |
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Caramell Sergeant
Posts : 955 Join date : 2012-06-20 Age : 25 Location : Neo Seoul
| Subject: Re: Kerbal space program thread Sat Nov 24, 2012 6:42 am | |
| I play the demo version. I made a pretty circular orbit followed by landing once.
The full version is probably better, I'll get it as soon as possible. | |
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Groot Marine
Posts : 1456 Join date : 2012-03-18 Age : 27 Location : Yggdrasil
| Subject: Re: Kerbal space program thread Sat Nov 24, 2012 6:53 am | |
| - Strategion Daynel wrote:
- I play the demo version.
I made a pretty circular orbit followed by landing once.
The full version is probably better, I'll get it as soon as possible. Arrrr | |
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Guest Guest
| Subject: Re: Kerbal space program thread Sat Nov 24, 2012 7:32 am | |
| - Shiva wrote:
- Rely heavily on the map view. Barring that, the SM3 Mechjeb Intercept module is wonderful, if you don't mind destroying whatever you're RVing with.
Thanks, I will try that. |
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ACH0225 General
Posts : 2346 Join date : 2012-01-01 Location : I might be somewhere, I might not.
| Subject: Re: Kerbal space program thread Sat Nov 24, 2012 2:21 pm | |
| I have the demo, and may get the full game soon. | |
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Keon Lord/Lady Rear Admiral 1st
Posts : 3076 Join date : 2012-01-17 Location : Hahahaha.
| Subject: Re: Kerbal space program thread Sat Nov 24, 2012 2:37 pm | |
| Does anybody know how to make good missiles? All mine spiral out of control. | |
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ACH0225 General
Posts : 2346 Join date : 2012-01-01 Location : I might be somewhere, I might not.
| Subject: Re: Kerbal space program thread Sat Nov 24, 2012 2:39 pm | |
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Julo Recruit
Posts : 204 Join date : 2012-07-06 Age : 27 Location : Somewhere in Space
| Subject: Re: Kerbal space program thread Sat Nov 24, 2012 2:52 pm | |
| Keon, use these stabilisators. They are found in the structure&aerodynamic Tab. Or use instead the missile mod, it's really nice.
Does anyone know the Kethane mod? Or the MMI satellite & fairings mods? | |
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Guest Guest
| Subject: Re: Kerbal space program thread Sat Nov 24, 2012 4:41 pm | |
| - Julo wrote:
- Keon, use these stabilisators. They are found in the structure&aerodynamic Tab.
Or use instead the missile mod, it's really nice.
Does anyone know the Kethane mod? Or the MMI satellite & fairings mods? yep. At keon: Use sepratrons and decouplers they really work well |
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Delta Sergeant
Posts : 904 Join date : 2012-03-26 Age : 25 Location : Virginia
| Subject: Re: Kerbal space program thread Sat Nov 24, 2012 5:35 pm | |
| I believe I have already made on of these... excuse me while I grab a shovel. ((E: https://futurecraft.forumotion.com/t1133-unofficial-ksp-megathread#32816 )) ((E2: Grammar/spelling fix!(There are some fixes that could not be put in red.) - Julo wrote:
- Now that I know that there are some people who play KSP, I want to make a thread about it. Post everything that belongs to KSP mods, spacecrafts Made in the VAB or SPH, and other funny things here.
)) ------------ 'Tis a fun game. I landed on the mun, minmus, duna, and kerbin. | |
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Julo Recruit
Posts : 204 Join date : 2012-07-06 Age : 27 Location : Somewhere in Space
| Subject: Re: Kerbal space program thread Sun Nov 25, 2012 7:08 am | |
| - High Lictor Arslan wrote:
- I believe I have already made on of these... excuse me while I grab a shovel.
((E: https://futurecraft.forumotion.com/t1133-unofficial-ksp-megathread#32816 ))
((E2: Grammar/spelling fix!(There are some fixes that could not be put in red.) - Julo wrote:
- Now that I know that there are some people who play KSP, I want to make a thread about it. Post everything that belongs to KSP mods, spacecrafts Made in the VAB or SPH, and other funny things here.
)) ------------
'Tis a fun game. I landed on the mun, minmus, duna, and kerbin. The last post on your KSP thread is in August. Now it's November, that's 3 months later. Also we have nearly four EVE online threads, so what. | |
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Delta Sergeant
Posts : 904 Join date : 2012-03-26 Age : 25 Location : Virginia
| Subject: Re: Kerbal space program thread Sun Nov 25, 2012 3:30 pm | |
| - Julo wrote:
- The last post on your KSP thread is in August. Now it's November, that's 3 months later.
If I remember correctly you can necropost if you have something useful to add to the topic of the thread. - Julo wrote:
- Also we have nearly four EVE online threads, so what.
There needs to be no more new threads, preferably the oldest ones deleted. | |
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_Shadowcat_ Infantry
Posts : 421 Join date : 2012-10-22 Age : 27 Location : Master Theif
| Subject: Re: Kerbal space program thread Sun Nov 25, 2012 3:34 pm | |
| KSP! KSP! KSP! KSP! KSP! Jeb wat are you doing? Wait no dont touch that! DONT TURN THE ENGINES OF JEB DONT DO IT! NO DONT DO IT JEB JUST DONT DO I- *click* OHHHH SHIITTTTT!!! | |
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Keon Lord/Lady Rear Admiral 1st
Posts : 3076 Join date : 2012-01-17 Location : Hahahaha.
| Subject: Re: Kerbal space program thread Sun Nov 25, 2012 5:42 pm | |
| - _Shadowcat_ wrote:
- KSP! KSP! KSP! KSP! KSP!
Jeb wat are you doing? Wait no dont touch that! DONT TURN THE ENGINES OF JEB DONT DO IT! NO DONT DO IT JEB JUST DONT DO I- *click* OHHHH SHIITTTTT!!! Don't turn the "Engines of Jeb"? Also, Jebadiah Kerman would never turn the engines off. Only on-er. | |
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Joel Marine
Posts : 1473 Join date : 2012-04-01 Age : 27 Location : A Death World, stopping a Waaagh!
| Subject: Re: Kerbal space program thread Sun Nov 25, 2012 5:45 pm | |
| Jeb is the official OSP test pilot, because no one besides, the now deceased, Kurt Kerman can fly my planes right. | |
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_Shadowcat_ Infantry
Posts : 421 Join date : 2012-10-22 Age : 27 Location : Master Theif
| Subject: Re: Kerbal space program thread Sun Nov 25, 2012 5:50 pm | |
| Jeb makes chuck norris look like aquaman! YOU CANT KILL THE JEB! | |
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Joel Marine
Posts : 1473 Join date : 2012-04-01 Age : 27 Location : A Death World, stopping a Waaagh!
| Subject: Re: Kerbal space program thread Sun Nov 25, 2012 5:53 pm | |
| I did, just now, he crashed into the runway. From orbit. With my 8.7 billion space plane's bits that didn't explode already. | |
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_Shadowcat_ Infantry
Posts : 421 Join date : 2012-10-22 Age : 27 Location : Master Theif
| Subject: Re: Kerbal space program thread Sun Nov 25, 2012 9:16 pm | |
| Watch, He will come back next time you launch. Jeb doesnt die he just goes Killing In Action. | |
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Joel Marine
Posts : 1473 Join date : 2012-04-01 Age : 27 Location : A Death World, stopping a Waaagh!
| Subject: Re: Kerbal space program thread Sun Nov 25, 2012 9:51 pm | |
| Kerbals don't kill. Ever. Unless they're at war, in which case they're all about killing each other. | |
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Commander Error Sergeant
Posts : 1237 Join date : 2011-12-07 Age : 28 Location : Look up.
| Subject: Re: Kerbal space program thread Mon Nov 26, 2012 10:42 am | |
| - Keon wrote:
- Does anybody know how to make good missiles? All mine spiral out of control.
Give them a good spin. Spinning missiles and rockets fly straighter. Quirk of physics. And Jeb seems to be unkillable by any normal means, though I advise you not to let him take up tap dancing. | |
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