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 how fighters should be controlled: edited with rolling

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Commander Kobialka
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Commander Kobialka


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Join date : 2012-03-08
Age : 26
Location : Somewhere the government won't find me.

how fighters should be controlled: edited with rolling Empty
PostSubject: how fighters should be controlled: edited with rolling   how fighters should be controlled: edited with rolling Icon_minitimeMon Apr 09, 2012 6:50 pm

Now, a fighter should have a lot different controlls than that of a dread so here we go. when you press Q the fighter starts moving. d makes you roll right and a makes you roll left s makes you pull up and w makes you go down. to turn right, you roll right with d then pull up with s. opposite for left. The controls are just like google earth flight simulators. AND YOU CAN ROLL MACKEROTH! there done. comments? oh and space could be fire. (clicking is loud and annoying on my mouse)
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Last_Jedi_Standing
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how fighters should be controlled: edited with rolling Empty
PostSubject: Re: how fighters should be controlled: edited with rolling   how fighters should be controlled: edited with rolling Icon_minitimeMon Apr 09, 2012 6:57 pm

Kobialka wrote:
comments?
Yes. Why the @#$% did you make a new topic for this instead of actually editing the old one?
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Commander Kobialka
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Commander Kobialka


Posts : 996
Join date : 2012-03-08
Age : 26
Location : Somewhere the government won't find me.

how fighters should be controlled: edited with rolling Empty
PostSubject: Re: how fighters should be controlled: edited with rolling   how fighters should be controlled: edited with rolling Icon_minitimeMon Apr 09, 2012 7:03 pm

Last_Jedi_Standing wrote:
Kobialka wrote:
comments?
Yes. Why the @#$% did you make a new topic for this instead of actually editing the old one?

nobody wants to visit the same topic twice and i doubt mackeroth, hes the one who wanted rolling, would.
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how fighters should be controlled: edited with rolling Empty
PostSubject: Re: how fighters should be controlled: edited with rolling   how fighters should be controlled: edited with rolling Icon_minitime

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