Sypnosis
The aim of the Rebellion game is to defeat all other factions. By default, there are
four (4) factions: Black, Red, Blue, Green.
Each has strengths and weaknesses.
The fight takes place in any vanilla MC village.
Black Faction
Normally, the Black faction controls the town. This gives them
full iron armor, iron swords, and bows. However, they have limited access to potions.
Iron Armor, full. Iron Sword. Bow. Potions of healing.
Red Faction
The Red faction relies of stealth and cunning to win fights. Equipped with an arsenal of
splash potions and leather armor, these fighters almost never win and close-up fights, but can tear
apart enemy teams from afar.
Leather Armor, full. iron Sword. Splash potions of Poison, harming, and weakness, slowness, and non-s. potion of swiftness.
Blue Faction
Blues are the in-your-face'ers of Rebellion. They run with full diamond armor and iron swords. With a small number
of potions (non-splash), they made a formidable melee force.
Diamond armor, chest and legs. Iron Sword.
Rules
Each faction can only use their own equipment.
The Black faction starts in the village, red, blue, and green outside.
R/B/G can form an alliance, but only 1 faction can win.
The only block that can be destroyed is wool.
When a faction flag (wool banner) is completely destroyed, that team must leave the field.
Have fun!