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 Futurecraft Movie.

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What should the trailer be?
Animated!
14%
 14% [ 3 ]
Machinima!
48%
 48% [ 10 ]
Live Action!
19%
 19% [ 4 ]
None!
0%
 0% [ 0 ]
Let's just film my kitty!
19%
 19% [ 4 ]
Total Votes : 21
 

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Tiel+
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PostSubject: Re: Futurecraft Movie.   Sat Feb 25, 2012 10:26 pm

I feel leeeft behiiind. What the fek is going on?

When did aliens come in?
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PostSubject: Re: Futurecraft Movie.   Sat Feb 25, 2012 10:27 pm

TheLordofError wrote:
Tiel wrote:
Bear in mind that while you'll skip out on the interior, you still need to build the exterior and important rooms.

Interiors first. The ship models will be undersized to converve space and hollow to conserve time.

Greenscreens will make up the outsides of the sets. I.E. all sets are in green boxes.

Ships must be fully sized, as that is the only way they will look regular. I think we can borrow from the community, though.

ACH, I hope so. I think we will use the ones he has already made, unless he makes more.

Tiel, we are making a movie. And it will be the bad guys, basically. They probably won't be aliens.

TheLordofError, are you making these in singleplayer or on the server?
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PostSubject: Re: Futurecraft Movie.   Sat Feb 25, 2012 10:30 pm

Singleplayer. I think I have a bad IP for the server, and building the 40x40 greenscreen boxes manually....o_e


I'll put up the file when I'm done and you can make changes Keon.
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PostSubject: Re: Futurecraft Movie.   Sat Feb 25, 2012 10:45 pm

[quote="Keon"]
TheLordofError wrote:
Tiel wrote:
Bear in mind that while you'll skip out on the interior, you still need to build the exterior and important rooms.
Tiel, we are making a movie. And it will be the bad guys, basically. They probably won't be aliens.

I know that much, I'm just trying to figure out what's going on right now. Are you guys in contact through PMs or something?
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PostSubject: Re: Futurecraft Movie.   Sat Feb 25, 2012 10:46 pm

No, everything is right here.
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PostSubject: Re: Futurecraft Movie.   Sat Feb 25, 2012 10:49 pm

"Good Guys" Ship Bridge and Exterior are done.

Alien Bridge is done, exterior I'll leave to Keon.

Download Link:

http://www.mediafire.com/?ip81zqdmrroy9k5
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PostSubject: Re: Futurecraft Movie.   Sat Feb 25, 2012 10:49 pm

Can I be a part of this?
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PostSubject: Re: Futurecraft Movie.   Sat Feb 25, 2012 10:50 pm

Tiel wrote:
Can I be a part of this?

Don't see why not. Actor, maybe, or set builder.
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PostSubject: Re: Futurecraft Movie.   Sat Feb 25, 2012 10:53 pm

I think we should set up a script or even just a timeline before getting into building, just my opinion.
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PostSubject: Re: Futurecraft Movie.   Sat Feb 25, 2012 10:57 pm

I'm just building generic stuff. Nothing specific.

Anywho, I'm off for the night. Download link should work.

-The Lord of Error
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PostSubject: Re: Futurecraft Movie.   Sat Feb 25, 2012 11:12 pm

Maybe you should start a new thread for people to better figure this out on, just leave this one for people to vote on video kind, and use the new one for people to apply for spots in the video? I am unsure of what you should do but I want to be on this project with nearly any part, maybe writing, building, or acting.
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PostSubject: Re: Futurecraft Movie.   Sat Feb 25, 2012 11:16 pm

I wholeheartedly agree.

I'll make a thread called applications for Futurecraft Movie, one called plot of futurecraft movie, and one called Production of Futurecraft Movie.
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PostSubject: Re: Futurecraft Movie.   Mon May 21, 2012 10:10 pm

Okay.

This song.



At the beginning Steve looks up at the stars, mines, and travels in a rocket. Then at the first bass bang orbital structures pop up behind the rocket. From there the camera follows the rocket, which then warps to a distant planet. At the bang after that, the cam spins around the spacecraft and it turns into a frigate. At the second bang, the frigate turns into a cruiser (mind, ship is moving entire time). After that the cruiser warps facing an enemy armada, and then multiple cruisers and frigates warp in as the music gets more action-y in the middle. After the battle it fades to black and then


-FUTURECRAFT-
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PostSubject: Re: Futurecraft Movie.   Mon May 21, 2012 11:42 pm

Sir Tielton wrote:
Okay.

This song.



At the beginning Steve looks up at the stars, mines, and travels in a rocket. Then at the first bass bang orbital structures pop up behind the rocket. From there the camera follows the rocket, which then warps to a distant planet. At the bang after that, the cam spins around the spacecraft and it turns into a frigate. At the second bang, the frigate turns into a cruiser (mind, ship is moving entire time). After that the cruiser warps facing an enemy armada, and then multiple cruisers and frigates warp in as the music gets more action-y in the middle. After the battle it fades to black and then


-FUTURECRAFT-
Love it. Well put and it isn't overly drawn out.
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PostSubject: Re: Futurecraft Movie.   Tue May 22, 2012 1:01 am

Okay, that's a pretty badass tune. I support this, but I think it's the sort of thing were we need equally badass footage before using.
I mean, imagine it playing on my wireframe occlusion test videos. Wait, bad example; that would be awesome.
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PostSubject: Re: Futurecraft Movie.   Tue May 22, 2012 8:07 am

Really, all that needs to be done is people submitting some ship schematics so they can be converted into 3d models to be put into 3ds MAX. Then there's absolutely no limit what can be accomplished.
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PostSubject: Re: Futurecraft Movie.   Tue May 22, 2012 8:40 am

Just tell me what you need Smile .
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PostSubject: Re: Futurecraft Movie.   Tue May 22, 2012 11:21 am

Wishlist:

Iv21's UTD Hyperion

Iv21's UTD Guardian

Happyman's Justification class Juggernaut

Vinyl Scratch's Gemini class Military Frigate

Hyperlite's WiP Destroyer

Blockman42's Tornado

Mackeroth's Pat class Heavy Cruiser

LJSI's Iego class Corvette

Kobialka's unnamed Destroyer

Burnttoaster's "smaller ship"

If you guys could package these into .schematics and PM me them it'd be most appreciated c:

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PostSubject: Re: Futurecraft Movie.   Tue May 22, 2012 12:25 pm

You want Iego-class? Oookay...

I don't know how to make a .schematic. Can I send you the world over Hamachi?

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PostSubject: Re: Futurecraft Movie.   Tue May 22, 2012 12:47 pm

You already have Singleplayer Commands.

Select the Iego using //hpos1 and //hpos2, then type '//schematic save mcedit LJSIcorvette'
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PostSubject: Re: Futurecraft Movie.   Tue May 22, 2012 1:00 pm

Sir Tielton wrote:
You already have Singleplayer Commands.

Select the Iego using //hpos1 and //hpos2, then type '//schematic save mcedit LJSIcorvette'
SPC gives you WorldEdit, not MCEdit. This results in "Command not found - //schematic".

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PostSubject: Re: Futurecraft Movie.   Tue May 22, 2012 1:10 pm

Just /schematic save mcedit LJSIcorvette, then.

This feature is included in Worldedit. We used it on the server somewhat extensively, and I see it quite clearly here.

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Last edited by Sir Tielton on Tue May 22, 2012 8:06 pm; edited 1 time in total
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PostSubject: Re: Futurecraft Movie.   Tue May 22, 2012 1:18 pm

Actually where did you find a UTD Guardian ? I have UTC Guardian class defensive cruiser (Frigate by your designation)... or UTD Raynor class heavy destroyer (Battlecruiser by your designation) .

And I thought you want me to build a new one for you Shocked .
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PostSubject: Re: Futurecraft Movie.   Tue May 22, 2012 1:19 pm


I see that, but it doesn't change anything.

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PostSubject: Re: Futurecraft Movie.   Tue May 22, 2012 1:30 pm

Last_Jedi_Standing wrote:

I see that, but it doesn't change anything.

You don't have worldedit, then.
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