| Dieseases and Medicenes! | |
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+12Tiel+ GLaDOS Cool3303 The Schmetterling Red Fang Last_Jedi_Standing Soul of Jack r2fart2 Iv121 Keon Laibach Potato 16 posters |
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Formedoubly Recruit
Posts : 216 Join date : 2012-01-21 Age : 27 Location : In the Narbear capital
| Subject: Re: Dieseases and Medicenes! Sun Mar 25, 2012 8:20 am | |
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GLaDOS Infantry
Posts : 703 Join date : 2011-12-12 Age : 54 Location : At Aperture Science, testing P-Body and Atlas.
| Subject: Re: Dieseases and Medicenes! Sun Mar 25, 2012 12:37 pm | |
| - Lord Mackeroth wrote:
- You send it Chell, I'll send in a human-form replicator. We'll see who wins.
Seeing as I know it's a clone... Neurotoxin. | |
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Iv121 General
Posts : 2396 Join date : 2012-02-05 Location : -> HERE ! <-
| Subject: Re: Dieseases and Medicenes! Sun Mar 25, 2012 1:11 pm | |
| Your neurotoxin failed twice so I wouldn't count on it ... | |
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GLaDOS Infantry
Posts : 703 Join date : 2011-12-12 Age : 54 Location : At Aperture Science, testing P-Body and Atlas.
| Subject: Re: Dieseases and Medicenes! Sun Mar 25, 2012 1:15 pm | |
| - Iv121 wrote:
- Your neurotoxin failed twice so I wouldn't count on it ...
Only because I used rockets too. No more rockets. And put up more defenses around the neurotoxin generator. | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Dieseases and Medicenes! Sun Mar 25, 2012 4:20 pm | |
| Neurotoxin won't work on a replicator, I'm afraid. | |
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GLaDOS Infantry
Posts : 703 Join date : 2011-12-12 Age : 54 Location : At Aperture Science, testing P-Body and Atlas.
| Subject: Re: Dieseases and Medicenes! Sun Mar 25, 2012 4:38 pm | |
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Laibach General
Posts : 2024 Join date : 2012-01-23 Age : 73 Location : Frozen Fields
| Subject: Re: Dieseases and Medicenes! Mon Mar 26, 2012 11:08 am | |
| Have you ever seen stargate?
if not, you are-as some one would say- "royally screwed" | |
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jman0527 Newbie
Posts : 6 Join date : 2012-02-03
| Subject: Re: Dieseases and Medicenes! Fri Apr 06, 2012 1:22 am | |
| Just add biowarfare so you fire a missile with a specialized warhead containing a gas/liquid bio weapon then your target ship either has to seal air lock doors and cycle it out or get a hazmat team from medical bay to clean it up, respectively. Medical bays could also have the ability to make these virus they just take a while ex me and my grew create a zombie gas and fire it on to your ship due to your poor response your entire crew is zombified. We could also add Tech guys to make crippling computer viruses to weaken your shields or delete medical info | |
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mouseman89 Newbie
Posts : 14 Join date : 2012-04-01 Age : 27 Location : The Future
| Subject: Re: Dieseases and Medicenes! Fri Apr 06, 2012 3:09 am | |
| biowarfare/chemical warfare? but what about the space geneva conventions? no zombification warheads. (but thermonucleohydrogilium bombs are fine) | |
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jman0527 Newbie
Posts : 6 Join date : 2012-02-03
| Subject: Re: Dieseases and Medicenes! Fri Apr 06, 2012 8:51 am | |
| That was just a example but it's up to the devs on what makes the cut but we could add the creation of both types of viruses plus com virus and you could craft them sorta like really slow/complicated potions the put in a warhead or electronic warfare weapon and SCREW THE GENEVA CONVENTION (only the space ones earth ones are fine) | |
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| Dieseases and Medicenes! | |
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