| Dieseases and Medicenes! | |
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+12Tiel+ GLaDOS Cool3303 The Schmetterling Red Fang Last_Jedi_Standing Soul of Jack r2fart2 Iv121 Keon Laibach Potato 16 posters |
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Laibach General
Posts : 2024 Join date : 2012-01-23 Age : 73 Location : Frozen Fields
| Subject: Re: Dieseases and Medicenes! Wed Mar 14, 2012 12:50 pm | |
| With mandatory hardcore mode it is | |
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GLaDOS Infantry
Posts : 703 Join date : 2011-12-12 Age : 54 Location : At Aperture Science, testing P-Body and Atlas.
| Subject: Re: Dieseases and Medicenes! Wed Mar 14, 2012 11:38 pm | |
| I found the cure for all diseases in the universe! Pump the infected full of neurotoxin. No more infected people. | |
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Tiel+ Lord/Lady Rear Admiral 1st
Posts : 5497 Join date : 2012-02-20 Age : 27 Location : AFK
| Subject: Re: Dieseases and Medicenes! Wed Mar 14, 2012 11:48 pm | |
| - GLaDOS wrote:
- neurotoxin.
I did not see this coming. | |
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Potato Recruit
Posts : 254 Join date : 2012-03-11 Age : 26 Location : In my cloaked battle cruiser above Fiji.
| Subject: Re: Dieseases and Medicenes! Thu Mar 15, 2012 5:00 pm | |
| - GLaDOS wrote:
- I found the cure for all diseases in the universe! Pump the infected full of neurotoxin. No more infected people.
OR... we could pump the evil dictator full of (Enter some stupid world here) Neurotoxin, and accidently slip, causing GLaDOS to be injected with it. Then we can use our medical bays again | |
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GLaDOS Infantry
Posts : 703 Join date : 2011-12-12 Age : 54 Location : At Aperture Science, testing P-Body and Atlas.
| Subject: Re: Dieseases and Medicenes! Thu Mar 22, 2012 7:36 pm | |
| - Tiel wrote:
- GLaDOS wrote:
- neurotoxin.
I did not see this coming. Sarcasm noted.... Or is it? | |
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Tiel+ Lord/Lady Rear Admiral 1st
Posts : 5497 Join date : 2012-02-20 Age : 27 Location : AFK
| Subject: Re: Dieseases and Medicenes! Thu Mar 22, 2012 9:34 pm | |
| I'm inventing a Cool3303 genophage. You'll all die. | |
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Keon Lord/Lady Rear Admiral 1st
Posts : 3076 Join date : 2012-01-17 Location : Hahahaha.
| Subject: Re: Dieseases and Medicenes! Thu Mar 22, 2012 9:40 pm | |
| No we won't;
I decided that having a different end-of-thought marker for programming and grammar was annoying, so I fixed it; | |
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Laibach General
Posts : 2024 Join date : 2012-01-23 Age : 73 Location : Frozen Fields
| Subject: Re: Dieseases and Medicenes! Thu Mar 22, 2012 9:46 pm | |
| that's a question mark in ancient greek | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Dieseases and Medicenes! Fri Mar 23, 2012 1:07 am | |
| Right/ So from now on\ Keon will use ";" when signifying a full stop/
That makes sense/ | |
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Grand Imperial Thunder Infantry
Posts : 714 Join date : 2012-01-31 Location : Saturday is awesome.
| Subject: Re: Dieseases and Medicenes! Fri Mar 23, 2012 5:59 pm | |
| - Dr. Mackeroth Sheogorath wrote:
- Right/ So from now on\ Keon will use ";" when signifying a full stop/
That makes sense/ Come on Mac< don't mock the lad> | |
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Keon Lord/Lady Rear Admiral 1st
Posts : 3076 Join date : 2012-01-17 Location : Hahahaha.
| Subject: Re: Dieseases and Medicenes! Fri Mar 23, 2012 6:06 pm | |
| This is fun!!! Now I will signify a full stop with a triple-exclamation mark!!! Oh!!! On topic!!!
I think the only disease should be from a Bio-Bullet, if added!!! | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Dieseases and Medicenes! Fri Mar 23, 2012 8:13 pm | |
| What about biological weapons, that can be used to target a specific individual's DNA? | |
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Laibach General
Posts : 2024 Join date : 2012-01-23 Age : 73 Location : Frozen Fields
| Subject: Re: Dieseases and Medicenes! Fri Mar 23, 2012 8:37 pm | |
| ehh, overpowered
although I'm looking through the liquid code to try to make chemical weapons | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Dieseases and Medicenes! Fri Mar 23, 2012 11:43 pm | |
| Okay, good luck with that. | |
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Keon Lord/Lady Rear Admiral 1st
Posts : 3076 Join date : 2012-01-17 Location : Hahahaha.
| Subject: Re: Dieseases and Medicenes! Fri Mar 23, 2012 11:45 pm | |
| Why liquid code? It should be a gas, if you ask me. | |
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GLaDOS Infantry
Posts : 703 Join date : 2011-12-12 Age : 54 Location : At Aperture Science, testing P-Body and Atlas.
| Subject: Re: Dieseases and Medicenes! Sat Mar 24, 2012 12:48 am | |
| None of this will affect me. I am a computer. | |
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Iv121 General
Posts : 2396 Join date : 2012-02-05 Location : -> HERE ! <-
| Subject: Re: Dieseases and Medicenes! Sat Mar 24, 2012 3:04 am | |
| There are virtual viruses you know . They even have a bigger chance to make it into this mod . | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Dieseases and Medicenes! Sat Mar 24, 2012 3:24 am | |
| Goodbye, GLaDOS. It was fun while it lasted. | |
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Laibach General
Posts : 2024 Join date : 2012-01-23 Age : 73 Location : Frozen Fields
| Subject: Re: Dieseases and Medicenes! Sat Mar 24, 2012 11:18 am | |
| - Keon wrote:
- Why liquid code? It should be a gas, if you ask me.
it will be a gas, but gases and liquids are both fluids, and behave similarly basically I just want to get water, make it give damage, turn it yellow, and have it spread completely differently | |
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Keon Lord/Lady Rear Admiral 1st
Posts : 3076 Join date : 2012-01-17 Location : Hahahaha.
| Subject: Re: Dieseases and Medicenes! Sat Mar 24, 2012 11:44 am | |
| Gotcha.
... ...
Usually, saying "I just want it to be like normal xxx exept completely different" means you don't want to use inheritance. | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Dieseases and Medicenes! Sat Mar 24, 2012 4:20 pm | |
| The best argument is one you never have to argue, as our opposition do it for you.
The powers of self contradiction!
Also Keon, I changed my location, so you can go back to your tea party now.
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Cool3303 Recruit
Posts : 205 Join date : 2012-01-21 Age : 111 Location : In a bunker waiting for the wl invasion
| Subject: Re: Dieseases and Medicenes! Sat Mar 24, 2012 10:55 pm | |
| - CoalMiningAlchemist wrote:
- Keon wrote:
- Why liquid code? It should be a gas, if you ask me.
it will be a gas, but gases and liquids are both fluids, and behave similarly
basically I just want to get water, make it give damage, turn it yellow, and have it spread completely differently Oh oh I want red water_gas liquid or whatever you said na just kiddin nice idea but i think the calculation would take to much space and how do you want to control the damage because poisoned gas in an smaller concentration should do less damage than high concentrated | |
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GLaDOS Infantry
Posts : 703 Join date : 2011-12-12 Age : 54 Location : At Aperture Science, testing P-Body and Atlas.
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Iv121 General
Posts : 2396 Join date : 2012-02-05 Location : -> HERE ! <-
| Subject: Re: Dieseases and Medicenes! Sun Mar 25, 2012 1:35 am | |
| OH I'm going to send another Chell into the system | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Dieseases and Medicenes! Sun Mar 25, 2012 3:48 am | |
| You send it Chell, I'll send in a human-form replicator. We'll see who wins. | |
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| Dieseases and Medicenes! | |
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