Danice123 DEV
Posts : 607 Join date : 2012-01-06 Age : 30 Location : The Dankins
| Subject: Support my mod! Sun Mar 04, 2012 7:28 pm | |
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Keon Lord/Lady Rear Admiral 1st
Posts : 3076 Join date : 2012-01-17 Location : Hahahaha.
| Subject: Re: Support my mod! Sun Mar 04, 2012 8:55 pm | |
| - Danice123 wrote:
- Hey! Go support my minecraft mod!
http://www.minecraftforum.net/topic/821587-123-simple-physics/
/blatant advertising
But seriously, its pretty cool. And its for 1.2.3 now! yay! Again, I already downloaded and +1ed, even before I knew you. But, my island! MY ISLAND! YOU KILLED MY ISLAND! Oh, I have had several problems where caves collapsed, but I guess that's realism for you. | |
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fr0stbyte124 Super Developrator
Posts : 1835 Join date : 2011-10-13
| Subject: Re: Support my mod! Mon Mar 05, 2012 3:30 am | |
| How does it work? You should write something about it. | |
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Keon Lord/Lady Rear Admiral 1st
Posts : 3076 Join date : 2012-01-17 Location : Hahahaha.
| Subject: Re: Support my mod! Mon Mar 05, 2012 10:50 am | |
| - fr0stbyte124 wrote:
- How does it work? You should write something about it.
The coder version or the non-coder version? I think it just has a re-textured EntitySandFalling, and modifies the onBlockPlaced for Block. At least, that is how I would do it. | |
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fr0stbyte124 Super Developrator
Posts : 1835 Join date : 2011-10-13
| Subject: Re: Support my mod! Mon Mar 05, 2012 11:06 am | |
| Mostly I am curious why it uses so much memory. That implies a pretty large amount of buffered data, which implies data structures. Data structures are neat. Don't judge me. | |
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Keon Lord/Lady Rear Admiral 1st
Posts : 3076 Join date : 2012-01-17 Location : Hahahaha.
| Subject: Re: Support my mod! Mon Mar 05, 2012 11:24 am | |
| - fr0stbyte124 wrote:
- Mostly I am curious why it uses so much memory. That implies a pretty large amount of buffered data, which implies data structures. Data structures are neat.
Don't judge me. Interesting. I don't know why you would need them, though. | |
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Danice123 DEV
Posts : 607 Join date : 2012-01-06 Age : 30 Location : The Dankins
| Subject: Re: Support my mod! Mon Mar 05, 2012 1:03 pm | |
| The memory part is from when it had a few bugs in it. I don't actually know if it's necessary at this point. - Quote :
- I think it just has a re-textured EntitySandFalling, and modifies the onBlockPlaced for Block. At least, that is how I would do it.
Basically, but with added functions that check if it can be supported by the blocks around it, and if it is in a long overhang and stuff like that. Its really pretty simple. But nobody really attempted anything like this except pseudo physics and that stopped being updated on beta 0.1.7 or something, and it never really worked well. Also I hit 100+ downloads in one day TODAY! Thats a record! | |
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| Subject: Re: Support my mod! | |
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