| Assassin Robot | |
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+18Last_Jedi_Standing Soul of Jack Shiva Laibach Keon GroundBurg_Coder13 Cool3303 GLaDOS Commander Error ACH0225 Apokalypse ALOT Danice123 ectrimble20 tonyri The Schmetterling fr0stbyte124 TinkerPox 22 posters |
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TinkerPox Newbie
Posts : 198 Join date : 2012-01-19 Age : 24 Location : (Tacokingbob)
| Subject: Assassin Robot Thu Jan 19, 2012 8:57 pm | |
| These fast, cunning, and tactical robots can hunt down a single player by silently entering the ship, if not caught, it will fire it`s weapon that is going to take him out in one single shot, plus it would be awesome if these were very costly, as they have lots of infiltration equipment and can only take out players(Will kill other robots if nessacary). So players will be in hiding while they are being hunted, if they know!Plus they should be able to have groups of 3 and they can all together do multiple targets, but can`t find them easily if there is jammer. Above:Assassination | |
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TinkerPox Newbie
Posts : 198 Join date : 2012-01-19 Age : 24 Location : (Tacokingbob)
| Subject: Re: Assassin Robot Thu Jan 19, 2012 10:43 pm | |
| Also perhaps there should be an infiltrator that can get into ships undectected with cloaking devices and plant charges on reactors,engines,shield generators, and even sabotage fighters,dropships, and ground vehicles such as hovertanks. | |
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fr0stbyte124 Super Developrator
Posts : 1835 Join date : 2011-10-13
| Subject: Re: Assassin Robot Thu Jan 19, 2012 10:44 pm | |
| I suspect that loosing your super expensive ship to a bot may be less fun than you imagine. | |
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TinkerPox Newbie
Posts : 198 Join date : 2012-01-19 Age : 24 Location : (Tacokingbob)
| Subject: Re: Assassin Robot Thu Jan 19, 2012 10:48 pm | |
| - fr0stbyte124 wrote:
- I suspect that loosing your super expensive ship to a bot may be less fun than you imagine.
They would be very costly, and if they had security systems in place such as Infared,camereas, or even guards that wouldn`t happen! | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Assassin Robot Fri Jan 20, 2012 2:13 am | |
| - tacokingbob wrote:
- fr0stbyte124 wrote:
- I suspect that loosing your super expensive ship to a bot may be less fun than you imagine.
They would be very costly, and if they had security systems in place such as Infared,camereas, or even guards that wouldn`t happen! Again, everyone fails to realise: the hard part is getting on board the ship. Once there, all you require is some fancy equipment, and a fair amount of skill and luck, and boom! | |
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TinkerPox Newbie
Posts : 198 Join date : 2012-01-19 Age : 24 Location : (Tacokingbob)
| Subject: Re: Assassin Robot Fri Jan 20, 2012 7:45 am | |
| - Dr. Mackeroth wrote:
- tacokingbob wrote:
- fr0stbyte124 wrote:
- I suspect that loosing your super expensive ship to a bot may be less fun than you imagine.
They would be very costly, and if they had security systems in place such as Infared,camereas, or even guards that wouldn`t happen! Again, everyone fails to realise: the hard part is getting on board the ship. Once there, all you require is some fancy equipment, and a fair amount of skill and luck, and boom! Exactly even the stealthiest will have to fly up to a ship or sneak up to it on the ground. | |
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tonyri Newbie
Posts : 126 Join date : 2011-09-04 Age : 29 Location : Wisconsin, USA
| Subject: Re: Assassin Robot Fri Jan 20, 2012 2:06 pm | |
| - tacokingbob wrote:
- Dr. Mackeroth wrote:
- tacokingbob wrote:
- fr0stbyte124 wrote:
- I suspect that loosing your super expensive ship to a bot may be less fun than you imagine.
They would be very costly, and if they had security systems in place such as Infared,camereas, or even guards that wouldn`t happen! Again, everyone fails to realise: the hard part is getting on board the ship. Once there, all you require is some fancy equipment, and a fair amount of skill and luck, and boom! Exactly even the stealthiest will have to fly up to a ship or sneak up to it on the ground. Ships are shielded. You can't just walk up to them and start drilling away. Firstly, everyone will know what you are doing because the shields will alert to damage, and Second, the shields are made to stop missiles and such. You can't pick through them. Even if you could, the ship would fill with space. I also think that we are heading in the wrong direction with these ideas. Everyone that joins always wants to put in ideas like "You have to add this super nuclear missile thing that destroys the planet, but it costs ALOT" We need to think smaller. We can't have no weapons up until the top stage. We need to think smaller. | |
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ectrimble20 DEV
Posts : 441 Join date : 2011-11-07
| Subject: Re: Assassin Robot Fri Jan 20, 2012 2:36 pm | |
| Tonyri, I agree with you. However, due to your.... uhhh.... wtf are those ponys called? this lack of knowledge has killed the joke I had planned to write.
anyway, I agree, we do need to worry about T1, T2, and T3 well before we even consider T4/T5. You cannot built a nuclear warhead out of sand, it just don't work! | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Assassin Robot Fri Jan 20, 2012 4:49 pm | |
| No. NO. NO. No.
That's what the customization ideas we discussed were about. You make it either a T1 or a T5, depending on what you want.
And also, shields take a lot of power, they will only be active in dangerous situations, and if you don't make your ship air tight, they you are mentally disabled. | |
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fr0stbyte124 Super Developrator
Posts : 1835 Join date : 2011-10-13
| Subject: Re: Assassin Robot Fri Jan 20, 2012 6:19 pm | |
| - tonyri wrote:
- "You have to add this super nuclear missile thing that destroys the planet, but it costs ALOT"
Couldn't resist. | |
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Danice123 DEV
Posts : 607 Join date : 2012-01-06 Age : 30 Location : The Dankins
| Subject: Re: Assassin Robot Fri Jan 20, 2012 6:55 pm | |
| I would trade my alot for a super nuclear missile thing any day. | |
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ALOT Newbie
Posts : 2 Join date : 2012-01-20
| Subject: Re: Assassin Robot Fri Jan 20, 2012 7:27 pm | |
| - Danice123 wrote:
- I would trade my alot for a super nuclear missile thing any day.
You have broken my heart Danice | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Assassin Robot Fri Jan 20, 2012 8:58 pm | |
| - ALOT wrote:
- Danice123 wrote:
- I would trade my alot for a super nuclear missile thing any day.
You have broken my heart Danice
Oh no Fr0stbyte, not again. | |
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fr0stbyte124 Super Developrator
Posts : 1835 Join date : 2011-10-13
| Subject: Re: Assassin Robot Fri Jan 20, 2012 9:00 pm | |
| It wasn't me this time... | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Assassin Robot Fri Jan 20, 2012 9:11 pm | |
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Last edited by Dr. Mackeroth on Sat Jan 21, 2012 2:44 am; edited 1 time in total | |
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Apokalypse Newbie
Posts : 33 Join date : 2011-12-21
| Subject: Re: Assassin Robot Sat Jan 21, 2012 2:29 am | |
| - Dr. Mackeroth wrote:
- No. NO. NO. No.
That's what the customization ideas we discussed were about. You make it either a T1 or a T5, depending on what you want.
And also, shields take a lot of power, they will only be active in dangerous situations, and if you don't make your ship air tight, they you are mentally disabled. death star... nuff said | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Assassin Robot Sat Jan 21, 2012 2:43 am | |
| The Death Star didn't have shields, it was too big, and it was air tight. | |
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Apokalypse Newbie
Posts : 33 Join date : 2011-12-21
| Subject: Re: Assassin Robot Sat Jan 21, 2012 2:45 am | |
| - Dr. Mackeroth wrote:
- The Death Star didn't have shields, it was too big, and it was air tight.
but it got destroyed by a hole in the ship. was my point. i was sorta reinforcing what you said with an example | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Assassin Robot Sat Jan 21, 2012 2:54 am | |
| - Apokalypse wrote:
- Dr. Mackeroth wrote:
- The Death Star didn't have shields, it was too big, and it was air tight.
but it got destroyed by a hole in the ship. was my point. i was sorta reinforcing what you said with an example Right. | |
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ACH0225 General
Posts : 2346 Join date : 2012-01-01 Location : I might be somewhere, I might not.
| Subject: Re: Assassin Robot Sat Jan 21, 2012 10:54 am | |
| What have we learned from this, NEVER HAVE YOUR THERMAL EXAUST PIPE BE LARGE ENOUGH FOR A FIGHTER! | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Assassin Robot Sat Jan 21, 2012 4:48 pm | |
| - ACH0225 wrote:
- What have we learned from this, NEVER HAVE YOUR THERMAL EXAUST PIPE BE LARGE ENOUGH FOR A FIGHTER!
Most people would raise the shields when an enemy fighter is approaching. But yes, you're right. | |
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ACH0225 General
Posts : 2346 Join date : 2012-01-01 Location : I might be somewhere, I might not.
| Subject: Re: Assassin Robot Sat Jan 21, 2012 5:00 pm | |
| - Dr. Mackeroth wrote:
- ACH0225 wrote:
- What have we learned from this, NEVER HAVE YOUR THERMAL EXAUST PIPE BE LARGE ENOUGH FOR A FIGHTER!
Most people would raise the shields when an enemy fighter is approaching. But yes, you're right. I was assuming the shields can only block lasers and light and heat projectiles, making ballistics much needed. | |
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Commander Error Sergeant
Posts : 1237 Join date : 2011-12-07 Age : 28 Location : Look up.
| Subject: Re: Assassin Robot Sat Jan 21, 2012 9:19 pm | |
| - ACH0225 wrote:
I was assuming the shields can only block lasers and light and heat projectiles, making ballistics much needed. Armor. Armor will solve your ballistics problem, at least until the "bad guy" wears it down. | |
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GLaDOS Infantry
Posts : 703 Join date : 2011-12-12 Age : 54 Location : At Aperture Science, testing P-Body and Atlas.
| Subject: Re: Assassin Robot Sun Jan 22, 2012 3:43 pm | |
| Daman200 uses Luke Skywalker! Its super effective! Death Star uses Darth Vader! It misses! Death Star is knocked out! Daman200 wins!
Pokememes. Always being hilarious. | |
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Cool3303 Recruit
Posts : 205 Join date : 2012-01-21 Age : 111 Location : In a bunker waiting for the wl invasion
| Subject: Shields Mon Jan 23, 2012 11:30 am | |
| - Dr. Mackeroth wrote:
- No. NO. NO. No.
That's what the customization ideas we discussed were about. You make it either a T1 or a T5, depending on what you want.
And also, shields take a lot of power, they will only be active in dangerous situations, and if you don't make your ship air tight, they you are mentally disabled. seems you are Mentally Disabled A shield must be formed like A buble around the Ship If it wouldn´t be like this it wouldn´t work and You´l need the big Ships for Space not for the Ground ( yes there is no air in Space ) And to anyone Else the easiest shield is the magnetic Field why you shouldn´t use it ( if it is used right it lets your own projectiles pass through) The Energy Shields are much complexer to build up and charged objects could pass it so it wouldn´t make sense to only use these ( I didn´t know the death star has no shields maybe luke passed it (The physic of Star wars is Stupid)) | |
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