| Futurecraft Worlds | |
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Commander Kobialka Sergeant
Posts : 996 Join date : 2012-03-08 Age : 26 Location : Somewhere the government won't find me.
| Subject: Futurecraft Worlds Wed Oct 31, 2012 11:00 am | |
| so... Will the planets in futurecraft be randomly generated or will they be player-created? If they're player created then one: thats awesome and two: I'd be more than happy to create a few. I created the terrain for a star-trek themed adventure map that one of my frends wanted to do about a year back. He said it was amazing. Sadly he never finished the map :/ but still... If they're randomly generated then I have high expectations for the land generation this mod will introduce. (Yes. I realize that the developers have jobs -.-) Besides thats why I'm even offering help | |
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Delta Sergeant
Posts : 904 Join date : 2012-03-26 Age : 26 Location : Virginia
| Subject: Re: Futurecraft Worlds Wed Oct 31, 2012 4:18 pm | |
| I would like player created worlds, though caves ores and ect would be generated like it is now. | |
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Ivan2006 General
Posts : 2096 Join date : 2012-05-08 Age : 26 Location : The Dungeon.
| Subject: Re: Futurecraft Worlds Wed Oct 31, 2012 4:34 pm | |
| I guess they will be randomly generated, as Player-created planets will just take too long to build and we get a greater variety with random-generated planets. | |
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Commander Kobialka Sergeant
Posts : 996 Join date : 2012-03-08 Age : 26 Location : Somewhere the government won't find me.
| Subject: Re: Futurecraft Worlds Wed Oct 31, 2012 5:49 pm | |
| - Surp. Grm. Ivan Kintobor wrote:
- I guess they will be randomly generated, as Player-created planets will just take too long to build and we get a greater variety with random-generated planets.
worldedit would allow me to build a planet about 2 km wide in about 3 days. | |
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Tiel+ Lord/Lady Rear Admiral 1st
Posts : 5497 Join date : 2012-02-20 Age : 27 Location : AFK
| Subject: Re: Futurecraft Worlds Wed Oct 31, 2012 5:52 pm | |
| The devs have said that a Futurecraft world will consist of a regular MC save converted to work similar to a cube.
/thread | |
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torrentialAberration Infantry
Posts : 727 Join date : 2012-06-20 Age : 111 Location : omnipresent
| Subject: Re: Futurecraft Worlds Wed Oct 31, 2012 6:52 pm | |
| Player created worlds=here, i'll just put this clump of iron that looks suspiciously like a dreadnought here... | |
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Commander Kobialka Sergeant
Posts : 996 Join date : 2012-03-08 Age : 26 Location : Somewhere the government won't find me.
| Subject: Re: Futurecraft Worlds Thu Nov 01, 2012 7:44 am | |
| - catsonmeth wrote:
- Player created worlds=here, i'll just put this clump of iron that looks suspiciously like a dreadnought here...
lol. The right person (not me) would probably place landmines all over it for fun. | |
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Chapter Master Addeptis Recruit
Posts : 248 Join date : 2012-08-29 Age : 27 Location : Probably being eaten bye tyranids on a unknown planet.
| Subject: Re: Futurecraft Worlds Thu Nov 01, 2012 9:30 am | |
| - catsonmeth wrote:
- Player created worlds=here, i'll just put this clump of iron that looks suspiciously like a dreadnought here...
You could probably get away with that if you made it look like it had crashed there. Wait i just had the best idea ever!If you could make a custom world why not make a junk planet with 1000s of crashed ships every where. It would be op as hell but that would look extremely cool. | |
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Commander Kobialka Sergeant
Posts : 996 Join date : 2012-03-08 Age : 26 Location : Somewhere the government won't find me.
| Subject: Re: Futurecraft Worlds Thu Nov 01, 2012 9:33 am | |
| - Chapter Master Addeptis wrote:
- catsonmeth wrote:
- Player created worlds=here, i'll just put this clump of iron that looks suspiciously like a dreadnought here...
You could probably get away with that if you made it look like it had crashed there. Wait i just had the best idea ever!If you could make a custom world why not make a junk planet with 1000s of crashed ships every where. It would be op as hell but that would look extremely cool. It would be a prison for naughty players. while on it nobody can see your chat and you cant tp away until a moderator lets you | |
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Chapter Master Addeptis Recruit
Posts : 248 Join date : 2012-08-29 Age : 27 Location : Probably being eaten bye tyranids on a unknown planet.
| Subject: Re: Futurecraft Worlds Thu Nov 01, 2012 9:39 am | |
| - Kobialka wrote:
- Chapter Master Addeptis wrote:
- catsonmeth wrote:
- Player created worlds=here, i'll just put this clump of iron that looks suspiciously like a dreadnought here...
You could probably get away with that if you made it look like it had crashed there. Wait i just had the best idea ever!If you could make a custom world why not make a junk planet with 1000s of crashed ships every where. It would be op as hell but that would look extremely cool. It would be a prison for naughty players. while on it nobody can see your chat and you cant tp away until a moderator lets you I could live with that. Hmm i wonder if anyone will make a transformer themed Empire....... | |
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