| Prototype fleet MKII | |
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+14Tiel+ torrentialAberration Acu2010 The Schmetterling Ivan2006 _Shadowcat_ Commander Kobialka Julo Grand Imperial Thunder kokonus Captain stufuzzycat Last_Jedi_Standing ShadowS56 Iv121 18 posters |
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Iv121 General
Posts : 2396 Join date : 2012-02-05 Location : -> HERE ! <-
| Subject: Re: Prototype fleet MKII Tue Oct 16, 2012 1:28 am | |
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Groot Marine
Posts : 1456 Join date : 2012-03-18 Age : 28 Location : Yggdrasil
| Subject: Re: Prototype fleet MKII Tue Oct 16, 2012 11:29 am | |
| - Tiel wrote:
- All I can say is you have a severe case of Santisma Trinidad going on there :-P
I have no idea what that is, but yes I probably do. | |
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Groot Marine
Posts : 1456 Join date : 2012-03-18 Age : 28 Location : Yggdrasil
| Subject: Re: Prototype fleet MKII Tue Oct 16, 2012 12:04 pm | |
| Also I have just counted the guns, there are exactly 115 guns on the ship. | |
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Julo Recruit
Posts : 204 Join date : 2012-07-06 Age : 28 Location : Somewhere in Space
| Subject: Re: Prototype fleet MKII Tue Oct 16, 2012 2:38 pm | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Prototype fleet MKII Tue Oct 16, 2012 3:34 pm | |
| In the first (top-down) picture, it was the best ship I've ever seen. Sadly, it didn't stay that way when you went to the other views, the guns became too flimsy, the colours clashing, and the design just fell apart. I suggest you take that top-down view, and rebuild the ship around it. | |
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Groot Marine
Posts : 1456 Join date : 2012-03-18 Age : 28 Location : Yggdrasil
| Subject: Re: Prototype fleet MKII Tue Oct 16, 2012 4:49 pm | |
| - The Schmetterling wrote:
- In the first (top-down) picture, it was the best ship I've ever seen. Sadly, it didn't stay that way when you went to the other views, the guns became too flimsy, the colours clashing, and the design just fell apart. I suggest you take that top-down view, and rebuild the ship around it.
I agree with the colours clashing, im currently editing my texture pack to give a better array of decent colours, however the guns don't seem to be as much of a problem from my perspective, I tried using bigger side mounted guns, but it looked like they had really been crammed in, and it looked ok from top down, but from any other angle it just looked like everything had been crammed in, so I changed the gun barrels from 3 block width to 1 block. | |
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Groot Marine
Posts : 1456 Join date : 2012-03-18 Age : 28 Location : Yggdrasil
| Subject: Re: Prototype fleet MKII Thu Oct 18, 2012 2:09 pm | |
| Making something big: first picture of the WIP ship: so far only the engine chassis done, and its about 400 blocks long. | |
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Laserbilly Infantry
Posts : 584 Join date : 2012-04-19
| Subject: Re: Prototype fleet MKII Fri Oct 19, 2012 9:09 am | |
| Alright! enter the BIG SHIPS!!! | |
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Groot Marine
Posts : 1456 Join date : 2012-03-18 Age : 28 Location : Yggdrasil
| Subject: Re: Prototype fleet MKII Fri Oct 19, 2012 12:35 pm | |
| Started working on the detailing for the top of the engine covers I plan for the entire ship to be as close to 2km as I can get whilst retaining my sanity | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Prototype fleet MKII Fri Oct 19, 2012 8:13 pm | |
| - Prototype wrote:
- Started working on the detailing for the top of the engine covers
I plan for the entire ship to be as close to 2km as I can get whilst retaining my sanity I love the detailing. Absolutely amazing. However, it is a flying brick. That needs some work. | |
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Groot Marine
Posts : 1456 Join date : 2012-03-18 Age : 28 Location : Yggdrasil
| Subject: Re: Prototype fleet MKII Sat Oct 20, 2012 4:57 am | |
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The brickyness will be eliminated by the side details, which will come after the top detailing. Thinking on putting huge half hexagons on the sides and mounting big cannons on them, in a similar style to what I did to the blue to turn it into the Extinctor.
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Groot Marine
Posts : 1456 Join date : 2012-03-18 Age : 28 Location : Yggdrasil
| Subject: Re: Prototype fleet MKII Sat Oct 20, 2012 4:18 pm | |
| working on making fin like structures on the back which i will put maneuveuring thrusters on | |
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Tiel+ Lord/Lady Rear Admiral 1st
Posts : 5497 Join date : 2012-02-20 Age : 27 Location : AFK
| Subject: Re: Prototype fleet MKII Sat Oct 20, 2012 6:15 pm | |
| Those fins won't compensate for the fact the fuselage is essentially a big brick. At least not now, anyway. Needs more big. | |
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blockman42 Sergeant
Posts : 938 Join date : 2012-01-30 Location : in my office designing new ships
| Subject: Re: Prototype fleet MKII Sat Oct 20, 2012 11:26 pm | |
| This ship is way too noisy, you need to use less colors... | |
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Ivan2006 General
Posts : 2096 Join date : 2012-05-08 Age : 26 Location : The Dungeon.
| Subject: Re: Prototype fleet MKII Sun Oct 21, 2012 5:13 am | |
| - blockman42 wrote:
- This ship is way too noisy, you need to use less colors...
yeah, it looks like some child painted it with neon colours. No offense, but it´s true. There is no chance anyone will actually buy this if you keep colouring it that way. Also, don´t listen to Tiel, you can make the fins do something against the b4rick look, just don´t make them flat, but more like the "fins" of a Venator-class Star Destroyer, Starting at the top and going down to the bottom. - Spoiler:
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Prototype fleet MKII Sun Oct 21, 2012 5:16 am | |
| I don't mind all the colours. I don't LIKE them, but I don't mind them. What I don't like however are the stripes on the fins, they are just ugly. | |
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Groot Marine
Posts : 1456 Join date : 2012-03-18 Age : 28 Location : Yggdrasil
| Subject: Re: Prototype fleet MKII Sun Oct 21, 2012 2:39 pm | |
| Due to the fact that is I try to put something on the fins, it just looks even more ridiculous, i've wiped the design on the fins, built stuff on top, and designed from there This is what they look like so far, if this design is good, I will mirror it onto the other wing however I have no plans to change the colours on top of the actual engine, for I plan to have several different pathways of wiring and such, which will be colour coded by gold, diamond an emerald blocks What I've done in terms of the basic chassis of the rear half of the main body - Spoiler:
The join between the engine section and the main body: The size of the engine section + half the main body (still a "wire frame", tons of stuff is going to be added to the sides and top of the ship, likely a huge irregular trapezoid shape on each side, attached to the rail sections)
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Guest Guest
| Subject: Re: Prototype fleet MKII Sun Oct 21, 2012 6:54 pm | |
| Looks like a venator star wars cruiser. |
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Laserbilly Infantry
Posts : 584 Join date : 2012-04-19
| Subject: Re: Prototype fleet MKII Sun Oct 21, 2012 8:50 pm | |
| Man oh man! That badboy is big! What's the length so far, about 1 km? | |
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Last_Jedi_Standing Moderator
Posts : 3033 Join date : 2012-02-19 Age : 112 Location : Coruscant
| Subject: Re: Prototype fleet MKII Sun Oct 21, 2012 9:08 pm | |
| - Laserbilly wrote:
- Man oh man! That badboy is big! What's the length so far, about 1 km?
A map is 1024x1024, so it's a bit less than that. A very big ship. | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Prototype fleet MKII Mon Oct 22, 2012 2:37 am | |
| - Last_Jedi_Standing wrote:
- Laserbilly wrote:
- Man oh man! That badboy is big! What's the length so far, about 1 km?
A map is 1024x1024, so it's a bit less than that. A very big ship. It seems that all of a sudden, distances in Minecraft have shrunk. My 750 block long battlercruiser seems small...? | |
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Groot Marine
Posts : 1456 Join date : 2012-03-18 Age : 28 Location : Yggdrasil
| Subject: Re: Prototype fleet MKII Mon Oct 22, 2012 10:59 am | |
| And that's just over halfway (adding huge bits on the sides, and about 750m onto the front for the carrier section, then about 150-200 m for the bridge The detail is going to take months added the basic frame of the front end of the main body, the ship is now at a fraction under 1.7km (1.684km) the thrusters and rear main body The main body + the new wing parts overall design is halfway between an arrow and an anti-air missile, only waaaay bigger bridge currently under construction | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Prototype fleet MKII Mon Oct 22, 2012 4:09 pm | |
| No. It's like the Bestine class, but with wings and an engine. | |
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Last_Jedi_Standing Moderator
Posts : 3033 Join date : 2012-02-19 Age : 112 Location : Coruscant
| Subject: Re: Prototype fleet MKII Mon Oct 22, 2012 4:10 pm | |
| - The Schmetterling wrote:
- No. It's like the Bestine class, but with wings and an engine.
Bestine-class has engines. Lots of engines, in fact. | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Prototype fleet MKII Mon Oct 22, 2012 4:45 pm | |
| - Last_Jedi_Standing wrote:
- The Schmetterling wrote:
- No. It's like the Bestine class, but with wings and an engine.
Bestine-class has engines. Lots of engines, in fact. What I meant is that this ship has a BIG engine section. | |
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| Prototype fleet MKII | |
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