| Modeller application | |
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+9Groot torrentialAberration hyperlite Keon Burnttoaster Last_Jedi_Standing Commander Error Tiel+ Caramell 13 posters |
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Iv121 General
Posts : 2396 Join date : 2012-02-05 Location : -> HERE ! <-
| Subject: Re: Modeller application Sat Oct 06, 2012 10:09 am | |
| Besides the fact they both walk on two I don't see any similarities. | |
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Groot Marine
Posts : 1456 Join date : 2012-03-18 Age : 28 Location : Yggdrasil
| Subject: Re: Modeller application Sat Oct 06, 2012 10:18 am | |
| the gun is similar, but thats about it... | |
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Ivan2006 General
Posts : 2096 Join date : 2012-05-08 Age : 26 Location : The Dungeon.
| Subject: Re: Modeller application Sat Oct 06, 2012 2:34 pm | |
| - Prototype wrote:
- the gun is similar, but thats about it...
Well,m the legs are pretty similar as well... (slowly walks away ashamed that he´s seeing sonic stuff everywhere) | |
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Groot Marine
Posts : 1456 Join date : 2012-03-18 Age : 28 Location : Yggdrasil
| Subject: Re: Modeller application Sat Oct 06, 2012 2:49 pm | |
| you shouldn't be ashamed of seeing sonic stuff everywhere, but sonic 06 was a terrible game, and we all know it (rest of sonic series was awesome though) | |
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Ivan2006 General
Posts : 2096 Join date : 2012-05-08 Age : 26 Location : The Dungeon.
| Subject: Re: Modeller application Sat Oct 06, 2012 3:07 pm | |
| - Prototype wrote:
- you shouldn't be ashamed of seeing sonic stuff everywhere, but sonic 06 was a terrible game, and we all know it (rest of sonic series was awesome though)
Actually, I don´t care that much about the gameplay (mainly because I`ve never played any Sonic-game other than Sonic Colours) if there´s a good story, and I think it is pointless to make a game if the conclusion is "scratch everything you learned about Sonic canon by this game, because all events taking place in it are being reduced to being trapped inside of a paradox", but the Eggman model from this game is best and the Egg gunners and Solaris are awesome. | |
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Groot Marine
Posts : 1456 Join date : 2012-03-18 Age : 28 Location : Yggdrasil
| Subject: Re: Modeller application Sat Oct 06, 2012 3:14 pm | |
| - Surp. Grm. Ivan Kintobor wrote:
- Prototype wrote:
- you shouldn't be ashamed of seeing sonic stuff everywhere, but sonic 06 was a terrible game, and we all know it (rest of sonic series was awesome though)
Actually, I don´t care that much about the gameplay (mainly because I`ve never played any Sonic-game other than Sonic Colours) if there´s a good story, and I think it is pointless to make a game if the conclusion is "scratch everything you learned about Sonic canon by this game, because all events taking place in it are being reduced to being trapped inside of a paradox", but the Eggman model from this game is best and the Egg gunners and Solaris are awesome. Its terrible relative to other sonic games, and yes the egg gunner is pretty cool, but needs spikes | |
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Ivan2006 General
Posts : 2096 Join date : 2012-05-08 Age : 26 Location : The Dungeon.
| Subject: Re: Modeller application Sun Oct 07, 2012 5:37 am | |
| - Prototype wrote:
- Surp. Grm. Ivan Kintobor wrote:
- Prototype wrote:
- you shouldn't be ashamed of seeing sonic stuff everywhere, but sonic 06 was a terrible game, and we all know it (rest of sonic series was awesome though)
Actually, I don´t care that much about the gameplay (mainly because I`ve never played any Sonic-game other than Sonic Colours) if there´s a good story, and I think it is pointless to make a game if the conclusion is "scratch everything you learned about Sonic canon by this game, because all events taking place in it are being reduced to being trapped inside of a paradox", but the Eggman model from this game is best and the Egg gunners and Solaris are awesome. Its terrible relative to other sonic games, and yes the egg gunner is pretty cool, but needs spikes Spikes? to make them look as retarded as SWATbots? No, I like their clean, functional style, as if it were designed by Aperture Science. I call that the "MeteoTech-look" because the SCR-GP from sonic Riders: Zero Gravity uses a similar style. | |
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Groot Marine
Posts : 1456 Join date : 2012-03-18 Age : 28 Location : Yggdrasil
| Subject: Re: Modeller application Sun Oct 07, 2012 12:59 pm | |
| I think we are getting sidetracked | |
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Shiva Admin
Posts : 489 Join date : 2011-08-30 Age : 30
| Subject: Re: Modeller application Mon Oct 08, 2012 8:34 pm | |
| Sidetracks removed. Keep it on topic, folks. | |
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Captain stufuzzycat Sergeant
Posts : 826 Join date : 2012-05-02 Age : 25 Location : At my computer, pwning s*** up with my warfrigate
| Subject: Re: Modeller application Tue Oct 09, 2012 9:48 am | |
| Dangit, I forgot what the sidetrack posts were. That's gonna bug me for the rest of the day . | |
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Commander Error Sergeant
Posts : 1237 Join date : 2011-12-07 Age : 28 Location : Look up.
| Subject: Re: Modeller application Tue Oct 09, 2012 9:59 am | |
| - Captain stufuzzycat wrote:
- Dangit, I forgot what the sidetrack posts were. That's gonna bug me for the rest of the day .
Stay on topic. And well done on the models, but I agree w/ Fenway (or was it Keon?), the colors don't mix well.. | |
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Groot Marine
Posts : 1456 Join date : 2012-03-18 Age : 28 Location : Yggdrasil
| Subject: Re: Modeller application Tue Oct 09, 2012 11:16 am | |
| The colours don't mix well because I suck at texturing, if someone else would be willing to make a cooler texture, then I might attempt to actually turn it into a spawnable mob, and probably release it as a mod for the people of futurecraft to try out (will be spawnable by item, tame and will shoot laser beams, and hopefully will be able to hold uogrades, but that's a way off, need to learn java first) | |
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