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 Why are all the good mods not updated

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_Shadowcat_
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PostSubject: Why are all the good mods not updated   Wed Oct 09, 2013 7:42 pm

So I was looking around for MC mods to put in some starmade style slopes for shipbuilding. Well I found an amazing mod but the problem is the modder gave up on it and its a few versions behind.
1.2.3
http://www.minecraftforum.net/topic/151725-123-kaevator-mods-slopes-wooden-frames-wallpapers/
(Same as above but 1.3.2 version)
http://www.minecraftforum.net/topic/1334173-132131-superslopes-wallpaper-frames/
So if any of you happen to be say secret modders, Now would be the time to come out. Cool 


I looked around and found this, But it seems like too much work compared to the above mod.
1.6+
http://www.minecraftforum.net/topic/1790919-1516forge-carpenters-blocks-v191-slopes-stairs-and-more/
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fr0stbyte124
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PostSubject: Re: Why are all the good mods not updated   Wed Oct 09, 2013 9:12 pm

It is because programmers, especially experienced ones, tend to be busy people, and maintaining code between updates is very unpleasant. You have to reimplement everything you've already done and part of it isn't going to work anymore due to changes made by Mojang, none of which are documented. If you are lucky it will be in a mature section of code where the mcp community has fleshed out what everything is. Otherwise you have to do it from scratch, and all the while your userbase is pressuring you over how quickly you work because their save is now dependent on your mod.

That burnt out a lot of promising modders. It's better now with the snapshots and rollback, but deobsfucation is still a chore.

That said, Keavator has always been notoriously slow to update.
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Hierarch CMA
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PostSubject: Re: Why are all the good mods not updated   Thu Oct 10, 2013 5:11 pm

I still miss TTM's modern stuff... But what Fr0st said, not that I would know.
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Iv121
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PostSubject: Re: Why are all the good mods not updated   Fri Oct 11, 2013 3:10 am

Also most cool mods are also pretty big so it makes for a lot of work to update them.
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fr0stbyte124
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PostSubject: Re: Why are all the good mods not updated   Fri Oct 11, 2013 3:41 am

If mojang would stop beating around the bush and open up their source it would be so much easier. Modders would know what everything was, and we could keep perfect track of every change submitted without any surprises. I doubt they ever will, for poorly justified legal reasons, but it would be nice.
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PostSubject: Re: Why are all the good mods not updated   Fri Oct 11, 2013 1:50 pm

fr0stbyte124 wrote:
poorly justified legal reasons
The same stuff that makes it illegal to distribute minecraft.jar? Or something else.
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fr0stbyte124
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PostSubject: Re: Why are all the good mods not updated   Fri Oct 11, 2013 9:35 pm

Yeah.  They way I understand it, they have to make some semblance of protecting the IP in order for their copyright to be respected.  I think the agreement is that the modding community can reverse engineer the jar to their hearts content so long as the original jar remains obsfucated, and no one distributes unmodified class files.  I really don't know why those are the rules, but it is annoying.

Perfect world, they would have a source repository you log into with your minecraft account. Since it wouldn't be freely available, I feel like that should count.
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PostSubject: Re: Why are all the good mods not updated   Sat Oct 12, 2013 8:33 pm

fr0stbyte124 wrote:

Perfect world, they would have a source repository you log into with your minecraft account.
I would support this.
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Tau
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PostSubject: Re: Why are all the good mods not updated   Sat Oct 12, 2013 10:24 pm

DaveMustaine wrote:
fr0stbyte124 wrote:

Perfect world, they would have a source repository you log into with your minecraft account.
I would support this.
I would also support this.
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