Futurecraft Forums

A forum dedicated to communication and innovation!
 
HomeCalendarFAQSearchMemberlistUsergroupsRegisterLog in
Welcome, one and all, to the Futurecraft Forums!

Share | 
 

 ~Cool mods~

View previous topic View next topic Go down 
AuthorMessage
Captain stufuzzycat
Sergeant
Sergeant
avatar

Posts : 826
Join date : 2012-05-02
Age : 18
Location : At my computer, pwning s*** up with my warfrigate

PostSubject: ~Cool mods~   Sat Nov 17, 2012 12:06 pm

This is a topic where you can tell people about cool mods you've found. I'll start off with a few:
The Tekkit pack
SDK's Guns
Flan's mod
Futurecraft
TMI/NEI
Back to top Go down
View user profile
torrentialAberration
Infantry
Infantry
avatar

Posts : 727
Join date : 2012-06-20
Age : 104
Location : omnipresent

PostSubject: Re: ~Cool mods~   Sat Nov 17, 2012 12:16 pm

Can't forget Mo' Creatures.
Back to top Go down
View user profile
Tiel+
Lord/Lady Rear Admiral 1st
Lord/Lady Rear Admiral 1st
avatar

Posts : 5497
Join date : 2012-02-20
Age : 20
Location : AFK

PostSubject: Re: ~Cool mods~   Sat Nov 17, 2012 12:41 pm

Humans++ was pretty 1337 back in the day. Ships and Boats is also really good, if you can get around your ship wrecking spontaneously sometimes.
Back to top Go down
View user profile
Hierarch Fenway
DEV
DEV
avatar

Posts : 1196
Join date : 2011-10-26
Location : |]||o|{o}-H--X-)|(

PostSubject: Re: ~Cool mods~   Sat Nov 17, 2012 2:26 pm

I like the TerraFirmaCraft mod. NOTE: It's REALLY hard.
Back to top Go down
View user profile
Tiel+
Lord/Lady Rear Admiral 1st
Lord/Lady Rear Admiral 1st
avatar

Posts : 5497
Join date : 2012-02-20
Age : 20
Location : AFK

PostSubject: Re: ~Cool mods~   Sat Nov 17, 2012 2:37 pm

Not really. Just too complex for its own good :-P
Back to top Go down
View user profile
Ivan2006
General
General
avatar

Posts : 2096
Join date : 2012-05-08
Age : 19
Location : The Dungeon.

PostSubject: Re: ~Cool mods~   Sat Nov 17, 2012 4:52 pm

GregTech.
Adds some pretty cool endgame-stuff (also makes a Macerator extremely hard to get if you don´t disable the config)
Back to top Go down
View user profile
Groot
Marine
Marine
avatar

Posts : 1456
Join date : 2012-03-18
Age : 21
Location : Yggdrasil

PostSubject: Re: ~Cool mods~   Sat Nov 17, 2012 5:03 pm

Zeppelin mod, hands down most useful mod I've seen
Back to top Go down
View user profile
Tiel+
Lord/Lady Rear Admiral 1st
Lord/Lady Rear Admiral 1st
avatar

Posts : 5497
Join date : 2012-02-20
Age : 20
Location : AFK

PostSubject: Re: ~Cool mods~   Sat Nov 17, 2012 5:18 pm

Prototype wrote:
Zeppelin mod, hands down most useful mod I've seen

Useful? Surely you jest. It's a novelty if anything, like many mods.
Back to top Go down
View user profile
Groot
Marine
Marine
avatar

Posts : 1456
Join date : 2012-03-18
Age : 21
Location : Yggdrasil

PostSubject: Re: ~Cool mods~   Sat Nov 17, 2012 6:22 pm

EmoTiel wrote:
Prototype wrote:
Zeppelin mod, hands down most useful mod I've seen

Useful? Surely you jest. It's a novelty if anything, like many mods.

No really, of the mods I have use the zeppelin mod is hands down the one I use most and do most with, the remote control system makes it very useful for building Tracey island like concealed entrances and various mobile systems.

Plus most of my shipbuilding/ ship designing, is based upon work I did with the zeppelin mod, only much bigger, it may be a novelty with relation to mods such as Tekkit, but personally I prefer simpler mods (where you just click a button and it does stuff, rather than have to source and supply power using very expensive recipes), and for simple mods, I would say the zeppelin mod is definitely the most useful and fun.
Back to top Go down
View user profile
hyperlite
Captain
Captain
avatar

Posts : 1529
Join date : 2012-01-18

PostSubject: Re: ~Cool mods~   Sat Nov 17, 2012 7:46 pm

Flans mod is a novelty in SSP, hopefully flan didn't die, he needs to update it to 1.4.x SMP.
Back to top Go down
View user profile
Tiel+
Lord/Lady Rear Admiral 1st
Lord/Lady Rear Admiral 1st
avatar

Posts : 5497
Join date : 2012-02-20
Age : 20
Location : AFK

PostSubject: Re: ~Cool mods~   Sat Nov 17, 2012 8:19 pm

Prototype wrote:
EmoTiel wrote:
Prototype wrote:
Zeppelin mod, hands down most useful mod I've seen

Useful? Surely you jest. It's a novelty if anything, like many mods.

No really, of the mods I have use the zeppelin mod is hands down the one I use most and do most with, the remote control system makes it very useful for building Tracey island like concealed entrances and various mobile systems.

Plus most of my shipbuilding/ ship designing, is based upon work I did with the zeppelin mod, only much bigger, it may be a novelty with relation to mods such as Tekkit, but personally I prefer simpler mods (where you just click a button and it does stuff, rather than have to source and supply power using very expensive recipes), and for simple mods, I would say the zeppelin mod is definitely the most useful and fun.

So what exactly do you use Zeppelin for that makes it so useful? It doesn't play a major role in shipbuilding, I'd imagine, unless you want to RP building a dreadnought in a nifty construction ship (which admittedly sounds pretty damn fun).

As it is, to each their own, but I'd really like to know.
Back to top Go down
View user profile
Ivan2006
General
General
avatar

Posts : 2096
Join date : 2012-05-08
Age : 19
Location : The Dungeon.

PostSubject: Re: ~Cool mods~   Sun Nov 18, 2012 6:31 am

hyperlite wrote:
Flans mod is a novelty in SSP, hopefully flan didn't die, he needs to update it to 1.4.x SMP.

Flan didn´t die, he actually posted a status update in his mod thread on Nov. 2nd saying that his coding consists of people who are currently occupied with academic work and thus can´t update the mod (Flan says that there were massive changes in Minecraft lately which, combined with the size of his mod, seem to slow down updating extremely)
Back to top Go down
View user profile
Groot
Marine
Marine
avatar

Posts : 1456
Join date : 2012-03-18
Age : 21
Location : Yggdrasil

PostSubject: Re: ~Cool mods~   Sun Nov 18, 2012 12:19 pm

EmoTiel wrote:
Prototype wrote:
EmoTiel wrote:
Prototype wrote:
Zeppelin mod, hands down most useful mod I've seen

Useful? Surely you jest. It's a novelty if anything, like many mods.

No really, of the mods I have use the zeppelin mod is hands down the one I use most and do most with, the remote control system makes it very useful for building Tracey island like concealed entrances and various mobile systems.

Plus most of my shipbuilding/ ship designing, is based upon work I did with the zeppelin mod, only much bigger, it may be a novelty with relation to mods such as Tekkit, but personally I prefer simpler mods (where you just click a button and it does stuff, rather than have to source and supply power using very expensive recipes), and for simple mods, I would say the zeppelin mod is definitely the most useful and fun.

So what exactly do you use Zeppelin for that makes it so useful? It doesn't play a major role in shipbuilding, I'd imagine, unless you want to RP building a dreadnought in a nifty construction ship (which admittedly sounds pretty damn fun).

As it is, to each their own, but I'd really like to know.

Actually I've tried ship building in a comstruction ship, it was a station in the end, but it was damned difficult and I gave up, fun though.

However once I tried making a replica of Tracey island (Thunderbords FTW) and used the zeppelin blocks to make a series of hangar doors, all remotely controlled from one control room, which was pretty cool. For a mod that only adds five things, you can do some pretty awesome stuff with it.

For shipbuilding, it can be used to fly anything like a frigate of smaller, which is pretty fun to roam around a world in a frigate, laying waste to all you see.
Back to top Go down
View user profile
Captain stufuzzycat
Sergeant
Sergeant
avatar

Posts : 826
Join date : 2012-05-02
Age : 18
Location : At my computer, pwning s*** up with my warfrigate

PostSubject: Re: ~Cool mods~   Sun Nov 18, 2012 12:20 pm

The massive changes being integrated server/client functions and such.
Back to top Go down
View user profile
Laserbilly
Infantry
Infantry
avatar

Posts : 584
Join date : 2012-04-19

PostSubject: Re: ~Cool mods~   Sun Nov 18, 2012 1:12 pm

LJS and I have both been following the Mine and Blade: Commander mod:

http://www.minecraftforum.net/topic/1542377-142-mine-blade-commander-alpha-3/

It's going to be awesome when Nerdboy finishes it!
Back to top Go down
View user profile
Tiel+
Lord/Lady Rear Admiral 1st
Lord/Lady Rear Admiral 1st
avatar

Posts : 5497
Join date : 2012-02-20
Age : 20
Location : AFK

PostSubject: Re: ~Cool mods~   Sun Nov 18, 2012 1:34 pm

Mount and Blade will always be better What a Face
Back to top Go down
View user profile
ACH0225
General
General
avatar

Posts : 2346
Join date : 2012-01-01
Location : I might be somewhere, I might not.

PostSubject: Re: ~Cool mods~   Sun Nov 18, 2012 1:51 pm

I rather enjoy the invasion mod.
Back to top Go down
View user profile
Captain stufuzzycat
Sergeant
Sergeant
avatar

Posts : 826
Join date : 2012-05-02
Age : 18
Location : At my computer, pwning s*** up with my warfrigate

PostSubject: Re: ~Cool mods~   Sun Nov 18, 2012 1:57 pm

I was really sad when Nerdboy discontinued his Mine and Blade: Battlegear mod. That was awesome.
Back to top Go down
View user profile
superninjakiwi
Infantry
Infantry
avatar

Posts : 744
Join date : 2012-04-10
Age : 20
Location : Your ship, stealin all ur cargoes

PostSubject: Re: ~Cool mods~   Sun Nov 18, 2012 2:31 pm

Captain stufuzzycat wrote:
I was really sad when Nerdboy discontinued his Mine and Blade: Battlegear mod. That was awesome.
this. i can never leave 1.2.5 now.
Back to top Go down
View user profile
Groot
Marine
Marine
avatar

Posts : 1456
Join date : 2012-03-18
Age : 21
Location : Yggdrasil

PostSubject: Re: ~Cool mods~   Sun Nov 18, 2012 3:30 pm

batman wrote:
best mod combo?

invasion mod+flans mod+zeppelin mod (for you dropship)+???=Win
Back to top Go down
View user profile
Captain stufuzzycat
Sergeant
Sergeant
avatar

Posts : 826
Join date : 2012-05-02
Age : 18
Location : At my computer, pwning s*** up with my warfrigate

PostSubject: Re: ~Cool mods~   Sun Nov 18, 2012 3:37 pm

That would be fun, the only way it could be better if all those mods were multiplayer.
Back to top Go down
View user profile
_Shadowcat_
Infantry
Infantry
avatar

Posts : 421
Join date : 2012-10-22
Age : 21
Location : Master Theif

PostSubject: Re: ~Cool mods~   Sun Nov 18, 2012 5:03 pm

Prototype wrote:
batman wrote:
best mod combo?

invasion mod+flans mod+zeppelin mod (for you dropship)+???=Win

flans mod/All the best expansion packs
Back to top Go down
View user profile
Sponsored content




PostSubject: Re: ~Cool mods~   

Back to top Go down
 
~Cool mods~
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» Cool Mandelbrot fractal video
» Cool Things Made from Wood
» Drawing Contest!
» Quite lately....
» Minecraft Mod Idea

Permissions in this forum:You cannot reply to topics in this forum
Futurecraft Forums :: General Area :: Off-Topic Area-
Jump to: