| Julo Space Federation BANSHEE CLASS RELEASED | |
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+14Last_Jedi_Standing Commander Kobialka Emperor_Revan torrentialAberration Commander Error Iv121 Ivan2006 Tiel+ The Schmetterling Avenger_7 Laserbilly Captain stufuzzycat Caramell Julo 18 posters |
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Julo Recruit
Posts : 204 Join date : 2012-07-06 Age : 27 Location : Somewhere in Space
| Subject: Julo Space Federation BANSHEE CLASS RELEASED Sat Sep 08, 2012 11:39 am | |
| Welcome to the Julo Space Federation. We're building spaceships for all purposes. From a tiny drone to a massive carrier. Small craftArrow Class Drone- Spoiler:
Weapons: Two lasers in the wings Escape Pods- Spoiler:
Length: 1m Width: 1m Height: 2m It's a normal Escape Pod that you can control.
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Phoenix Class Fighter- Spoiler:
Length: 6m Width: 5m Height: 3m Weapons: 2xMini Lasers 2x Rockets in the wings Crew: 1 Pilot and if the carrier gets evacuated +1 engineer. This fighter is small and fast, perfect for instant sorties and espionage. They can't Jump and only fly 24h until they must be refueled.
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Thunderbird class bomber- Spoiler:
Length: 10m Width: 7m Height: 3m Crew: 1 Pilot, 1 Gunner Weapons: 1x Bomb bay(working) 2x Laser guns(working) The Bomber can carry 3 bombs. It has no jump engine and is made for fast attacks (Drop attacks) the 5D stream engine can bring the ship to the velocity of 500m/s.
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Front Back Cockpit Bomb bay (inside) Bomb bay (outside, inactive) Bomb bay(outside,active) Guinea Pig Class Transporter- Spoiler:
Crew: 1 The Transporter is a ship for interplanetary ware transport it can carry 2x3 units water(blue container), 2x3 units food and plants(green container), 2x3 units gas(yellow container) and 2x3 units ammunition. The Transporter has a 2Au/min jump engine.The generator is based on the principle of Flux combustion.
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Dart Class Shuttle- Spoiler:
Length: 20m Width: 9m Height: 5m Crew: Pilot The Shuttle can carry 14 people and must be carried from another ship to get to other planets/solar systems.
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Exterior Interior Peace Class diplomatic ship- Spoiler:
Length: 27m Width:40m Height: 6m Crew: Pilot This ship is diplomatic shuttle which can carry up to 6 VIP's. It's equipped with a little jump engine to get to the nearest jump gate.
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Big ShipsLiberator Class Bomb Corvette- Spoiler:
Length:56m Width:25m Height:13m Weapons: 2xMK II Turrets 10xMK I Turrets 1x Bomb Bay Crew: 32 This Corvette is designed to attack planetary bases. It has 3 engines with 1 jump aggregate each. With a Plasma Heat generator it has a 6 months period of application
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Cabins Bomb Bay Turret Control Plasma Heat Generator Acinaces class squadron carrier- Spoiler:
Length: 264m Width: 57m Height: 33m Weapons: 28x MK II turret 2x MK VI turret 30x fighters Crew: 30 engineers 30 pilots (fighter) 6 bridge officers 1 captain The carrier is designed for a space space combat. Equipped with 6x5 fighter flights and two shuttles. The carrier can fly into a space battle to support a damaged ship. In the offensive strategy the carrier covers the bomb frigates and gets covered by escorts. It get's power from flux combustion reactors, the flux get's produced in the two rings. The engine is a normal polar jet engine with two field accelerators.
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Exterior: Mess halHangar controlQuartersBridge (lime green)Flux producersSickbayOfficer quartersShuttle+Transporter hangarFront+Runway Side+Hangar Back+Engines Top+Bridge
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Interior Flux Combustion Reactor (between bridge and sickbay Bridge Sickbay (with medical cake of course ) Quarantine room [url=https://servimg.com/view/17638898/61 [/url] Operating room Crew Quarters Engineer quarter Pilot quarter Mess hal Officer+Captain Quarter Officer quarter II Hangar control The switch controls the hangar orientation lights Hangar with fighter in it Hangar with fighter in it (outside) Shuttle Hangars Hangar with shuttle in it Hangar with transporter in it Hangar elevator Mjölnir (Thors hammer) class escort- Spoiler:
The Mjölnir class is a long range escort ship. It has an energy absorbing hull and a slow, but strong and energy saving 5D jet engine. The jump engine uses a curvature of the 5D field, but that means, that the jump engine is useless in the affinity of a subspace field singularity. The Mjölnir can also carry one shuttle in it's drop hangar. Weapons: 82 MK I turrets Crew: 32 average 4 bridge officers 1 captain Length: 91 m Width: 89 m Height: 11 m
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Crew quarters Bridge Captain chair Engine energy supply Captain quarter Drop Hangar with airlock Weapons- Spoiler:
The first weapon, the MK I turret. 20 vehicle damage; 2 EUs per shot. The second weapon the MK II turret. 40 vehicle damage; 4 EUs per shot. The third weapon the MK III turret. 50x2 vehicle damage; 5x2 EUs per shot. The fourth weapon, the MK VI turret. 80x3 vehicle damage per shot; 12x3 EUs per shot. The fifth weapon, the MAC (working). 500 vehicle damage per shot; 1000 EUs per shot.
Last edited by Julo on Mon Oct 14, 2013 9:09 pm; edited 10 times in total | |
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Caramell Sergeant
Posts : 955 Join date : 2012-06-20 Age : 25 Location : Neo Seoul
| Subject: Re: Julo Space Federation BANSHEE CLASS RELEASED Sat Sep 08, 2012 12:05 pm | |
| Nice ships, but I don't really suggest using stone as the main building material. If you want to stay with the gray color, use a texture pack instead. | |
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Captain stufuzzycat Sergeant
Posts : 826 Join date : 2012-05-02 Age : 24 Location : At my computer, pwning s*** up with my warfrigate
| Subject: Re: Julo Space Federation BANSHEE CLASS RELEASED Sat Sep 08, 2012 12:48 pm | |
| Ah, someone else using the Laser mod. Great mod, but I don't think its updated yet.
Also, try to avoid using stone unless you are using a texture pack, same with wool, or Mac will kill you. | |
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Laserbilly Infantry
Posts : 584 Join date : 2012-04-19
| Subject: Re: Julo Space Federation BANSHEE CLASS RELEASED Sat Sep 08, 2012 1:01 pm | |
| I really like the shape of your corvette and I think the exterior stone looks fine, plus you can always switch it out for another block if you find a texture you like better.
Why didn't you show us the fighters you have escorting your corvette? | |
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Captain stufuzzycat Sergeant
Posts : 826 Join date : 2012-05-02 Age : 24 Location : At my computer, pwning s*** up with my warfrigate
| Subject: Re: Julo Space Federation BANSHEE CLASS RELEASED Sat Sep 08, 2012 1:04 pm | |
| Yeah, you have really good fighter designs! I find it really hard to make good designs with the blocks available in Minecraft. I'm glad they will be entities when the mod comes out, like the ones in Flan's mod. | |
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Avenger_7 Sergeant
Posts : 906 Join date : 2012-02-10 Location : Flying my logic bomber.
| Subject: Re: Julo Space Federation BANSHEE CLASS RELEASED Sat Sep 08, 2012 1:41 pm | |
| I like the corvette. Iron makes the best building material, with gold, lapis, obsidian, emerald, and nether brick for colour. | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Julo Space Federation BANSHEE CLASS RELEASED Sun Sep 09, 2012 1:37 am | |
| Don't use the default texturepack. Find and use a secondary colour, plus infrequent and contrasting detailing textures. Use more detail (steps, slabs, spikes, guns, lights, ribbing, outlined walls, etc.)
Besides that, all good. | |
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Tiel+ Lord/Lady Rear Admiral 1st
Posts : 5497 Join date : 2012-02-20 Age : 26 Location : AFK
| Subject: Re: Julo Space Federation BANSHEE CLASS RELEASED Sun Sep 09, 2012 2:41 am | |
| Use the default texturepack.
Until there's an official TP it only serves to incite confusion. | |
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Avenger_7 Sergeant
Posts : 906 Join date : 2012-02-10 Location : Flying my logic bomber.
| Subject: Re: Julo Space Federation BANSHEE CLASS RELEASED Sun Sep 09, 2012 2:59 am | |
| - MISLEADING BIRD wrote:
- Use the default texturepack.
Until there's an official TP it only serves to incite confusion. ...Thus has stated the great Flame War Starter! | |
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Tiel+ Lord/Lady Rear Admiral 1st
Posts : 5497 Join date : 2012-02-20 Age : 26 Location : AFK
| Subject: Re: Julo Space Federation BANSHEE CLASS RELEASED Sun Sep 09, 2012 3:15 am | |
| Or, the misleading bird stated his opinion on a relevant subject matter. How evil and volatile. I mean, it's not like that's what forums are for or anything. | |
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Avenger_7 Sergeant
Posts : 906 Join date : 2012-02-10 Location : Flying my logic bomber.
| Subject: Re: Julo Space Federation BANSHEE CLASS RELEASED Sun Sep 09, 2012 3:26 am | |
| - MISLEADING BIRD wrote:
- Or, the misleading bird stated his opinion on a relevant subject matter. How evil and volatile. I mean, it's not like that's what forums are for or anything.
Then you must have very unique views, because you seem to do a lot more disagreeing than anything else | |
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Tiel+ Lord/Lady Rear Admiral 1st
Posts : 5497 Join date : 2012-02-20 Age : 26 Location : AFK
| Subject: Re: Julo Space Federation BANSHEE CLASS RELEASED Sun Sep 09, 2012 3:33 am | |
| And at no point have I lowered myself to personal insults. That is the actual meaning of 'flaming', young man, and is not tolerated on many forums, especially when unprovoked as in your case just now. Shoo shoo, now. | |
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Julo Recruit
Posts : 204 Join date : 2012-07-06 Age : 27 Location : Somewhere in Space
| Subject: Re: Julo Space Federation BANSHEE CLASS RELEASED Sun Sep 09, 2012 3:46 am | |
| Posted pictures of my Escape Pods. Next post: Fighters | |
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Julo Recruit
Posts : 204 Join date : 2012-07-06 Age : 27 Location : Somewhere in Space
| Subject: Re: Julo Space Federation BANSHEE CLASS RELEASED Sun Sep 09, 2012 8:19 am | |
| New Update: Fighter Next Update: Transporter | |
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Captain stufuzzycat Sergeant
Posts : 826 Join date : 2012-05-02 Age : 24 Location : At my computer, pwning s*** up with my warfrigate
| Subject: Re: Julo Space Federation BANSHEE CLASS RELEASED Sun Sep 09, 2012 10:13 am | |
| Your use of the little blocks in the RedPower mod are really good, I might have to make a few ships with them. | |
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Guest Guest
| Subject: Re: Julo Space Federation BANSHEE CLASS RELEASED Sun Sep 09, 2012 10:41 am | |
| I like your use of mini blocks especially the fighters guns. |
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Julo Recruit
Posts : 204 Join date : 2012-07-06 Age : 27 Location : Somewhere in Space
| Subject: Re: Julo Space Federation BANSHEE CLASS RELEASED Sun Sep 09, 2012 10:51 am | |
| - caltech117 wrote:
- I like your use of mini blocks especially the fighters guns.
THX | |
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Julo Recruit
Posts : 204 Join date : 2012-07-06 Age : 27 Location : Somewhere in Space
| Subject: Re: Julo Space Federation BANSHEE CLASS RELEASED Sun Oct 14, 2012 1:46 pm | |
| New Update: Transporter Guinea Pig Class Transporter- Spoiler:
Crew: 1 The Transporter is a ship for interplanetary ware transport it can carry 2x3 units water(blue container), 2x3 units food and plants(green container), 2x3 units gas(yellow container) and 2x3 units ammunition. The Transporter has a 2Au/min jump engine based on the principle of Flux combustion.
- Spoiler:
Next Update: Weapons | |
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Ivan2006 General
Posts : 2096 Join date : 2012-05-08 Age : 26 Location : The Dungeon.
| Subject: Re: Julo Space Federation BANSHEE CLASS RELEASED Sun Oct 14, 2012 1:50 pm | |
| 16 times the speed of light? To be honest, I don´t know what a flux combustion engine is, but id doesn´t sound like a FTL-drive to me. | |
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Julo Recruit
Posts : 204 Join date : 2012-07-06 Age : 27 Location : Somewhere in Space
| Subject: Re: Julo Space Federation BANSHEE CLASS RELEASED Sun Oct 14, 2012 2:05 pm | |
| - Surp. Grm. Ivan Kintobor wrote:
- 16 times the speed of light?
To be honest, I don´t know what a flux combustion engine is, but id doesn´t sound like a FTL-drive to me. Damn it, flux combustion engine is not what I wanted to say. Thats the generator. | |
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Julo Recruit
Posts : 204 Join date : 2012-07-06 Age : 27 Location : Somewhere in Space
| Subject: Re: Julo Space Federation BANSHEE CLASS RELEASED Sun Oct 14, 2012 2:06 pm | |
| New Update: Transporter Guinea Pig Class Transporter- Spoiler:
Crew: 1 The Transporter is a ship for interplanetary ware transport it can carry 2x3 units water(blue container), 2x3 units food and plants(green container), 2x3 units gas(yellow container) and 2x3 units ammunition. The Transporter has a 2Au/min jump engine. The generator is based on the principle of Flux combustion.
- Spoiler:
Next Update: Weapons | |
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Captain stufuzzycat Sergeant
Posts : 826 Join date : 2012-05-02 Age : 24 Location : At my computer, pwning s*** up with my warfrigate
| Subject: Re: Julo Space Federation BANSHEE CLASS RELEASED Sun Oct 14, 2012 3:35 pm | |
| I really should make some ships using Tekkit... | |
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Laserbilly Infantry
Posts : 584 Join date : 2012-04-19
| Subject: Re: Julo Space Federation BANSHEE CLASS RELEASED Sun Oct 14, 2012 5:45 pm | |
| I like how you made the cockpit within a single block. | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Julo Space Federation BANSHEE CLASS RELEASED Mon Oct 15, 2012 2:30 am | |
| - Laserbilly wrote:
- I like how you made the cockpit within a single block.
Yes that was very cool. I'd love to make a ship with Tekkit, but then it wouldn't be compatible with Futurecraft or Vanilla Minecraft. | |
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Julo Recruit
Posts : 204 Join date : 2012-07-06 Age : 27 Location : Somewhere in Space
| Subject: Re: Julo Space Federation BANSHEE CLASS RELEASED Mon Oct 15, 2012 5:29 am | |
| Weapons- Spoiler:
The first weapon, the MK I turret. 20 vehicle damage; 2 EUs per shot. The second weapon the MK II turret. 40 vehicle damage; 4 EUs per shot. The third weapon the MK III turret. 50x2 vehicle damage; 5x2 EUs per shot. The fourth weapon, the MK VI turret. 80x3 vehicle damage per shot; 12x3 EUs per shot. The fifth weapon, the MAC (working). 500 vehicle damage per shot; 1000 EUs per shot.
Next Update: Carrier(last ship that is made out of stone) | |
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| Julo Space Federation BANSHEE CLASS RELEASED | |
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