Posts : 292 Join date : 2012-05-14 Location : Earth, in the most powerful and globally dominating country on the planet
Subject: Explosion Retexture Sun Jun 17, 2012 9:45 am
If we are going to have massive, epic battles between fleets of frigates and dreadnauts, we need a better explosion texture.
While i couldn't do anything this good without many hours of trial and error, someone either copied this into minecraft form or who knows, but i found this free to use explosion texture.
And in-game:
(can't upload ATM, imgur is down for server maintnence. will edit and upload ASAP)
scout37 Recruit
Posts : 292 Join date : 2012-05-14 Location : Earth, in the most powerful and globally dominating country on the planet
Subject: Re: Explosion Retexture Sun Jun 17, 2012 9:48 am
And no, that white backround is not actually there. that's just how it copied in the image link.
bsb23 Newbie
Posts : 59 Join date : 2012-04-28
Subject: Re: Explosion Retexture Sun Jun 17, 2012 12:26 pm
I think that may look a little cheesy can anyone get a pic of that in game?
scout37 Recruit
Posts : 292 Join date : 2012-05-14 Location : Earth, in the most powerful and globally dominating country on the planet
Subject: Re: Explosion Retexture Sun Jun 17, 2012 1:12 pm
It looks more realistic than the current one, but imgur is still down.
Potato Recruit
Posts : 254 Join date : 2012-03-11 Age : 26 Location : In my cloaked battle cruiser above Fiji.
Subject: Re: Explosion Retexture Sun Jun 17, 2012 1:21 pm
scout37 wrote:
It looks more realistic than the current one, but imgur is still down.
Blaaarg! You can upload picture with this forum, you don't need imgur
scout37 Recruit
Posts : 292 Join date : 2012-05-14 Location : Earth, in the most powerful and globally dominating country on the planet
Subject: Re: Explosion Retexture Sun Jun 17, 2012 1:50 pm
Oh.
Ivan2006 General
Posts : 2096 Join date : 2012-05-08 Age : 26 Location : The Dungeon.
Subject: Re: Explosion Retexture Sun Jun 17, 2012 1:59 pm
scout37 wrote:
Oh.
Spoiler:
1) a tip from me to you: As soon as you are using one or more pics you should use spoilers. Otherwise the thread page will become giant if people make quote chains. 2) actually a cool texture but I would prefer 1 big fireball to 20 small fireballs per TNT...
scout37 Recruit
Posts : 292 Join date : 2012-05-14 Location : Earth, in the most powerful and globally dominating country on the planet
Subject: Re: Explosion Retexture Sun Jun 17, 2012 5:07 pm
Ivan2006 wrote:
scout37 wrote:
Oh.
Spoiler:
1) a tip from me to you: As soon as you are using one or more pics you should use spoilers. Otherwise the thread page will become giant if people make quote chains. 2) actually a cool texture but I would prefer 1 big fireball to 20 small fireballs per TNT...
As would I, but apparently thats not how the explosions work.
fr0stbyte124 Super Developrator
Posts : 1835 Join date : 2011-10-13
Subject: Re: Explosion Retexture Sun Jun 17, 2012 5:25 pm
Just realized, we should have different explosions for space, as opposed to planetside. No atmosphere and no gravity would give it a very different signature from its terrestrial counterpart. I'm not entirely sure what explosions look like in space, though.
Burnttoaster Recruit
Posts : 205 Join date : 2012-01-16
Subject: Re: Explosion Retexture Sun Jun 17, 2012 5:39 pm
I think in atmosphere it rises up, and in space it makes a ball.
and there should maybe 2 or 3 more different explosions, so it gives it some variety, so it all doesn't look the same.
fr0stbyte124 Super Developrator
Posts : 1835 Join date : 2011-10-13
Subject: Re: Explosion Retexture Mon Jun 18, 2012 3:20 am
Okay, looks like in space it's just a small flash and then its over, because all of the excited particles disperse nearly instantly. So that should be easy. I think we could also do some cool things with auroras if you used energy weapons in the upper atmosphere.
Iv121 General
Posts : 2396 Join date : 2012-02-05 Location : -> HERE ! <-
Subject: Re: Explosion Retexture Mon Jun 18, 2012 3:36 am
When you blow up a ship all the oxygen that was trapped inside is burning, so I think you can keep the explosions. Besides if I have a choice between realism and spectacular explosions I would choose the last - we are not building a simulator just a fun game to play. If it means to sacrifice such as small detail as this so be it.
fr0stbyte124 Super Developrator
Posts : 1835 Join date : 2011-10-13
Subject: Re: Explosion Retexture Mon Jun 18, 2012 3:49 am
I bet you play space games with the sound on...
Avenger_7 Sergeant
Posts : 906 Join date : 2012-02-10 Location : Flying my logic bomber.
Subject: Re: Explosion Retexture Mon Jun 18, 2012 5:58 pm
fr0stbyte124 wrote:
I bet you play space games with the sound on...
I almost fell out of my chair when I read this
I like the single bright flash idea though, make it look like the [big] explosions in the old Star Trek: Shattered Universe game.
Keon Lord/Lady Rear Admiral 1st
Posts : 3076 Join date : 2012-01-17 Location : Hahahaha.
Subject: Re: Explosion Retexture Mon Jun 18, 2012 6:01 pm
Like this?
Avenger_7 Sergeant
Posts : 906 Join date : 2012-02-10 Location : Flying my logic bomber.
Subject: Re: Explosion Retexture Mon Jun 18, 2012 6:06 pm