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 Terran Trade Confederation

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Instinct-XIV
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Laserbilly
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PostSubject: Re: Terran Trade Confederation   Terran Trade Confederation - Page 20 Icon_minitimeWed Oct 24, 2012 5:48 pm

Reckoning Class Fleet Carrier

Spoiler:
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Last edited by Laserbilly on Sun Dec 02, 2012 10:53 pm; edited 1 time in total
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Tiel+
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PostSubject: Re: Terran Trade Confederation   Terran Trade Confederation - Page 20 Icon_minitimeWed Oct 24, 2012 5:56 pm

http://futurecraft.wikia.com/wiki/Ship_Classifications

Also worth noting is that it was decided by the devs that ship size would be based not on length or mass, but on a six core system. Partly because of the Trollstine.


Last edited by Tiel on Thu Oct 25, 2012 9:58 am; edited 1 time in total
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The Schmetterling
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PostSubject: Re: Terran Trade Confederation   Terran Trade Confederation - Page 20 Icon_minitimeThu Oct 25, 2012 1:00 am

Tiel wrote:
http://futurecraft.wikia.com/wiki/Ship_Classifications

Also worth noting is that it was decided by the devs that ship size would be based not on length or mass, but on a six core system. Partly because of the Trollstine.

The Trollstine? Wait, do you mean the Bestine?

Yes. The ship system will be based on a tiered core block system. Cores will have a minimum size for each Tier to prevent overpowering, however, how big you want your ships to be is largely up to the builder.
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Tiel+
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PostSubject: Re: Terran Trade Confederation   Terran Trade Confederation - Page 20 Icon_minitimeThu Oct 25, 2012 7:38 am

The Schmetterling wrote:
how big you want your ships to be is largely up to the builder.

So you're saying I can build a dreadnought with a Core I?
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PostSubject: Re: Terran Trade Confederation   Terran Trade Confederation - Page 20 Icon_minitimeThu Oct 25, 2012 8:38 am

The Schmetterling wrote:
Tiel wrote:
http://futurecraft.wikia.com/wiki/Ship_Classifications

Also worth noting is that it was decided by the devs that ship size would be based not on length or mass, but on a six core system. Partly because of the Trollstine.

The Trollstine? Wait, do you mean the Bestine?

Yes. The ship system will be based on a tiered core block system. Cores will have a minimum size for each Tier to prevent overpowering, however, how big you want your ships to be is largely up to the builder.

Yes I can build the defiant.
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Tiel+
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PostSubject: Re: Terran Trade Confederation   Terran Trade Confederation - Page 20 Icon_minitimeThu Oct 25, 2012 9:58 am

But seriously, by minimum did you mean maximum in that post? People can't just build ships as big as they want without the appropriate core for the size range, right?
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Avenger_7
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PostSubject: Re: Terran Trade Confederation   Terran Trade Confederation - Page 20 Icon_minitimeThu Oct 25, 2012 11:57 am

I honestly think that the main limiting factor should be resource cost and not ship size. Bigger ships = more and bigger guns, regardless of what core tier it's in.
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Tiel+
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PostSubject: Re: Terran Trade Confederation   Terran Trade Confederation - Page 20 Icon_minitimeThu Oct 25, 2012 12:16 pm

Avenger_7 wrote:
I honestly think that the main limiting factor should be resource cost and not ship size. Bigger ships = more and bigger guns, regardless of what core tier it's in.

Frankly, I'm not sure I'm even understanding what you're trying to say here. Ships should be graded on resource cost rather than size, or what?

Irregardless, the entire point of the core system is to impose restrictions on weaponry and ship size, in addition to costing a fair bit by themselves, as it's been said the blocks that make up vessels won't exactly be difficult to obtain.
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Last_Jedi_Standing
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PostSubject: Re: Terran Trade Confederation   Terran Trade Confederation - Page 20 Icon_minitimeThu Oct 25, 2012 12:25 pm

Tiel wrote:
in addition to costing a fair bit by themselves, as it's been said the blocks that make up vessels won't exactly be difficult to obtain.
I agree with that. Armor plate and bulkheads and stuff should be cheaper than cobble. The expense involved with shipbuilding should come almost entirely from things like navigation/tactical computers, targeting systems, high-ends sensors and communications equipment, and similar.
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PostSubject: Re: Terran Trade Confederation   Terran Trade Confederation - Page 20 Icon_minitimeThu Oct 25, 2012 12:31 pm

Last_Jedi_Standing wrote:
Tiel wrote:
in addition to costing a fair bit by themselves, as it's been said the blocks that make up vessels won't exactly be difficult to obtain.
I agree with that. Armor plate and bulkheads and stuff should be cheaper than cobble. The expense involved with shipbuilding should come almost entirely from things like navigation/tactical computers, targeting systems, high-ends sensors and communications equipment, and similar.

Don't forget lasers, and I mean big ass melt-your-face-and-everyone-around-you's-faces lasers
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Tiel+
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PostSubject: Re: Terran Trade Confederation   Terran Trade Confederation - Page 20 Icon_minitimeThu Oct 25, 2012 1:19 pm

Weaponry should be fairly expensive.
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The Schmetterling
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PostSubject: Re: Terran Trade Confederation   Terran Trade Confederation - Page 20 Icon_minitimeThu Oct 25, 2012 4:51 pm

We go through this at least once a month. It is also off-topic, and unless it stops, I'm going to have to split the thread.


Anyway, how goes the Dreadnought?

Something that's been bugging me for a while is the number of military ships you have. You're a trading company, right? Then why do you have so many warships, yet so few for commerce?
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Ivan2006
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PostSubject: Re: Terran Trade Confederation   Terran Trade Confederation - Page 20 Icon_minitimeFri Oct 26, 2012 5:18 am

The Schmetterling wrote:
We go through this at least once a month. It is also off-topic, and unless it stops, I'm going to have to split the thread.


Anyway, how goes the Dreadnought?

Something that's been bugging me for a while is the number of military ships you have. You're a trading company, right? Then why do you have so many warships, yet so few for commerce?

I think it is a shipyard company.
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The Schmetterling
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PostSubject: Re: Terran Trade Confederation   Terran Trade Confederation - Page 20 Icon_minitimeFri Oct 26, 2012 7:00 am

Surp. Grm. Ivan Kintobor wrote:
The Schmetterling wrote:
We go through this at least once a month. It is also off-topic, and unless it stops, I'm going to have to split the thread.


Anyway, how goes the Dreadnought?

Something that's been bugging me for a while is the number of military ships you have. You're a trading company, right? Then why do you have so many warships, yet so few for commerce?

I think it is a shipyard company.

I think the words TRADE CONFEDERATION in the title sort of contradict that.
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Ivan2006
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PostSubject: Re: Terran Trade Confederation   Terran Trade Confederation - Page 20 Icon_minitimeFri Oct 26, 2012 7:28 am

The Schmetterling wrote:
Surp. Grm. Ivan Kintobor wrote:
The Schmetterling wrote:
We go through this at least once a month. It is also off-topic, and unless it stops, I'm going to have to split the thread.


Anyway, how goes the Dreadnought?

Something that's been bugging me for a while is the number of military ships you have. You're a trading company, right? Then why do you have so many warships, yet so few for commerce?

I think it is a shipyard company.

I think the words TRADE CONFEDERATION in the title sort of contradict that.

He could trade with spaceships?
Either that or he´s paranoid about space pirates.
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Commander Kobialka
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PostSubject: Re: Terran Trade Confederation   Terran Trade Confederation - Page 20 Icon_minitimeFri Oct 26, 2012 3:24 pm

BILLY. MAY I DOWNLOAD YOUR NACLUV SYTHE LIGHT CRUISER. I'd love to use it for my movie if thats okay :3
If its not then i'd love to just take a walk around it. :3

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Ivan2006
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PostSubject: Re: Terran Trade Confederation   Terran Trade Confederation - Page 20 Icon_minitimeFri Oct 26, 2012 3:28 pm

Kobialka wrote:
BILLY. MAY I DOWNLOAD YOUR NACLUV SYTHE LIGHT CRUISER. I'd love to use it for my movie if thats okay :3
If its not then i'd love to just take a walk around it. :3


If you´re using the Sythe- class cruiser, your movie is surely going to be great!
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PostSubject: Re: Terran Trade Confederation   Terran Trade Confederation - Page 20 Icon_minitimeFri Oct 26, 2012 3:56 pm

Surp. Grm. Ivan Kintobor wrote:
Kobialka wrote:
BILLY. MAY I DOWNLOAD YOUR NACLUV SYTHE LIGHT CRUISER. I'd love to use it for my movie if thats okay :3
If its not then i'd love to just take a walk around it. :3


If you´re using the Sythe- class cruiser, your movie is surely going to be great!

lol. great lookin ships wont make the story fantastic but it will make for some pretty awesome "special effects"
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Ivan2006
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PostSubject: Re: Terran Trade Confederation   Terran Trade Confederation - Page 20 Icon_minitimeSat Oct 27, 2012 5:07 am

Kobialka wrote:
Surp. Grm. Ivan Kintobor wrote:
Kobialka wrote:
BILLY. MAY I DOWNLOAD YOUR NACLUV SYTHE LIGHT CRUISER. I'd love to use it for my movie if thats okay :3
If its not then i'd love to just take a walk around it. :3


If you´re using the Sythe- class cruiser, your movie is surely going to be great!

lol. great lookin ships wont make the story fantastic but it will make for some pretty awesome "special effects"

That´s what I mean.
There are several things to love about a movie, and special effects are one major thing, especially in sci-fi stuff.
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The Schmetterling
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PostSubject: Re: Terran Trade Confederation   Terran Trade Confederation - Page 20 Icon_minitimeSat Oct 27, 2012 6:46 am

Surp. Grm. Ivan Kintobor wrote:
Kobialka wrote:
Surp. Grm. Ivan Kintobor wrote:
Kobialka wrote:
BILLY. MAY I DOWNLOAD YOUR NACLUV SYTHE LIGHT CRUISER. I'd love to use it for my movie if thats okay :3
If its not then i'd love to just take a walk around it. :3


If you´re using the Sythe- class cruiser, your movie is surely going to be great!

lol. great lookin ships wont make the story fantastic but it will make for some pretty awesome "special effects"

That´s what I mean.
There are several things to love about a movie, and special effects are one major thing, especially in sci-fi stuff.

Or when giant fire-breathing monsters are involved.
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Ivan2006
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PostSubject: Re: Terran Trade Confederation   Terran Trade Confederation - Page 20 Icon_minitimeSat Oct 27, 2012 12:37 pm

The Schmetterling wrote:
Surp. Grm. Ivan Kintobor wrote:
Kobialka wrote:
Surp. Grm. Ivan Kintobor wrote:
Kobialka wrote:
BILLY. MAY I DOWNLOAD YOUR NACLUV SYTHE LIGHT CRUISER. I'd love to use it for my movie if thats okay :3
If its not then i'd love to just take a walk around it. :3


If you´re using the Sythe- class cruiser, your movie is surely going to be great!

lol. great lookin ships wont make the story fantastic but it will make for some pretty awesome "special effects"

That´s what I mean.
There are several things to love about a movie, and special effects are one major thing, especially in sci-fi stuff.

Or when giant fire-breathing monsters are involved.

No.
People will think they are in some sci-fi/fantasy mashup.
We don´t need dragons, unless you give them a biological evolution and a home planet different from the earth.

And if you mean owls, there are already enough in the universe.

PS: Mac, ever thought of changing your Avatar, so that it fits your current name?
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Last_Jedi_Standing
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PostSubject: Re: Terran Trade Confederation   Terran Trade Confederation - Page 20 Icon_minitimeSat Oct 27, 2012 12:39 pm

Off-topicness warning.
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Ivan2006
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PostSubject: Re: Terran Trade Confederation   Terran Trade Confederation - Page 20 Icon_minitimeSat Oct 27, 2012 12:53 pm

Last_Jedi_Standing wrote:
Off-topicness warning.

Understood, Sire!

So, anyone know about some progress at the dreadnaught?
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The Schmetterling
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PostSubject: Re: Terran Trade Confederation   Terran Trade Confederation - Page 20 Icon_minitimeSat Oct 27, 2012 3:57 pm

Surp. Grm. Ivan Kintobor wrote:
Last_Jedi_Standing wrote:
Off-topicness warning.

Understood, Sire!

So, anyone know about some progress at the dreadnaught?

It appears he hasn't been on for a couple of days.
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Ivan2006
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PostSubject: Re: Terran Trade Confederation   Terran Trade Confederation - Page 20 Icon_minitimeSat Oct 27, 2012 4:01 pm

The Schmetterling wrote:
Surp. Grm. Ivan Kintobor wrote:
Last_Jedi_Standing wrote:
Off-topicness warning.

Understood, Sire!

So, anyone know about some progress at the dreadnaught?

It appears he hasn't been on for a couple of days.

Well, as long as he hasn´t been absent for a week, we can assume he hasn´t ectrimble´d
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