| Mackeroth's Dreadnought, made lethal. | |
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+12Julo Luna Ivan2006 Laibach Laserbilly Captain stufuzzycat Dux Tell31 Soul of Jack The Schmetterling Tiel+ blockman42 hyperlite 16 posters |
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Do you like these guns | Yes! | | 50% | [ 17 ] | This is space not WWII!!!! | | 21% | [ 7 ] | Add 1 more gun get rid of 4 Missile Silos. | | 9% | [ 3 ] | Nope. | | 6% | [ 2 ] | Mackeroth's ships are perfect as they are, even unfinsihed. (Not arrogant at all) | | 14% | [ 5 ] |
| Total Votes : 34 | | Poll closed |
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hyperlite Captain
Posts : 1529 Join date : 2012-01-18
| Subject: Mackeroth's Dreadnought, made lethal. Mon Mar 12, 2012 6:18 pm | |
| I downloaded the server world and did all of this in singleplayer, here is what I have: - Spoiler:
As you can see it features 4 double barrel artillery guns, and 2 triple barrel heavy artillery guns, many guns along the side of the ship, fire same caliber round as the double barrel guns. I know the guns might be a bit far forward on this long ship, but to have 20 missile silos they must be that far, I could get rid of 4 of the Tubes and add 1 more triple artillery gun, but I decided to leave it, and see what people think. There are 20 missile silos, each contains a missile with only 1 warhead. I know Futurecraft won't have WMDS, but these could be less than "Massively destructive", but "Kind of powerful". I changed nothing else but add the weapons, Vote above if you like them!!! | |
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blockman42 Sergeant
Posts : 938 Join date : 2012-01-30 Location : in my office designing new ships
| Subject: Re: Mackeroth's Dreadnought, made lethal. Mon Mar 12, 2012 9:45 pm | |
| But how can you power all of those cannons? | |
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Tiel+ Lord/Lady Rear Admiral 1st
Posts : 5497 Join date : 2012-02-20 Age : 26 Location : AFK
| Subject: Re: Mackeroth's Dreadnought, made lethal. Mon Mar 12, 2012 11:06 pm | |
| Heh, can't wait to see Mack's reaction xD | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Mackeroth's Dreadnought, made lethal. Tue Mar 13, 2012 2:59 am | |
| Well, I'm glad someone finally found a use for all the extra space.
Still...
Wait...
Doesn't matter...
Sorry. I was going to complain about the fact that I wanted a sleeked look, but I realize that it will actually look better if the general shape is all sleek, but it has a great deal of detail, like Destiny.
I think I'm going to go rebuild my dreadnought now, so I can include more detail, more weapons, more spacious areas (you trying making a ship that big that is actually CRAMPED, like a submarine. Impossible. I tell you, you just can't fill all the space) and more awesomeness!!
I end with a quote:
Let us battle out with our dreadnoughts, so we may bring forth glorious victory unto Futurecraft and the Alteran Empire! | |
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Soul of Jack Infantry
Posts : 671 Join date : 2012-03-12 Location : In the Baile System.
| Subject: Re: Mackeroth's Dreadnought, made lethal. Tue Mar 13, 2012 7:08 am | |
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Dux Tell31 Recruit
Posts : 379 Join date : 2012-01-05 Location : That is out of the question
| Subject: Re: Mackeroth's Dreadnought, made lethal. Tue Mar 13, 2012 6:07 pm | |
| - Dr. Mackeroth wrote:
I end with a quote:
Let us battle out with our dreadnoughts, so we may bring forth glorious victory unto Futurecraft and the Alteran Empire! Is this a Stargate reference? | |
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hyperlite Captain
Posts : 1529 Join date : 2012-01-18
| Subject: Re: Mackeroth's Dreadnought, made lethal. Tue Mar 13, 2012 6:54 pm | |
| - blockman42 wrote:
- But how can you power all of those cannons?
I was not concerned with how this will work when the mods out, but just wanted to put a bunch of guns on it and fill in the empty space. | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Mackeroth's Dreadnought, made lethal. Wed Mar 14, 2012 1:45 am | |
| - tell31 wrote:
- Dr. Mackeroth wrote:
I end with a quote:
Let us battle out with our dreadnoughts, so we may bring forth glorious victory unto Futurecraft and the Alteran Empire! Is this a Stargate reference? Possibly... | |
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Captain stufuzzycat Sergeant
Posts : 826 Join date : 2012-05-02 Age : 25 Location : At my computer, pwning s*** up with my warfrigate
| Subject: Re: Mackeroth's Dreadnought, made lethal. Wed May 30, 2012 6:39 pm | |
| You have to make the guns on the side more turretized, because the ones on top are really cool, but the ones on the side look like sticks sticking out of the side. | |
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blockman42 Sergeant
Posts : 938 Join date : 2012-01-30 Location : in my office designing new ships
| Subject: Re: Mackeroth's Dreadnought, made lethal. Wed May 30, 2012 8:34 pm | |
| - stufuzzycat wrote:
- You have to make the guns on the side more turretized, because the ones on top are really cool, but the ones on the side look like sticks sticking out of the side.
Please don't necropost, it's just annoying. | |
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Laserbilly Infantry
Posts : 584 Join date : 2012-04-19
| Subject: Re: Mackeroth's Dreadnought, made lethal. Thu May 31, 2012 9:52 am | |
| I'm kind of glad he did, because until now I'd never seen all of Mac's dreadnaught... | |
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Laibach General
Posts : 2024 Join date : 2012-01-23 Age : 73 Location : Frozen Fields
| Subject: Re: Mackeroth's Dreadnought, made lethal. Thu May 31, 2012 12:29 pm | |
| I just realized how much better this would be with the ICBM mod/rocket science addon | |
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Ivan2006 General
Posts : 2096 Join date : 2012-05-08 Age : 26 Location : The Dungeon.
| Subject: Re: Mackeroth's Dreadnought, made lethal. Thu May 31, 2012 3:13 pm | |
| - AngryCatholicMetalhead wrote:
- I just realized how much better this would be with the ICBM mod/rocket science addon
Please... You talk about the ICBM- mod about every time we talk about missiles. I know it´s cool but could you please stop posting about it every time you get the chance? | |
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Captain stufuzzycat Sergeant
Posts : 826 Join date : 2012-05-02 Age : 25 Location : At my computer, pwning s*** up with my warfrigate
| Subject: Re: Mackeroth's Dreadnought, made lethal. Thu May 31, 2012 8:49 pm | |
| Does nobody ever look past the first half of Page 1 on the Ship Design forum? | |
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Luna Recruit
Posts : 330 Join date : 2012-02-13 Age : 25 Location : Your Dreams
| Subject: Re: Mackeroth's Dreadnought, made lethal. Thu May 31, 2012 9:05 pm | |
| - stufuzzycat wrote:
- Does nobody ever look past the first half of Page 1 on the Ship Design forum?
Pretty much | |
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Laibach General
Posts : 2024 Join date : 2012-01-23 Age : 73 Location : Frozen Fields
| Subject: Re: Mackeroth's Dreadnought, made lethal. Thu May 31, 2012 10:00 pm | |
| - Ivan2006 wrote:
- AngryCatholicMetalhead wrote:
- I just realized how much better this would be with the ICBM mod/rocket science addon
Please... You talk about the ICBM- mod about every time we talk about missiles. I know it´s cool but could you please stop posting about it every time you get the chance? I do? | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Mackeroth's Dreadnought, made lethal. Fri Jun 01, 2012 7:38 am | |
| - Ivan2006 wrote:
- AngryCatholicMetalhead wrote:
- I just realized how much better this would be with the ICBM mod/rocket science addon
Please... You talk about the ICBM- mod about every time we talk about missiles. I know it´s cool but could you please stop posting about it every time you get the chance? Nope. | |
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Julo Recruit
Posts : 204 Join date : 2012-07-06 Age : 27 Location : Somewhere in Space
| Subject: Re: Mackeroth's Dreadnought, made lethal. Wed Jul 11, 2012 4:49 am | |
| I like the guns with the right Texture edits. | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Mackeroth's Dreadnought, made lethal. Thu Jul 12, 2012 7:02 am | |
| Wait... the guy who built this filled up the hangar bay with missiles!
I can't believe I called that thing a dreadnought, it's so small... | |
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hyperlite Captain
Posts : 1529 Join date : 2012-01-18
| Subject: Re: Mackeroth's Dreadnought, made lethal. Thu Jul 12, 2012 11:07 am | |
| That was a hangar bay? It is a launch bay to me. | |
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Tiel+ Lord/Lady Rear Admiral 1st
Posts : 5497 Join date : 2012-02-20 Age : 26 Location : AFK
| Subject: Re: Mackeroth's Dreadnought, made lethal. Thu Jul 12, 2012 11:09 am | |
| - hyperlite wrote:
- That was a hangar bay? It is a launch bay to me.
In soviet russia.. | |
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Joel Marine
Posts : 1473 Join date : 2012-04-01 Age : 27 Location : A Death World, stopping a Waaagh!
| Subject: Re: Mackeroth's Dreadnought, made lethal. Thu Jul 12, 2012 1:23 pm | |
| - Lord Tiel wrote:
- hyperlite wrote:
- That was a hangar bay? It is a launch bay to me.
In soviet russia.. SOVIET RUSSIA JOKES ARE BARELY FUNNY AND ARE NEVER ORIGINAL | |
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Laibach General
Posts : 2024 Join date : 2012-01-23 Age : 73 Location : Frozen Fields
| Subject: Re: Mackeroth's Dreadnought, made lethal. Thu Jul 12, 2012 1:36 pm | |
| - Vinyl Scratch wrote:
- Lord Tiel wrote:
- hyperlite wrote:
- That was a hangar bay? It is a launch bay to me.
In soviet russia..
SOVIET RUSSIA JOKES PONY REFERENCES ARE BARELY FUNNY AND ARE NEVER ORIGINAL ftfy | |
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hyperlite Captain
Posts : 1529 Join date : 2012-01-18
| Subject: Re: Mackeroth's Dreadnought, made lethal. Thu Jul 12, 2012 2:10 pm | |
| I hate ponies, they all think it is hilarious, it isn't. | |
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Joel Marine
Posts : 1473 Join date : 2012-04-01 Age : 27 Location : A Death World, stopping a Waaagh!
| Subject: Re: Mackeroth's Dreadnought, made lethal. Thu Jul 12, 2012 2:11 pm | |
| - hyperlite wrote:
- I hate ponies, they all think it is hilarious, it isn't.
Think what's hilarious? Your terrible life? | |
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| Mackeroth's Dreadnought, made lethal. | |
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