| Normandy Mark IX (Updated) | |
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+6blockman42 Laibach Tau Keon elmeerkat xanex21 10 posters |
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xanex21 Newbie
Posts : 131 Join date : 2012-01-21 Location : Between the Delta and Alpha Quadrant (trexies)
| Subject: Normandy Mark IX (Updated) Wed Jan 25, 2012 4:28 am | |
| Here in my pics i used RP2 BLOCKS. Keep in mind i used Paint Software Gimp to change the ways some blocks looked . I suggest that the creators of future craft to incorporate this base code mode or idea for cutting block so that players can make there ship tighter and more defined. The first two pics is my old ship. The rest is my new ship. Of course its a work in progress. I thinking i want my design to stay more simple. New changes have happen. I did not do anything to the interior yet..so. Stealth Corvette Ship Please take a look at all the pics. Any Comments?
Last edited by xanex21 on Sat Apr 07, 2012 5:09 pm; edited 2 times in total | |
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elmeerkat Newbie
Posts : 25 Join date : 2011-11-08
| Subject: Re: Normandy Mark IX (Updated) Thu Jan 26, 2012 12:02 am | |
| i like it! but what mods do you have besides those? i just installed redpower2 and industrialcraft2 and not all the blocks there. | |
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Keon Lord/Lady Rear Admiral 1st
Posts : 3076 Join date : 2012-01-17 Location : Hahahaha.
| Subject: Re: Normandy Mark IX (Updated) Thu Jan 26, 2012 2:04 am | |
| A texture pack. He said he used Gimp to edit, right? And I think that this won't be compatible. You will have to ask the Allmighty Devs. | |
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elmeerkat Newbie
Posts : 25 Join date : 2011-11-08
| Subject: Re: Normandy Mark IX (Updated) Thu Jan 26, 2012 2:11 am | |
| no, i mean the sideways panels and stuff (i thought those were from better than wolves) even if they are texture packed | |
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xanex21 Newbie
Posts : 131 Join date : 2012-01-21 Location : Between the Delta and Alpha Quadrant (trexies)
| Subject: Repsonse Thu Jan 26, 2012 4:55 am | |
| To answers some question. Ive only used RP2 pre-release 4c and Industrial Craft 2. And in addition i edit the images of some of the industrial craft2 blocks and regular minecraft blocks. For example the Engines on my ship are actuallly gray wool. I just went into the minecraft jar and used gimp software to change the texture. So i create my on texture pack in a sense. As for the blocks i used, they do exist it depends on what version of redpower 2 that you have. Like i said i'm using Red Power 2 pre-release 4c. Actually, when these guys come out with future craft, i will still be able to change texture but i wont be able to create the blocks. Im going to try to ask for red power logic to be place into there game so we players can make more defined ships, instead of creating 1000 block ships to give it definition. | |
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xanex21 Newbie
Posts : 131 Join date : 2012-01-21 Location : Between the Delta and Alpha Quadrant (trexies)
| Subject: Re: Normandy Mark IX (Updated) Thu Jan 26, 2012 5:22 am | |
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elmeerkat Newbie
Posts : 25 Join date : 2011-11-08
| Subject: Re: Normandy Mark IX (Updated) Fri Jan 27, 2012 5:46 pm | |
| thanks! i was using tmi before so i couldn't get them, my friend explained them to me now! | |
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Tau Infantry
Posts : 517 Join date : 2012-01-16 Age : 25 Location : Ancapistan
| Subject: Re: Normandy Mark IX (Updated) Fri Jan 27, 2012 7:28 pm | |
| What mod did the iron chest come from? | |
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xanex21 Newbie
Posts : 131 Join date : 2012-01-21 Location : Between the Delta and Alpha Quadrant (trexies)
| Subject: Re: Normandy Mark IX (Updated) Fri Jan 27, 2012 9:02 pm | |
| Its still a wood chest, i went into the minecraft jar and changed the texture of the chest, because i did not like the way it looked. Anybody can make there own texture, you just need gimp or simple paint program, zip program and patience. Of course if you play online to everyonelse it will look the same as a wooden chest. | |
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xanex21 Newbie
Posts : 131 Join date : 2012-01-21 Location : Between the Delta and Alpha Quadrant (trexies)
| Subject: Re: Normandy Mark IX (Updated) Fri Mar 02, 2012 1:19 am | |
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Keon Lord/Lady Rear Admiral 1st
Posts : 3076 Join date : 2012-01-17 Location : Hahahaha.
| Subject: Re: Normandy Mark IX (Updated) Fri Mar 02, 2012 1:24 am | |
| Now that I look at it again, that actually looks really cool. I hope we have those. Exept then . schematic is broken. | |
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Laibach General
Posts : 2024 Join date : 2012-01-23 Age : 73 Location : Frozen Fields
| Subject: Re: Normandy Mark IX (Updated) Fri Mar 02, 2012 11:50 am | |
| DAMN YOU ANVIL
yeah it does look pretty good | |
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blockman42 Sergeant
Posts : 938 Join date : 2012-01-30 Location : in my office designing new ships
| Subject: Re: Normandy Mark IX (Updated) Thu Mar 08, 2012 11:55 pm | |
| Pretty good ship, but I'd like to see the inside of one! | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Normandy Mark IX (Updated) Fri Mar 09, 2012 2:08 am | |
| Yeah. He didn't show the interior.. | |
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xanex21 Newbie
Posts : 131 Join date : 2012-01-21 Location : Between the Delta and Alpha Quadrant (trexies)
| Subject: Re: Normandy Mark IX (Updated) Sun Mar 11, 2012 12:42 am | |
| The insides are top-secret. Ill say its pretty roomie. | |
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xanex21 Newbie
Posts : 131 Join date : 2012-01-21 Location : Between the Delta and Alpha Quadrant (trexies)
| Subject: Re: Normandy Mark IX (Updated) Sat Apr 07, 2012 5:09 pm | |
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Tiel+ Lord/Lady Rear Admiral 1st
Posts : 5497 Join date : 2012-02-20 Age : 27 Location : AFK
| Subject: Re: Normandy Mark IX (Updated) Sat Apr 07, 2012 5:19 pm | |
| ..this looks nothing like the Normandy | |
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xanex21 Newbie
Posts : 131 Join date : 2012-01-21 Location : Between the Delta and Alpha Quadrant (trexies)
| Subject: Re: Normandy Mark IX (Updated) Sat Apr 07, 2012 5:22 pm | |
| Doesnt matter, i can call my ships whatever i like, its called Normandy Mark 4, it does not have look like the Normandy in ME3 or ME2, this my version of the normandy. | |
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Tiel+ Lord/Lady Rear Admiral 1st
Posts : 5497 Join date : 2012-02-20 Age : 27 Location : AFK
| Subject: Re: Normandy Mark IX (Updated) Sat Apr 07, 2012 5:37 pm | |
| You know, to copy a name means it has to at least look similar. Not to mention, the SR2 is 1.5x bigger than the SR1, which means an SR4 would be at least almost five times the size of the SR1, which your ship is not even as large as. :/ | |
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Last_Jedi_Standing Moderator
Posts : 3033 Join date : 2012-02-19 Age : 112 Location : Coruscant
| Subject: Re: Normandy Mark IX (Updated) Sat Apr 07, 2012 5:39 pm | |
| - xanex21 wrote:
- Doesnt matter, i can call my ships whatever i like, its called Normandy Mark 4, it does not have look like the Normandy in ME3 or ME2, this my version of the normandy.
Well... OK... But if I say I've built the Millennium Falcon, and in fact I've built Serenity, I wouldn't be surprised when people laugh at me. Likewise, if you say this is the Normandy, and it looks like Heart of Gold (which it doesn't, just an example), you shouldn't be surprised either. | |
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Last_Jedi_Standing Moderator
Posts : 3033 Join date : 2012-02-19 Age : 112 Location : Coruscant
| Subject: Re: Normandy Mark IX (Updated) Sat Apr 07, 2012 5:41 pm | |
| - Legion wrote:
- Not to mention, the SR2 is 1.5x bigger than the SR1, which means an SR4 would be at least almost five times the size of the SR1, which your ship is not even as large as. :/
No it doesn't. There's not reason at all to assume the pattern would continue. It's foolish to project that far from only two data points. | |
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Tiel+ Lord/Lady Rear Admiral 1st
Posts : 5497 Join date : 2012-02-20 Age : 27 Location : AFK
| Subject: Re: Normandy Mark IX (Updated) Sat Apr 07, 2012 5:43 pm | |
| - Last_Jedi_Standing wrote:
- Legion wrote:
- Not to mention, the SR2 is 1.5x bigger than the SR1, which means an SR4 would be at least almost five times the size of the SR1, which your ship is not even as large as. :/
No it doesn't. There's not reason at all to assume the pattern would continue. It's foolish to project that far from only two data points. Regardless, why would you make the fourth iteration smaller than the first? Especially given the SR2 is bigger than the SR1 to accommodate new tech and cruiser weapons, I don't believe the trend would suddenly come to a halt if the Normandy's class continues after ME3. | |
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Last_Jedi_Standing Moderator
Posts : 3033 Join date : 2012-02-19 Age : 112 Location : Coruscant
| Subject: Re: Normandy Mark IX (Updated) Sat Apr 07, 2012 5:49 pm | |
| - Legion wrote:
- Last_Jedi_Standing wrote:
- Legion wrote:
- Not to mention, the SR2 is 1.5x bigger than the SR1, which means an SR4 would be at least almost five times the size of the SR1, which your ship is not even as large as. :/
No it doesn't. There's not reason at all to assume the pattern would continue. It's foolish to project that far from only two data points. Regardless, why would you make the fourth iteration smaller than the first? Especially given the SR2 is bigger than the SR1 to accommodate new tech and cruiser weapons, I don't believe the trend would suddenly come to a halt if the Normandy's class continues after ME3. It could be because the advances in technology allow the systems to be smaller but retain the same functionality, which results in increased efficiency due to lesser mass, as well as providing a smaller target. | |
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Tiel+ Lord/Lady Rear Admiral 1st
Posts : 5497 Join date : 2012-02-20 Age : 27 Location : AFK
| Subject: Re: Normandy Mark IX (Updated) Sat Apr 07, 2012 5:57 pm | |
| - Last_Jedi_Standing wrote:
- Legion wrote:
- Last_Jedi_Standing wrote:
- Legion wrote:
- Not to mention, the SR2 is 1.5x bigger than the SR1, which means an SR4 would be at least almost five times the size of the SR1, which your ship is not even as large as. :/
No it doesn't. There's not reason at all to assume the pattern would continue. It's foolish to project that far from only two data points. Regardless, why would you make the fourth iteration smaller than the first? Especially given the SR2 is bigger than the SR1 to accommodate new tech and cruiser weapons, I don't believe the trend would suddenly come to a halt if the Normandy's class continues after ME3. It could be because the advances in technology allow the systems to be smaller but retain the same functionality, which results in increased efficiency due to lesser mass, as well as providing a smaller target. Ah, I knew you'd say that, but unfortunately I haven't brainstormed a counterargument that wouldn't be obliterated by the fact that Cerberus took liberties with Normandy's design. That being said, this is smaller than the SR1, which was extremely small. I don't think this could mount any sort of stealth system as per the Normandy class's specialty without coming up with some fanon. But this looks nothing like the Normandy, and to be perfectly honest it looks pretty terrible. | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Normandy Mark IX (Updated) Sat Apr 07, 2012 6:27 pm | |
| I personally don't see the problem with the ships.
Just rename them and be done.
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