| Civcraft | |
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+10Keon Iv121 ACH0225 Last_Jedi_Standing Oblivion MercurySteam Soul of Jack Joel Ljubljana Hierarch Fenway 14 posters |
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Groot Marine
Posts : 1456 Join date : 2012-03-18 Age : 27 Location : Yggdrasil
| Subject: Re: Civcraft Mon Sep 09, 2013 6:52 pm | |
| - Keon wrote:
- I swear, maybe I should just lock all the threads to stop Tiel and LJS bickering.
Might join you on this one, I'm sick of these. | |
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ACH0225 General
Posts : 2346 Join date : 2012-01-01 Location : I might be somewhere, I might not.
| Subject: Re: Civcraft Mon Sep 09, 2013 6:58 pm | |
| Question is, would that stop it? | |
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Ljubljana Newbie
Posts : 150 Join date : 2013-08-22 Age : 30 Location : I never leave
| Subject: Re: Civcraft Mon Sep 09, 2013 6:58 pm | |
| For the love of R'lyeh, will you both just shut the hell up? | |
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Keon Lord/Lady Rear Admiral 1st
Posts : 3076 Join date : 2012-01-17 Location : Hahahaha.
| Subject: Re: Civcraft Mon Sep 09, 2013 7:16 pm | |
| I can't ban them, but treat yourselves as if you have a point for each thread this happens on. | |
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Hierarch Fenway DEV
Posts : 1196 Join date : 2011-10-26 Location : |]||o|{o}-H--X-)|(
| Subject: Re: Civcraft Mon Sep 09, 2013 10:24 pm | |
| Alright. Both of you are wrong.
Tiel? You've always had a problem with Jedi. I see that no amount of reasoning or talking is going to change that, so here's a solution; Shut the hell up about it.
Jedi? Well, you seem to be a bit strict, even I can see how much it is so. I agree you need to loosen up a little (for example, a few threads I was enjoying that were off-topic but still awesome were locked), but you are indeed the moderator we need. But not the one we deserve.
You're both bickering like children, and you should both be ashamed of yourselves. Please, just stop. | |
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Keon Lord/Lady Rear Admiral 1st
Posts : 3076 Join date : 2012-01-17 Location : Hahahaha.
| Subject: Re: Civcraft Mon Sep 09, 2013 11:59 pm | |
| For heavens sake, both of you are alts of eachother. | |
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Iv121 General
Posts : 2396 Join date : 2012-02-05 Location : -> HERE ! <-
| Subject: Re: Civcraft Tue Sep 10, 2013 3:09 am | |
| See funny thing is every single one of you behaves like that when you are on their spot , me Included I guess but hey I usually merely argue, and as a matter of fact I never actually start these arguments ! They mostly come because I have a controversial opinion on things. | |
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fr0stbyte124 Super Developrator
Posts : 1835 Join date : 2011-10-13
| Subject: Re: Civcraft Tue Sep 10, 2013 5:33 am | |
| Ha! Not me! I just wonder off irresponsibly and let everything go to hell.
I'm sort of like the UN. | |
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Iv121 General
Posts : 2396 Join date : 2012-02-05 Location : -> HERE ! <-
| Subject: Re: Civcraft Tue Sep 10, 2013 7:56 am | |
| Yea for a guy with an influence of a god among fanatics you're not using it that much. | |
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Groot Marine
Posts : 1456 Join date : 2012-03-18 Age : 27 Location : Yggdrasil
| Subject: Re: Civcraft Tue Sep 10, 2013 10:53 am | |
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Ljubljana Newbie
Posts : 150 Join date : 2013-08-22 Age : 30 Location : I never leave
| Subject: Re: Civcraft Tue Sep 10, 2013 12:59 pm | |
| - fr0stbyte124 wrote:
- I'm sort of like the UN.
I laughed. | |
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Tiel+ Lord/Lady Rear Admiral 1st
Posts : 5497 Join date : 2012-02-20 Age : 26 Location : AFK
| Subject: Re: Civcraft Wed Sep 11, 2013 7:59 am | |
| Can I have a lock now? I think this has deviated from the original topic enough to warrant one. | |
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Iv121 General
Posts : 2396 Join date : 2012-02-05 Location : -> HERE ! <-
| Subject: Re: Civcraft Wed Sep 11, 2013 8:05 am | |
| I'd say a negative because that thing was already kinda dead. | |
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Tiel+ Lord/Lady Rear Admiral 1st
Posts : 5497 Join date : 2012-02-20 Age : 26 Location : AFK
| Subject: Re: Civcraft Wed Sep 11, 2013 8:09 am | |
| Tell me what good can come of this thread remaining open and I'll concede the point. | |
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Last_Jedi_Standing Moderator
Posts : 3033 Join date : 2012-02-19 Age : 111 Location : Coruscant
| Subject: Re: Civcraft Wed Sep 11, 2013 8:47 am | |
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Keon Lord/Lady Rear Admiral 1st
Posts : 3076 Join date : 2012-01-17 Location : Hahahaha.
| Subject: Re: Civcraft Wed Sep 11, 2013 9:56 am | |
| Civcraft. Summary please? It's a bukkit plugin, I guess? Is it turn-based? | |
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Oblivion Newbie
Posts : 28 Join date : 2013-07-30 Age : 23
| Subject: Re: Civcraft Wed Sep 11, 2013 11:30 am | |
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Tiel+ Lord/Lady Rear Admiral 1st
Posts : 5497 Join date : 2012-02-20 Age : 26 Location : AFK
| Subject: Re: Civcraft Wed Sep 11, 2013 2:16 pm | |
| - Last_Jedi_Standing wrote:
- What ill can come of it?
Oh, I mean, it's not like this thread has been wildly derailed since the third or fourth post and you aren't now exacerbating the problem once more, heavens no. He with glass bones shouldn't throw stones, yet I feel someone vindictive as to the fact you've gone out of your way to create a big fat rule violation out of this topic.
Last edited by Comrade Tiel on Wed Sep 11, 2013 2:16 pm; edited 1 time in total | |
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hyperlite Captain
Posts : 1529 Join date : 2012-01-18
| Subject: Re: Civcraft Wed Sep 11, 2013 2:16 pm | |
| @Keon
It is a plugin that allows player in the same Civ (like factions) but buildings like farms and stuff and build. I have no idea on the details we would just need to get a group of people to join make a civ, and find out. | |
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Keon Lord/Lady Rear Admiral 1st
Posts : 3076 Join date : 2012-01-17 Location : Hahahaha.
| Subject: Re: Civcraft Wed Sep 11, 2013 6:59 pm | |
| So, can we build the Manhattan project? Or go to alpha centauri? | |
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ACH0225 General
Posts : 2346 Join date : 2012-01-01 Location : I might be somewhere, I might not.
| Subject: Re: Civcraft Wed Sep 11, 2013 8:08 pm | |
| Everything you can dream of and more. | |
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Iv121 General
Posts : 2396 Join date : 2012-02-05 Location : -> HERE ! <-
| Subject: Re: Civcraft Thu Sep 12, 2013 2:58 am | |
| Sounds almost like futurecraft . | |
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hyperlite Captain
Posts : 1529 Join date : 2012-01-18
| Subject: Re: Civcraft Thu Sep 12, 2013 7:11 pm | |
| I think they disabled growing crops, fishing, and I don't see a cow, chicken, or pig around anywhere. | |
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Tiel+ Lord/Lady Rear Admiral 1st
Posts : 5497 Join date : 2012-02-20 Age : 26 Location : AFK
| Subject: Re: Civcraft Thu Sep 12, 2013 7:16 pm | |
| No, what I discovered is that you can fish (just have to be right on the money) and crops grow a shitton slower than normal when they're 'free range' - what you want to do is build a camp/town and get a specific building to grow them with.
The animals are because the server uses shitastic Spigot as opposed to Bukkit for the whole Bungee Cord deal, which means it's actively culling the amount of entities everywhere. | |
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hyperlite Captain
Posts : 1529 Join date : 2012-01-18
| Subject: Re: Civcraft Thu Sep 12, 2013 8:36 pm | |
| How are peasants supposed to eat then?
You need money to start a town or encampment, and you get that by mining, selling ores, but you will starve mining before you get enough money. | |
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