I thought about something like a better RP system.
My idea:
The RP's are devided in turns, like one turn per day.
Per day you have different actions like:
-Move around, the map is devided in rooms and per turn you can move around in 10 (explored)rooms and in 1 unexplored but only in the direction that is given to you (up, down, left, right, ahead, back). The rooms are built in Minecraft and then the RP-host (the guy that invented the RP scenario) takes a photo of them and paste it. In the room can be items, coverage, modules(machines, turrets etc.), or enemys.
-Use an Item x3
You've got different items in your inventory, like weapons, tools, food and drinks.
You can use 3 items per turn.
-Talk (infinite)
You can talk with people that are in your room, except you find a walkie talkie, then you can speak with people that have
on too in every room.
-Combat actions: x2
Smash windows, fight against enemies,taking shelter and support (healing and boosting somebody's weapons shields or
purposefulness)
Stepping in an unexplored room, taking shelter, or spend all of your limited actions.
Feel free to rate my idea in the comments.