| A question that was never awnsered | |
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+8Soul of Jack Ivan2006 superninjakiwi Commander Error Iv121 fr0stbyte124 torrentialAberration Burnttoaster 12 posters |
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Burnttoaster Recruit
Posts : 205 Join date : 2012-01-16
| Subject: A question that was never awnsered Wed Sep 19, 2012 5:31 pm | |
| So there was this post, and i'm not sure if it was about this or if it just came up in the comments, but it was about this giant rail gun, that I think was made of blocks not an entity, and could be at the length of a ship, so i asked a question, will it be able to move around like a massive turret, or would it be fixed in place, to aim it you would have to move the ship into position. | |
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torrentialAberration Infantry
Posts : 727 Join date : 2012-06-20 Age : 111 Location : omnipresent
| Subject: Re: A question that was never awnsered Wed Sep 19, 2012 6:03 pm | |
| You mean a MAC (which I usually think of as a coilgun)? As I understand, nothing is really set-in-stone until Fr0st finishes Copernicus, but I would guess a turreted MAC wouldn't be out of the question. | |
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fr0stbyte124 Super Developrator
Posts : 1835 Join date : 2011-10-13
| Subject: Re: A question that was never awnsered Wed Sep 19, 2012 6:23 pm | |
| It'll have to abide by the law of diminishing returns to keep the scale from getting out of hand, but yeah, it would be cool to see ship-length cannons. | |
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Iv121 General
Posts : 2396 Join date : 2012-02-05 Location : -> HERE ! <-
| Subject: Re: A question that was never awnsered Thu Sep 20, 2012 12:44 am | |
| Ship cannons ... why not ? | |
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Commander Error Sergeant
Posts : 1237 Join date : 2011-12-07 Age : 28 Location : Look up.
| Subject: Re: A question that was never awnsered Thu Sep 20, 2012 9:56 am | |
| Build a huge gun. Add engines. Add thrusters. Add shields. Go to war. | |
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superninjakiwi Infantry
Posts : 744 Join date : 2012-04-10 Age : 26 Location : Your ship, stealin all ur cargoes
| Subject: Re: A question that was never awnsered Thu Sep 20, 2012 10:01 am | |
| you forgot to add the bridge and living qurters. needed for your ship to not fumble around in space. | |
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Commander Error Sergeant
Posts : 1237 Join date : 2011-12-07 Age : 28 Location : Look up.
| Subject: Re: A question that was never awnsered Thu Sep 20, 2012 10:09 am | |
| Who said it was manned? Send it into a warzone to shoot anything with enemy IFF. | |
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superninjakiwi Infantry
Posts : 744 Join date : 2012-04-10 Age : 26 Location : Your ship, stealin all ur cargoes
| Subject: Re: A question that was never awnsered Thu Sep 20, 2012 10:14 am | |
| what if the enemy is useing your ships, with your Identification signals? | |
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Commander Error Sergeant
Posts : 1237 Join date : 2011-12-07 Age : 28 Location : Look up.
| Subject: Re: A question that was never awnsered Thu Sep 20, 2012 10:57 am | |
| Remote self-destruct command. Oh, and it's silent, so you only find out when the ship goes bang. | |
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Ivan2006 General
Posts : 2096 Join date : 2012-05-08 Age : 26 Location : The Dungeon.
| Subject: Re: A question that was never awnsered Thu Sep 20, 2012 11:59 am | |
| - Fleet Commander Error wrote:
- Remote self-destruct command. Oh, and it's silent, so you only find out when the ship goes bang.
You don´t even know how far cloaking will go in the mod, so you basically tell us you will build something in the mod which you don´t even know of that it will be possible. | |
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Soul of Jack Infantry
Posts : 671 Join date : 2012-03-12 Location : In the Baile System.
| Subject: Re: A question that was never awnsered Thu Sep 20, 2012 3:56 pm | |
| - Fleet Commander Error wrote:
- Remote self-destruct command. Oh, and it's silent, so you only find out when the ship goes bang.
No,Make it so you can't hear it at all. | |
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fr0stbyte124 Super Developrator
Posts : 1835 Join date : 2011-10-13
| Subject: Re: A question that was never awnsered Thu Sep 20, 2012 4:06 pm | |
| Sound travels a long distance in space, because there is no air resistance. | |
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Last_Jedi_Standing Moderator
Posts : 3033 Join date : 2012-02-19 Age : 112 Location : Coruscant
| Subject: Re: A question that was never awnsered Thu Sep 20, 2012 4:09 pm | |
| - fr0stbyte124 wrote:
- Sound travels a long distance in space, because there is no air resistance.
Sigg'd. | |
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superninjakiwi Infantry
Posts : 744 Join date : 2012-04-10 Age : 26 Location : Your ship, stealin all ur cargoes
| Subject: Re: A question that was never awnsered Thu Sep 20, 2012 4:10 pm | |
| damn, you got here first. | |
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Tau Infantry
Posts : 517 Join date : 2012-01-16 Age : 25 Location : Ancapistan
| Subject: Re: A question that was never awnsered Sun Sep 23, 2012 7:34 pm | |
| - Error wrote:
- Build a huge gun. Add engines. Add thrusters. Add shields. Go to war.
Are you kidding? Just make an oversized SOLG ( SOLG), add a warpdrive and a ZPM, an antenna, boom. | |
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Captain stufuzzycat Sergeant
Posts : 826 Join date : 2012-05-02 Age : 25 Location : At my computer, pwning s*** up with my warfrigate
| Subject: Re: A question that was never awnsered Sun Sep 23, 2012 7:42 pm | |
| Ship-length guns sound pretty cool, but would you be able to have turrets with large mounted guns on them? | |
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Caramell Sergeant
Posts : 955 Join date : 2012-06-20 Age : 26 Location : Neo Seoul
| Subject: Re: A question that was never awnsered Mon Sep 24, 2012 1:31 am | |
| - Captain stufuzzycat wrote:
- Ship-length guns sound pretty cool, but would you be able to have turrets with large mounted guns on them?
So you put a gun on a gun on a gun? Yo dawg, hear you like guns... | |
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| A question that was never awnsered | |
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