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 Imperium of Man

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Tiel+
Fabricator-General Norse
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Fabricator-General Norse
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PostSubject: Imperium of Man   Imperium of Man Icon_minitimeTue Aug 28, 2012 7:51 pm

The Disappearance of Battlefleet Gothic

Spoiler:

Standard Template Construct (STC) System
Spoiler:

Gellar Field Device
Spoiler:

Warp-Drive
Spoiler:

Servitors
Spoiler:

Government Type:

Techno-Theocracy
Spoiler:

Current Territory:

- Forge World (Inside of the planet Beta 1)

Current Population:

-36 million

Language:

-Low Gothic (also called Imperial Gothic or simply Gothic) is the “official” language of the Imperium
-High Gothic (represented as a form of Latinised English) dates from the last time humanity was united across interstellar distances in an ancient confederation that existed during the Dark Age of Technology (long before the Age of the Imperium), and is used solely as a hieratic tongue by the divisions of the Adeptus Terra, the Inquisition and the Ecclesiarchy.

Imperial Calendar:

The Imperium of Man uses a special Imperial Dating System derived from the original Gregorian Calendar of Old Earth that denotes the current year by the notation <year of the millennium>.M<millennium>. For example, the year 40,999 AD would be represented as 999.M41, while 41,002 would be 002.M42 and the year 2010 would be 010.M3. However, the year 41,000 AD would be 000.M41, since the new millennium starts at the year 001 and has no Year 0.

Military:

Imperial Navy
- 3 Emperor Class Battleships
- 5 Dictator Class Cruisers
- 7 Dauntless Class light Cruisers
- 10 Firestorm Class Frigates
- 15 Cobra Class Destroyers
- 9,000 Fury Interceptors
- 8,000 Shark Assault Boats
- 7,500 Starhawk Bombers

Imperial Guard
- 5.7 million guardsmen
- 6,800 Valkyrie
- 4,000 Sentinels
- 5,000 Light Tanks (Chimera APC, Devildog, Hellhound)
- 3,000 Heavy Tanks (Leman Russ (with variants), Hydra Flak Tank, Destroyer Tank Hunter)
- 2,000 Artillery Support (Basilisk, Colossus, Death Strike, Griffon, Manticore Missile Tank, Medusa)


Adeptus Astartes
- 2 Silver Skull Battle barges
- 360 Thunderhawks (air troop transport)
- 400 Space Marines of the Silver Skulls Chapter
- 100 rhinos (land troop transport)
- 50 land raiders
- 12 Dreadnoughts of the Silver Skulls Chapter

Adeptus Mechanicus
- Adeptus Mechanicus Battleship (Technological Transcendence )
- 100,000 Skitarii (Tech Guard)
- 6 million servitors
- 6 Warhound Class Titans

Other military assets that survived the Warp: Unknown

Allies:

-Storm Paladins Space Marine Chapter: lead by Chapter Master Addeptis

Enemies:

unknown


Last edited by Fabricator-General Norse on Mon Sep 10, 2012 3:39 pm; edited 20 times in total
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Tiel+
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PostSubject: Re: Imperium of Man   Imperium of Man Icon_minitimeTue Aug 28, 2012 7:59 pm

[wow]d[/wow]


Last edited by Sentinel Tiel on Tue Aug 28, 2012 8:32 pm; edited 2 times in total
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ACH0225
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PostSubject: Re: Imperium of Man   Imperium of Man Icon_minitimeTue Aug 28, 2012 8:01 pm

This be godmodding. Weaken thyself.
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Avenger_7
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PostSubject: Re: Imperium of Man   Imperium of Man Icon_minitimeTue Aug 28, 2012 8:08 pm

This be fanfic. I hate fanfic.
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Captain stufuzzycat
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PostSubject: Re: Imperium of Man   Imperium of Man Icon_minitimeTue Aug 28, 2012 8:38 pm

I was wondering when someone was going to make a topic for this.
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Fabricator-General Norse
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PostSubject: Re: Imperium of Man   Imperium of Man Icon_minitimeWed Aug 29, 2012 5:26 am

ACH0225 wrote:
This be godmodding. Weaken thyself.

I never intended to have the entire Imperium of Man from the Warhammer 40k universe survive, cause i know that is to OP. I instead created a scenario that made it so i could utilize the already developed lore/technology to create a strong base for my FutureCraft Empire, and as stated in the Resurrection of the Imperium of man it basically says that the planets that did survive were not able to communicate with each other for over a hundred years and so the Imperium right now is only just starting to rebuild itself.

Avenger_7 wrote:
This be fanfic. I hate fanfic.

Well sorry if I like using an already well developed Sci-Fi universe in order to create the basis of my FutureCraft Empire. Since i already created a 40k Battleship, I felt that I should develop a logical and sci-fi realistic reason for how it got into the FutureCraft universe, and therefore I came up with this scenario that fits fairly well into the lore of the 40k universe.
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PostSubject: Re: Imperium of Man   Imperium of Man Icon_minitimeWed Aug 29, 2012 1:44 pm

Fabricator-General Norse wrote:

Avenger_7 wrote:
This be fanfic. I hate fanfic.

Well sorry if I like using an already well developed Sci-Fi universe in order to create the basis of my FutureCraft Empire. Since i already created a 40k Battleship, I felt that I should develop a logical and sci-fi realistic reason for how it got into the FutureCraft universe, and therefore I came up with this scenario that fits fairly well into the lore of the 40k universe.

If you want to make it fit with 40k say that a battlefleet got tossed into a parallel universe after being caught in a warp storm. That would be more acceptable.
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Captain stufuzzycat
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PostSubject: Re: Imperium of Man   Imperium of Man Icon_minitimeWed Aug 29, 2012 2:21 pm

That would make the most sense.
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Fabricator-General Norse
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PostSubject: Re: Imperium of Man   Imperium of Man Icon_minitimeWed Aug 29, 2012 3:54 pm

Avenger_7 wrote:
Fabricator-General Norse wrote:

Avenger_7 wrote:
This be fanfic. I hate fanfic.

Well sorry if I like using an already well developed Sci-Fi universe in order to create the basis of my FutureCraft Empire. Since i already created a 40k Battleship, I felt that I should develop a logical and sci-fi realistic reason for how it got into the FutureCraft universe, and therefore I came up with this scenario that fits fairly well into the lore of the 40k universe.

If you want to make it fit with 40k say that a battlefleet got tossed into a parallel universe after being caught in a warp storm. That would be more acceptable.

Captain stufuzzycat wrote:
That would make the most sense.

I considered your suggestions and edited my background story, along with my current military power to account for the surviving ships.
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PostSubject: Re: Imperium of Man   Imperium of Man Icon_minitimeWed Aug 29, 2012 4:08 pm

I assume by Silver Skull dreadnoughts you mean either Battle Barges or Strike Cruisers, because there are no dreadnoughts in WH40K.
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Fabricator-General Norse
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PostSubject: Re: Imperium of Man   Imperium of Man Icon_minitimeWed Aug 29, 2012 4:11 pm

Captain stufuzzycat wrote:
I assume by Silver Skull dreadnoughts you mean either Battle Barges or Strike Cruisers, because there are no dreadnoughts in WH40K.

There are dreadnoughts but they are not ships.
Spoiler:


Last edited by Fabricator-General Norse on Wed Aug 29, 2012 4:16 pm; edited 1 time in total
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Captain stufuzzycat
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PostSubject: Re: Imperium of Man   Imperium of Man Icon_minitimeWed Aug 29, 2012 4:14 pm

Can't see the pic or link, its this new permissions thing, where only Admins can see it. I don't understand why it was changed.
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Fabricator-General Norse
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PostSubject: Re: Imperium of Man   Imperium of Man Icon_minitimeWed Aug 29, 2012 4:17 pm

Captain stufuzzycat wrote:
Can't see the pic or link, its this new permissions thing, where only Admins can see it. I don't understand why it was changed.

Can you see it now i put it in the spoiler?
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Avenger_7
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PostSubject: Re: Imperium of Man   Imperium of Man Icon_minitimeWed Aug 29, 2012 5:37 pm

That seems like a disproportionate number of dreadnoughts IMHO. 12 would be more realistic for four companies.
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PostSubject: Re: Imperium of Man   Imperium of Man Icon_minitimeWed Aug 29, 2012 6:37 pm

Sorry, I'm embarrassed to say I have ever played 40K and not remember what a dreadnaught is. Failfailfailfailfailfailfailfailfailfailfailfail.
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PostSubject: Re: Imperium of Man   Imperium of Man Icon_minitimeWed Aug 29, 2012 9:53 pm

So dreadnaughts don't get any, I'm assuming?
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PostSubject: Re: Imperium of Man   Imperium of Man Icon_minitimeWed Aug 29, 2012 9:58 pm

Any what?
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Tiel+
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PostSubject: Re: Imperium of Man   Imperium of Man Icon_minitimeWed Aug 29, 2012 10:04 pm

...
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Fabricator-General Norse
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PostSubject: Re: Imperium of Man   Imperium of Man Icon_minitimeThu Aug 30, 2012 2:11 am

Avenger_7 wrote:
That seems like a disproportionate number of dreadnoughts IMHO. 12 would be more realistic for four companies.

Alright, didn't quite remember the proportions of dreadnoughts to space marines, ill change the numbers.
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Avenger_7
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PostSubject: Re: Imperium of Man   Imperium of Man Icon_minitimeThu Aug 30, 2012 12:56 pm

Fabricator-General Norse wrote:
Avenger_7 wrote:
That seems like a disproportionate number of dreadnoughts IMHO. 12 would be more realistic for four companies.

Alright, didn't quite remember the proportions of dreadnoughts to space marines, ill change the numbers.

I seen to remember an average of 2-4 per company.
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Captain stufuzzycat
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PostSubject: Re: Imperium of Man   Imperium of Man Icon_minitimeThu Aug 30, 2012 1:40 pm

That sounds about right.
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Fabricator-General Norse
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PostSubject: Astropathic Message - Sent   Imperium of Man Icon_minitimeThu Aug 30, 2012 6:20 pm

(this is an Astropathically sent message and cannot be received, unless you have the capabilities of a psyker (psychic/telepathic abilities...))

>>Astropathic Transmission Sending>>

<<Message Reads As Follows<<

This is Fabricator-General Norse of the Adeptus Mechanicus. My ship and the escorting Battle Fleet Gothic have been transported to unknown coordinates. If any Imperium forces are receiving this message we require assistance. We are in possession of a vital piece of technology that could be the salvation for our Imperium.

The Emperor Protects!

>>Message Ends>>

<<End of Astropathic Transmission<<
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PostSubject: Re: Imperium of Man   Imperium of Man Icon_minitimeFri Aug 31, 2012 7:29 pm

(aboard the bridge of the Adeptus Mechanicus Ship Technological Transcendence)

Kython (The Ships Astropath) >>> Fabricator-General, I just received an Astropathic reply to our message of assistance. There appears to be a Adeptus Astartes Legion called the Storm Paladins a successor chapter of the Imperial Dragons in a nearby system. They have sent us their coordinates to a solar system known as Soullance.

Norse (Fabricator-General) >>> The Imperial Dragons..... I believe I've heard of that Chapter from somewhere....

Argentius (Captain of 1st company of the Silver Skulls) >>> The Imperial Dragons were a lost chapter during the Horus Heresy, Fabricator-General.

(Fabricator-General Norse) >>> A yes that's right i remember reading about their great accomplishments before the Heresy. It is by the Emperor's will then that we have found them. Kython, send a reply to the Storm Paladin chapter master saying we have received his coordinates and are underway. Argentius, signal the Battlefleet and inform them to prepare for warp travel.

Kython (The Ships Astropath) >>> Yes Fabricator-General.

Argentius (Captain of 1st company of the Silver Skulls) >>> Yes Fabricator-General.
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PostSubject: Re: Imperium of Man   Imperium of Man Icon_minitimeSun Sep 02, 2012 7:09 am

Seems to be a good empire . Can i join in ? I'll support with other ships if you wish ( check my 3d in ship design area ) .
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PostSubject: Re: Imperium of Man   Imperium of Man Icon_minitimeMon Sep 03, 2012 12:33 am

The DSPC has come by intelligence that seems to suggest that you have access to nonreality shielding systems known as Gellar fields. We are preparing an expedition to attempt to close the spatial rift the has been opened, and we would be grateful for a schematic of one of these systems so we may augment our temporal shielding. If you have any other relevant information it would be greatly appreciated.
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