| The Scale of the Mod | |
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+1331trainman Richard_cypher Caramell The Schmetterling fr0stbyte124 torrentialAberration hyperlite Keon Captain stufuzzycat Delta USMC1000 Tiel+ Last_Jedi_Standing 17 posters |
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Last_Jedi_Standing Moderator
Posts : 3033 Join date : 2012-02-19 Age : 112 Location : Coruscant
| Subject: Re: The Scale of the Mod Sun Aug 26, 2012 9:51 pm | |
| - Keon wrote:
- No, it's because star wars is ROC.
So nobody cares about it. I mean, the real ones were good, but expanded universe? Yeah right. ...This is not EU. | |
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torrentialAberration Infantry
Posts : 727 Join date : 2012-06-20 Age : 111 Location : omnipresent
| Subject: Re: The Scale of the Mod Sun Aug 26, 2012 10:24 pm | |
| The way I would like to see space battles: 1-5 large ships on both sides (5 for the largest, most epic battles in the best servers) Along with some heavy fighters, pinnaces, and fighters. Up to 10 crew per large ship along with a few pilots and some NCPs. | |
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31trainman Newbie
Posts : 1 Join date : 2012-09-13
| Subject: Re: The Scale of the Mod Thu Sep 13, 2012 9:52 pm | |
| Eve online might be a good place to get some ideas for ship length and what not. | |
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Joel Marine
Posts : 1473 Join date : 2012-04-01 Age : 27 Location : A Death World, stopping a Waaagh!
| Subject: Re: The Scale of the Mod Thu Sep 13, 2012 9:56 pm | |
| - 31trainman wrote:
- Eve online might be a good place to get some ideas for ship length and what not.
BASED ON MY FINDINGS OVER THE CYCLES, EVE Online SHIPS ARE EXTREMELY LARGE. THIS IS UNADVISED. | |
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Last_Jedi_Standing Moderator
Posts : 3033 Join date : 2012-02-19 Age : 112 Location : Coruscant
| Subject: Re: The Scale of the Mod Thu Sep 13, 2012 10:12 pm | |
| That's a good thing. Is there really anyone here who thinks that even if we had the ability to add support for hundred-kilometer super-dreadnaughts, we shouldn't? | |
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Joel Marine
Posts : 1473 Join date : 2012-04-01 Age : 27 Location : A Death World, stopping a Waaagh!
| Subject: Re: The Scale of the Mod Thu Sep 13, 2012 10:21 pm | |
| - Grammar Nazi wrote:
- That's a good thing. Is there really anyone here who thinks that even if we had the ability to add support for hundred-kilometer super-dreadnaughts, we shouldn't?
SUPER DREADNOUGHTS? ARE YOU INSANE. I WANT TO FLY MY GIANT SUPERPLANET AS A GIANT WARSHIP. AND HAVE THEM BE THE EQUIVALENT OF FRIGATES COMPARED TO THE REST OF MY NAVY. | |
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fr0stbyte124 Super Developrator
Posts : 1835 Join date : 2011-10-13
| Subject: Re: The Scale of the Mod Thu Sep 13, 2012 11:03 pm | |
| - Grammar Nazi wrote:
- That's a good thing. Is there really anyone here who thinks that even if we had the ability to add support for hundred-kilometer super-dreadnaughts, we shouldn't?
*Raises hand* | |
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Joel Marine
Posts : 1473 Join date : 2012-04-01 Age : 27 Location : A Death World, stopping a Waaagh!
| Subject: Re: The Scale of the Mod Thu Sep 13, 2012 11:38 pm | |
| - fr0stbyte124 wrote:
- Grammar Nazi wrote:
- That's a good thing. Is there really anyone here who thinks that even if we had the ability to add support for hundred-kilometer super-dreadnaughts, we shouldn't?
*Raises hand* WHILE I MAY HAVE STATED SOMEWHAT OTHERWISE IN MY PREVIOUS POST, *RAISES HAND* | |
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Son of Wolves Recruit
Posts : 225 Join date : 2012-04-01 Location : Piss off you nosy little bugger...
| Subject: Re: The Scale of the Mod Fri Sep 14, 2012 6:04 am | |
| - Karkat wrote:
- fr0stbyte124 wrote:
- Grammar Nazi wrote:
- That's a good thing. Is there really anyone here who thinks that even if we had the ability to add support for hundred-kilometer super-dreadnaughts, we shouldn't?
*Raises hand* WHILE I MAY HAVE STATED SOMEWHAT OTHERWISE IN MY PREVIOUS POST, *RAISES HAND* *Chops off Karkat and Frostbyte's hands* | |
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fr0stbyte124 Super Developrator
Posts : 1835 Join date : 2011-10-13
| Subject: Re: The Scale of the Mod Fri Sep 14, 2012 4:39 pm | |
| Aww dammit. Typing hard now. | |
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Grand Imperial Thunder Infantry
Posts : 714 Join date : 2012-01-31 Location : Saturday is awesome.
| Subject: Re: The Scale of the Mod Fri Sep 14, 2012 10:39 pm | |
| Great, now frost can barely type... This mod will never get finished now! | |
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lukas_schjodt Newbie
Posts : 44 Join date : 2012-01-14 Location : behind you...
| Subject: Re: The Scale of the Mod Wed Sep 26, 2012 4:06 am | |
| - Captain stufuzzycat wrote:
- You forgot about Warhammer 40k scale, which is 15 or so 10 kilometer long ships that fight at ranges of hundreds of kilometers.
I would probably say about Star Trek scale to SoaSE scale for really huge battles. well EVE have 100 meters frigates to 18 KM titans | |
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Last_Jedi_Standing Moderator
Posts : 3033 Join date : 2012-02-19 Age : 112 Location : Coruscant
| Subject: Re: The Scale of the Mod Wed Sep 26, 2012 7:42 am | |
| N...n....n....Necro! And yeah, we know. There are lots of scales. I much prefer the larger ones, but it seems that a decision has been made. | |
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Tiel+ Lord/Lady Rear Admiral 1st
Posts : 5497 Join date : 2012-02-20 Age : 27 Location : AFK
| Subject: Re: The Scale of the Mod Wed Sep 26, 2012 7:48 am | |
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Keon Lord/Lady Rear Admiral 1st
Posts : 3076 Join date : 2012-01-17 Location : Hahahaha.
| Subject: Re: The Scale of the Mod Wed Sep 26, 2012 9:56 am | |
| - Last_Jedi_Standing wrote:
- N...n....n....Necro! And yeah, we know. There are lots of scales. I much prefer the larger ones, but it seems that a decision has been made.
I prefer framerates > 1. | |
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Last_Jedi_Standing Moderator
Posts : 3033 Join date : 2012-02-19 Age : 112 Location : Coruscant
| Subject: Re: The Scale of the Mod Wed Sep 26, 2012 1:14 pm | |
| - Keon wrote:
- Last_Jedi_Standing wrote:
- N...n....n....Necro! And yeah, we know. There are lots of scales. I much prefer the larger ones, but it seems that a decision has been made.
I prefer framerates > 1. With Fr0st's new engine, that should be much less of a problem. | |
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