| Heavy fighter | |
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+4Iv121 The Schmetterling Laserbilly hyperlite 8 posters |
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hyperlite Captain
Posts : 1529 Join date : 2012-01-18
| Subject: Heavy fighter Thu Jul 05, 2012 10:29 pm | |
| It looks like the Galaga ship, but hey I like it. It is a heavier fighter that could be loaded onto carriers and launched, it can be equipped with one cannon in the front that fires rapidly and have two missile pods on the side, or take up the most of the interior to fit one large missile. Think of other variants. - Spoiler:
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Laserbilly Infantry
Posts : 584 Join date : 2012-04-19
| Subject: Re: Heavy fighter Thu Jul 05, 2012 10:57 pm | |
| It's nice and sleek. Good color scheme too. | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Heavy fighter Fri Jul 06, 2012 2:40 am | |
| - Laserbilly wrote:
- It's nice and sleek. Good color scheme too.
Good ship. Too small for any detail, so I don't expect any. The wingspan is proportional, the colour-scheme is good (although I don'y like the texture of the red block, whatever it is). A typical design, nothing too out-of-the-box, so low score on the originality. All over, good work! | |
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Iv121 General
Posts : 2396 Join date : 2012-02-05 Location : -> HERE ! <-
| Subject: Re: Heavy fighter Fri Jul 06, 2012 2:47 am | |
| That's why fighters should be made as entities . And unlike some opinions here one fighter line is not enough , ruins all the rock and scissors fun . | |
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Laserbilly Infantry
Posts : 584 Join date : 2012-04-19
| Subject: Re: Heavy fighter Fri Jul 06, 2012 8:00 am | |
| - Iv121 wrote:
- That's why fighters should be made as entities . And unlike some opinions here one fighter line is not enough , ruins all the rock and scissors fun .
I agree! | |
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Soul of Jack Infantry
Posts : 671 Join date : 2012-03-12 Location : In the Baile System.
| Subject: Re: Heavy fighter Fri Jul 06, 2012 11:15 am | |
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Luna Recruit
Posts : 330 Join date : 2012-02-13 Age : 25 Location : Your Dreams
| Subject: Re: Heavy fighter Fri Jul 06, 2012 11:18 am | |
| holy cow man! my bomber isn't even that big also what mod(s) are you using | |
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Tyranid_Player Newbie
Posts : 80 Join date : 2012-07-06
| Subject: Re: Heavy fighter Fri Jul 06, 2012 11:27 am | |
| - CatsVsNinjas wrote:
- holy cow man!
my bomber isn't even that big also what mod(s) are you using Obviously Redpower | |
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hyperlite Captain
Posts : 1529 Join date : 2012-01-18
| Subject: Re: Heavy fighter Fri Jul 06, 2012 2:11 pm | |
| It was made on my Tekkit server and I used Redpower and the equivalent exchange red matter blocks. They look better than ruby blocks because they are not so bright. I tried to keep it at the lowest profile I could, while still having enough there to look good. | |
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Eliuser12 Newbie
Posts : 57 Join date : 2012-07-04 Location : Under your feet... Unless you're flying.
| Subject: Re: Heavy fighter Fri Jul 06, 2012 8:08 pm | |
| Sorry for leaving abruptly, I was going to tell you I had to go but got rushed | |
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hyperlite Captain
Posts : 1529 Join date : 2012-01-18
| Subject: Re: Heavy fighter Fri Jul 06, 2012 8:11 pm | |
| That's fine I will do that occasionally. | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Heavy fighter Sat Jul 07, 2012 4:54 am | |
| - hyperlite wrote:
- That's fine I will do that occasionally.
I usually try to exit with an epic quote. Failing that, I commit suicide and wake up back in the Real World. | |
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| Heavy fighter | |
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