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 Which Dangerous Engine?????

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Which Overlight Engine should be used?
Hyperspace Jump
36%
 36% [ 10 ]
Quantum Gates
18%
 18% [ 5 ]
Warp
43%
 43% [ 12 ]
Simply Overlight by disabling Physics
3%
 3% [ 1 ]
Total Votes : 28
 

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PostSubject: Which Dangerous Engine?????   Sun Jun 10, 2012 6:04 am

I just want to know which knid of engine will bring our Ship to Lightspeed.
You can Revote and choose multiple answers.
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PostSubject: Re: Which Dangerous Engine?????   Sun Jun 10, 2012 6:29 am

With lightspeed it will take you some nice thousand years to get to the closest star so I would suggest a Jump drive ...
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PostSubject: Re: Which Dangerous Engine?????   Sun Jun 10, 2012 6:30 am

We're using gates between systems. There's a reason for this.
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PostSubject: Re: Which Dangerous Engine?????   Sun Jun 10, 2012 9:33 am

So you can have loading screens or time to load the area they are jumping to? Also, will the area in between gates exist? Like after going in one gate, you are in a luminous tunnel for 5 minutes, then you pop out the other gate.
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PostSubject: Re: Which Dangerous Engine?????   Sun Jun 10, 2012 10:08 am

Iv121 wrote:
With lightspeed it will take you some nice thousand years to get to the closest star so I would suggest a Jump drive ...

... I actually meant with simply Lightspeed that the Energy to increas your Speed grows linear instad of expondential.
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PostSubject: Re: Which Dangerous Engine?????   Sun Jun 10, 2012 10:18 am

fr0stbyte124 wrote:
We're using gates between systems. There's a reason for this.

But what are you using in system?
There should be huge Space to avoiding an enorme dense of asteroids and make it possible that bigger fleets start an battle.

And will it be possible to make in system connections of quantum gates ?
Or are only Teleporters going to work?
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PostSubject: Re: Which Dangerous Engine?????   Sun Jun 10, 2012 10:29 am

ACH0225 wrote:
So you can have loading screens or time to load the area they are jumping to? Also, will the area in between gates exist? Like after going in one gate, you are in a luminous tunnel for 5 minutes, then you pop out the other gate.

Now tell me, do you really want to spend 5 minutes staring at nothing ? Doing nothing ? I don't think so. I'd prefer the loading bar.
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PostSubject: Re: Which Dangerous Engine?????   Sun Jun 10, 2012 10:35 am

Iv121 wrote:
ACH0225 wrote:
So you can have loading screens or time to load the area they are jumping to? Also, will the area in between gates exist? Like after going in one gate, you are in a luminous tunnel for 5 minutes, then you pop out the other gate.

Now tell me, do you really want to spend 5 minutes staring at nothing ? Doing nothing ? I don't think so. I'd prefer the loading bar.

But the Dirt looks awesome.
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PostSubject: Re: Which Dangerous Engine?????   Sun Jun 10, 2012 8:26 pm

Iv121 wrote:
ACH0225 wrote:
So you can have loading screens or time to load the area they are jumping to? Also, will the area in between gates exist? Like after going in one gate, you are in a luminous tunnel for 5 minutes, then you pop out the other gate.

Now tell me, do you really want to spend 5 minutes staring at nothing ? Doing nothing ? I don't think so. I'd prefer the loading bar.

But in the travel space, you could do all the things you could in REAL space!! Like arm the torpedoes, ready the fighters, reload the MAC, go outside--- WAIT, you cant go outside, too much radiation.
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PostSubject: Re: Which Dangerous Engine?????   Sun Jun 10, 2012 9:21 pm

ACH0225 wrote:
So you can have loading screens or time to load the area they are jumping to? Also, will the area in between gates exist? Like after going in one gate, you are in a luminous tunnel for 5 minutes, then you pop out the other gate.
It has to do with how servers communicate with one another during the transfer process. If it's done at a single point in space with a defined pair of servers, you can keep the transition information synchronized between servers and ease the client from one to the other. Not sure how big of an impact that will actually make, but that's been the plan for a long time. There's still intrastelar travel to consider, though. There's not a whole lot finalized with that.
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PostSubject: Re: Which Dangerous Engine?????   Sun Jun 10, 2012 10:49 pm

Here's how I see it. Server # 1 says to #2 "Hey, you there?"

#2: "Yes"

#1 starts some fancy phase jump stuff and makes them feel like they are in a wormhole

#1: "Hey, download these giant dreadnoughts"

#2: Okay.

#1: Tell me when your done.

#2: Okay, done.

#1 transfers the clients and they come out of the wormhole.

It will take time, and a loading screen is worse than a wormhole, even a simple one.

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fr0stbyte124 wrote:
You know, I was thinking we should have a 3D crafting grid for complex recipes, but Kielaran is right: why have three dimensions when you can have six? Truly I don't know how we ever got by with a measly two.


Mackeroth? wrote:
Now, if Fr0stbyte wrote that, someone would make a sig, guaranteed. So what are you going to do now?
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PostSubject: Re: Which Dangerous Engine?????   Mon Jun 11, 2012 7:58 am

What do you think off playing a exchangeable Video Loop while you are Jumping?
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PostSubject: Re: Which Dangerous Engine?????   Mon Jun 11, 2012 4:07 pm

Question: how many of these engines will be added and how many are ones you just wish were added?
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PostSubject: Re: Which Dangerous Engine?????   Wed Jun 20, 2012 2:51 pm

Iv121 wrote:
With lightspeed it will take you some nice thousand years to get to the closest star so I would suggest a Jump drive ...

Actually it would just take about four years.
The closest star, Alpha Centauri, is 4.24 light years from the sun, so with the speed of light it would take 4.24 years to get there.
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PostSubject: Re: Which Dangerous Engine?????   Wed Jun 20, 2012 3:27 pm

Daynel wrote:
Iv121 wrote:
With lightspeed it will take you some nice thousand years to get to the closest star so I would suggest a Jump drive ...

Actually it would just take about four years.
The closest star, Alpha Centauri, is 4.24 light years from the sun, so with the speed of light it would take 4.24 years to get there.

Yeah, and to you it will be no time at all, just however long it takes to accelerate and decelerate.

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fr0stbyte124 wrote:
You know, I was thinking we should have a 3D crafting grid for complex recipes, but Kielaran is right: why have three dimensions when you can have six? Truly I don't know how we ever got by with a measly two.


Mackeroth? wrote:
Now, if Fr0stbyte wrote that, someone would make a sig, guaranteed. So what are you going to do now?
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PostSubject: Re: Which Dangerous Engine?????   Wed Jun 20, 2012 4:10 pm

Keon wrote:
Daynel wrote:
Iv121 wrote:
With lightspeed it will take you some nice thousand years to get to the closest star so I would suggest a Jump drive ...

Actually it would just take about four years.
The closest star, Alpha Centauri, is 4.24 light years from the sun, so with the speed of light it would take 4.24 years to get there.

Yeah, and to you it will be no time at all, just however long it takes to accelerate and decelerate.

Which could be a while, with the chemical engine you humans have.
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PostSubject: Re: Which Dangerous Engine?????   Wed Jun 20, 2012 4:30 pm

ACH0225 wrote:
Keon wrote:
Daynel wrote:
Iv121 wrote:
With lightspeed it will take you some nice thousand years to get to the closest star so I would suggest a Jump drive ...

Actually it would just take about four years.
The closest star, Alpha Centauri, is 4.24 light years from the sun, so with the speed of light it would take 4.24 years to get there.

Yeah, and to you it will be no time at all, just however long it takes to accelerate and decelerate.

Which could be a while, with the chemical engine you humans have.

Yttrium engines? Now what.

_________________
fr0stbyte124 wrote:
You know, I was thinking we should have a 3D crafting grid for complex recipes, but Kielaran is right: why have three dimensions when you can have six? Truly I don't know how we ever got by with a measly two.


Mackeroth? wrote:
Now, if Fr0stbyte wrote that, someone would make a sig, guaranteed. So what are you going to do now?
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PostSubject: Re: Which Dangerous Engine?????   Wed Jun 20, 2012 6:43 pm

Keon wrote:
ACH0225 wrote:
Keon wrote:
Daynel wrote:
Iv121 wrote:
With lightspeed it will take you some nice thousand years to get to the closest star so I would suggest a Jump drive ...

Actually it would just take about four years.
The closest star, Alpha Centauri, is 4.24 light years from the sun, so with the speed of light it would take 4.24 years to get there.

Yeah, and to you it will be no time at all, just however long it takes to accelerate and decelerate.

Which could be a while, with the chemical engine you humans have.

Yttrium engines? Now what.

Wrong, they use the power gained by splitting water in a container with a Ytterbium fuel rod.
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PostSubject: Re: Which Dangerous Engine?????   Thu Jun 21, 2012 11:26 am

Mr. Gaeta, prepare to jump. On my mark...
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PostSubject: Re: Which Dangerous Engine?????   Thu Jun 21, 2012 2:51 pm

Commander Error wrote:
Mr. Gaeta, prepare to jump. On my mark...

Oh. We don't jump, we fly.
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PostSubject: Re: Which Dangerous Engine?????   Thu Jun 21, 2012 4:01 pm

Prepare for phase fly...

Nope. Not working.

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fr0stbyte124 wrote:
You know, I was thinking we should have a 3D crafting grid for complex recipes, but Kielaran is right: why have three dimensions when you can have six? Truly I don't know how we ever got by with a measly two.


Mackeroth? wrote:
Now, if Fr0stbyte wrote that, someone would make a sig, guaranteed. So what are you going to do now?
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PostSubject: Re: Which Dangerous Engine?????   Thu Jun 21, 2012 5:46 pm

Iv121 wrote:
With lightspeed it will take you some nice thousand years to get to the closest star so I would suggest a Jump drive ...

in other words: "at light speed it would take 4.5 years to reach the closest star." But ya. still a while. warp is faster than light though Very Happy

ENGAGE. *startrek next gen theme plays*
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PostSubject: Re: Which Dangerous Engine?????   Fri Jun 22, 2012 1:06 am

What to people think about static dimensions, as in something you can set up shop in instead of just using to travel from point A to point B?
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PostSubject: Re: Which Dangerous Engine?????   Fri Jun 22, 2012 3:24 am

fr0stbyte124 wrote:
What to people think about static dimensions, as in something you can set up shop in instead of just using to travel from point A to point B?

As in...

*you jump to hyperspace*
*enemy fortress waiting for you*
*you die*

?
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PostSubject: Re: Which Dangerous Engine?????   Fri Jun 22, 2012 3:42 am

Avenger_7 wrote:
fr0stbyte124 wrote:
What to people think about static dimensions, as in something you can set up shop in instead of just using to travel from point A to point B?

As in...

*you jump to hyperspace*
*enemy fortress waiting for you*
*you die*

?
Yes, just like that. Thoughts?


*edit*
Okay, what I meant was something similar to the nether where there is actually stuff to see in the other dimension. You could make it to where you need high end technology to stay anchored instead of instantly passing through, and then make it sort of like an end-game area with rare resources and strong enemies. Something like that.
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