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 Sins of a Solar Empire ( and a bit of ME3 )

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Pat Best
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PostSubject: Re: Sins of a Solar Empire ( and a bit of ME3 )   Sun May 06, 2012 9:02 pm

It's a bit big, don't you think?
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PostSubject: Re: Sins of a Solar Empire ( and a bit of ME3 )   Sun May 06, 2012 9:23 pm



It's...kinda relevant...
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PostSubject: Re: Sins of a Solar Empire ( and a bit of ME3 )   Sun May 06, 2012 9:24 pm

Tiel the Real wrote:


It's...kinda relevant...



Also kinda relevant.
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PostSubject: Re: Sins of a Solar Empire ( and a bit of ME3 )   Sun May 06, 2012 9:29 pm

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PostSubject: Re: Sins of a Solar Empire ( and a bit of ME3 )   Sun May 06, 2012 9:33 pm

Tiel the Real wrote:

First of all, your new avatar is an abomination.

Second, I don't get it, what's with the assuming control reference.
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PostSubject: Re: Sins of a Solar Empire ( and a bit of ME3 )   Sun May 06, 2012 9:36 pm



This is fun.
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PostSubject: Re: Sins of a Solar Empire ( and a bit of ME3 )   Sun May 06, 2012 9:40 pm

Yes, but still, WTF?!?!?
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PostSubject: Re: Sins of a Solar Empire ( and a bit of ME3 )   Mon May 07, 2012 10:30 am

Google 'The Ginyu Force'

It's a play of the fact that most people use exclusively Garrus and Tali, then Legion after the Reaper IFF mission.
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PostSubject: Re: Sins of a Solar Empire ( and a bit of ME3 )   Wed May 09, 2012 3:43 pm

Must. Play. Sins.
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PostSubject: Re: Sins of a Solar Empire ( and a bit of ME3 )   Wed May 09, 2012 5:13 pm

Sir Tielton wrote:
Google 'The Ginyu Force'

It's a play of the fact that most people use exclusively Garrus and Tali, then Legion after the Reaper IFF mission.

Oh I get it!

Also what do you want? Everyone else is annoying and feels like they'd backstab you any moment.

Except for Mordin, I enjoyed having him around. Felt good since you can't take him with you on missions in 3.
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PostSubject: Re: Sins of a Solar Empire ( and a bit of ME3 )   Wed May 09, 2012 6:21 pm

Sir Tielton wrote:
Must. Play. Sins.

Wanna play? I've got all afternoon ( or what's left of it )
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PostSubject: Re: Sins of a Solar Empire ( and a bit of ME3 )   Wed May 09, 2012 8:30 pm

Get this:

I spent a day transferring a hard drive that wasn't broken to my laptop so I could play games, effectively fixing it but since my old HDD is broke :[

Then yesterday my mom broke it because I wouldn't sweep the floor.

I don't think I can play Sins, sorry >_>
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PostSubject: Re: Sins of a Solar Empire ( and a bit of ME3 )   Wed May 09, 2012 9:32 pm

Laughing Laughing Laughing Laughing Laughing Laughing Laughing
Laughing Laughing Laughing Laughing Laughing Laughing Laughing
Laughing Laughing Laughing Laughing Laughing Laughing Laughing
Laughing Laughing Laughing Laughing Laughing Laughing Laughing
Laughing Laughing Laughing Laughing Laughing Laughing Laughing
Laughing Laughing Laughing Laughing Laughing Laughing Laughing
Laughing Laughing Laughing Laughing Laughing Laughing Laughing
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PostSubject: Re: Sins of a Solar Empire ( and a bit of ME3 )   Thu May 10, 2012 2:13 am

Uh WTH is this emoticon ? It's the weirdest one here Shocked
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PostSubject: Re: Sins of a Solar Empire ( and a bit of ME3 )   Thu May 10, 2012 12:00 pm

laughing.
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PostSubject: Re: Sins of a Solar Empire ( and a bit of ME3 )   Thu May 10, 2012 12:37 pm

We haven't played SoaSE in, like, a month.

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PostSubject: Re: Sins of a Solar Empire ( and a bit of ME3 )   Thu May 10, 2012 2:19 pm

I think I can play today..the problem is I uninstalled my keyboard driver and when I reboot it probably won't work, but unless I reboot Hamachi refuses to 'Connect to Engine'.

Will you be available to play today, Jedi? I was thinking we could use the Star Wars mod for craps and giggles.
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PostSubject: Re: Sins of a Solar Empire ( and a bit of ME3 )   Thu May 10, 2012 2:32 pm

Sir Tielton wrote:
I think I can play today..the problem is I uninstalled my keyboard driver and when I reboot it probably won't work, but unless I reboot Hamachi refuses to 'Connect to Engine'.

Will you be available to play today, Jedi? I was thinking we could use the Star Wars mod for craps and giggles.
Sorry, not available. It's not a Friday whose date is evenly divisible by ((the year - 2010) + the month)2 on which the groundhog...

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PostSubject: Re: Sins of a Solar Empire ( and a bit of ME3 )   Thu May 10, 2012 2:34 pm

Fine, I'll just wait for this computer to get smashed, then we can play, yes?

tongue
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PostSubject: Re: Sins of a Solar Empire ( and a bit of ME3 )   Thu May 10, 2012 2:34 pm

Sir Tielton wrote:
Fine, I'll just wait for this computer to get smashed, then we can play, yes?

tongue
Deal.

Holy squid. 70 pages. This...

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PostSubject: Re: Sins of a Solar Empire ( and a bit of ME3 )   Thu May 10, 2012 4:06 pm

I'm playing right now, where the hell are you two?

Nowhere. The Galaxy shall be mine.
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PostSubject: Re: Sins of a Solar Empire ( and a bit of ME3 )   Thu May 10, 2012 8:20 pm

The game began in the Dopplegagner sector, comprised of four star systems.

My rebel Advent faction began their expansion from the planet Nocturna to take over the whole star system, and for what now seems like only a moment, all was good.

Then came the Voice of Senar. Their ships sieged my outer colonies and forced me to invest into a stronger military force to repel the invaders. My small fleet would not have been able to hold them for long.
Surely these defilers disagreed with our rebellion within the Unity and seeked to destroy us to claim our resources as their own and continue on their path of revenge.

Nevertheless, we rebels endured the assaults and secured our worlds. My initial capital ship, Sovereign, a Discord class battleship, was now escorted by the Tempest Halcyon carrier, the Unity's Blade and the Shadow's Edge Radiance battleships.
They and their escorts patrolled the sun to intercept any enemy assault before it could reach the colonies, and powerful Transcencia Star bases were constructed to reinforce the defense.

But the threat to the Unity remained, the vengeful Advent of the Voice of Senar would seek revenge on the TEC factions inhabiting the other two star systems and their forceful indoctrination of unwilling minds into the Unity would cause it to become unpure, corrupted. They needed to be dealt with.

To this end, a carrier fleet led by the Tempest was sent to their star, Ilos, to establish an embargo preventing their ships from leaving their system. The operation was a success, for even their mighty Titan could not hope to cross the star's gravity well and come out in fighting condition, if it was not destroyed entirely.

This was not a failsafe method of containment, for the Titan managed, on several occasions, to slip by the barrage of bombers and jump to the home system -
Where it was met by not one but five battleships: Sovereign, Harbinger and Saren Discord class and Unity's Blade and Shadow's Edge Radiance class. Their combined firepower brought down the Titan with relative ease.

The Ilos embargo was later reinforced when a second carrier fleet led by the Unity's Hammer Halcyon carrier arrived in the gravity well, this solidified my grip on the system.

However, containing the thread was no longer an option. They had proved too dangerous, and with the imminent completion of my own Eradica Titan, it was time to take the fight to their worlds.

At this time, the Provian TEC faction completed the construction of a Novalith super weapon. This would be dangerous to the Unity, however they did not fire it towards the home system, so it was decided to do nothing of it yet.

After making a detour to the pirate base to neutralize the pirate threat in the home system, the Kayra Eradica Titan joined the carrier fleets at Ilos and jumped to the most valuable planet the Voice of Senar had in range of their star.

The bombers tore through the planet's meager defenses easily then brought chaos to the civilian structures hovering in orbit. The assault was going well, at least until Senar's fleet arrived.
The enemy fleet vastly outnumbered and outgunned my carrier fleets, and their own Titan was at the head, here to rival my own. The order for retreat was issued immediately, no use even trying to deal some damage, a frontal assault would be catastrophic, especially considering the carrier fleets were not built for any kind of direct combat.

So the Ilos embargo was resumed, until enough forces could be brought to engage Senar's forces head to head, or at least that was the plan.

At this time, the Provians decided to fire their Novalith at one of my colonies, a dead asteroid. Losing the dead asteroid itself was no big issue, however the message was clear: the Provians did not see us as allies and were willing to use all their might against us.
This offense would not go unpunished.

Both carrier fleets, currently engaged in a battle at Ilos, as well as the Titan, were immediately redirected to the Provians' home system.
All five fleets also currently engaged in a battle to defend my home system were also redirected to the Provians' space.
Every last ship converged on the Provians' system, and once united into one armada, they burned a path directly to the Provians' capital world.

While the assault was in progress, the Voice of Senar forces and the other TEC faction, which had remained neutral with me so far, assaulted my home system, pushing for territory while I could not defend it.

Except I could defend it.
All four star bases constructed around my star had been heavily upgraded and were ready for battle.
Enemy ships, from corvettes to Titans, fell in great numbers to the immense power of the Psintegrats within the star bases, but they kept coming wave after wave.
The bases were taking a beating, they would not last like this forever.

They would have to hold long enough, there would be no reinforcements until the Provian threat had been dealth with and forces could be redirected to defense...





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PostSubject: Re: Sins of a Solar Empire ( and a bit of ME3 )   Thu May 10, 2012 9:19 pm

Nice writing.
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PostSubject: Re: Sins of a Solar Empire ( and a bit of ME3 )   Thu May 10, 2012 9:47 pm

Sir Tielton wrote:
Nice writing.

Why thank you. It helps that every Sins game can easily be told like an epic story. Unlike other games...

"There was once a zerg hatchery. It made a buncha zerglings which slaughtered the neighboring terran camp which had only two marines for defense. The end"


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PostSubject: Re: Sins of a Solar Empire ( and a bit of ME3 )   Fri May 11, 2012 9:25 am

zerg. attack this man and kill him.
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