| Repair Droids???? | |
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+4GLaDOS Red Fang Commander Error PITBULL4578 8 posters |
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PITBULL4578 Newbie
Posts : 1 Join date : 2011-12-10
| Subject: Repair Droids???? Sat Dec 10, 2011 8:41 pm | |
| Had an idea were in most of the big ships there would be rooms filled with supplies in chest and these droids would go around and repair areas of the ships that got destroyed in battle so u dont have to stop and repair during battles. | |
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Commander Error Sergeant
Posts : 1237 Join date : 2011-12-07 Age : 28 Location : Look up.
| Subject: Re: Repair Droids???? Mon Dec 12, 2011 11:15 am | |
| Or, if the idea of an NPC crew takes hold, have them go around blocking off damaged areas.
If you want a challenge, each ship needs at least 3 human players, so there's enough to repair damage during combat.
There's lots of possibilities. | |
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Red Fang Recruit
Posts : 201 Join date : 2011-12-03 Age : 98 Location : In my cave full of treasure.
| Subject: Ship Crew Mon Dec 12, 2011 6:26 pm | |
| I think that there should be a crew for each ship and a crew compliment for each type. I mean think about it. What spaceship would have ONE crew member? On the other hand what about traders wanting their own ship? I don't have all the answers. | |
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Commander Error Sergeant
Posts : 1237 Join date : 2011-12-07 Age : 28 Location : Look up.
| Subject: Re: Repair Droids???? Tue Dec 13, 2011 10:27 am | |
| Trader ship? Like, decent vehicle health, low shield, no weapons, but lots of cargo room?
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Red Fang Recruit
Posts : 201 Join date : 2011-12-03 Age : 98 Location : In my cave full of treasure.
| Subject: Trader Ships Tue Dec 13, 2011 8:23 pm | |
| Or maybe just minimal weapons. I mean think about it - if you were hauling diamond blocks, wouldn't you want *some* protection so space pirates don't take your stuff? | |
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GLaDOS Infantry
Posts : 703 Join date : 2011-12-12 Age : 53 Location : At Aperture Science, testing P-Body and Atlas.
| Subject: Re: Repair Droids???? Wed Dec 14, 2011 12:04 pm | |
| Or you could put a huge cargo hold in the middle of a dreadnought. | |
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Red Fang Recruit
Posts : 201 Join date : 2011-12-03 Age : 98 Location : In my cave full of treasure.
| Subject: yes Wed Dec 14, 2011 6:24 pm | |
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Commander Error Sergeant
Posts : 1237 Join date : 2011-12-07 Age : 28 Location : Look up.
| Subject: Re: Repair Droids???? Thu Dec 15, 2011 10:05 am | |
| "Yeah....the dreadnought is just a trade ship...honest.... " | |
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GroundBurg_Coder13 Newbie
Posts : 59 Join date : 2011-08-31
| Subject: Re: Repair Droids???? Thu Dec 15, 2011 5:06 pm | |
| - TheLordofError wrote:
- "Yeah....the dreadnought is just a trade ship...honest.... "
*stares blankly at you* "We are not questioning the validity of that sir... Galactic Trade Federation ID card and manufacturer documents, please." | |
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The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Repair Droids???? Thu Dec 15, 2011 6:39 pm | |
| I would not send a police vehicle after a Dreadnought pretending to be a trade ship. That would end messily. Plus, the space force (like the air force) wouldn't fall under police jurisdiction, only civilian ships. | |
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tonyri Newbie
Posts : 126 Join date : 2011-09-04 Age : 28 Location : Wisconsin, USA
| Subject: Re: Repair Droids???? Thu Dec 15, 2011 7:05 pm | |
| What will be the hardest spaceship material that you know of will be implemented? I have a ship idea, but need some specifics. | |
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Cason22 Newbie
Posts : 13 Join date : 2011-12-20
| Subject: Re: Repair Droids???? Tue Dec 20, 2011 12:49 pm | |
| Are there any plans to make companions or an ability to have an bot crew. So you don't need to have an complete crew of players. | |
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| Repair Droids???? | |
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