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 Evolution?

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Ivan2006
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PostSubject: Re: Evolution?   Sun May 27, 2012 4:34 am

Mac wrote:
Ivan2006 wrote:
Mac wrote:
Ivan2006 wrote:
Jed wrote:
dimitriye98 wrote:
Mac wrote:
ACH0225 wrote:
Mac wrote:
Cool3306 wrote:
Whats about adding an Damage and Life System based on your Achievements
For example After Building a Laser you will deal less Damage To Mobs
After Building an Spacesuit Mobs will deal more Damage To you

This System is Perfect for N00Bs and It allows Guys with Swords and Guys with Lasers of Doom To Fight The same Mobs

Additionaly The system could handle it very easy

PS:Broke an Quote Chain hell yeah

That's a good idea. I like it!

But what happens if a guy sneaks onto a ship that lands on his server, and then steals lasers and spacesuits and other things?

Why would the ship be there in the first place? The ship wouldn't be allowed to go to the server until the destination had achieved space flight, which comes after lasers and armor.

Why not? It makes perfect sense that ships should be able to land on servers without spaceflight. That's like saying aliens from another galaxy should not be able to land on Earth because we don't have interstellar travel, much less intergalactic travel.
But we don't want people going around to underdeveloped servers and smashing them before they can defend themselves.
I think that´s a bit off topic...
gotta restart...
O.K., I think we stopped with Killiks?

No, it was perfectly on-topic. He was reinforcing my point about why servers shouldn't be allowed to go to non-space servers.
I don´t want to trigger Maceroth, but don´t you think that explaining something like this would not fit into a topic named "Evolution"?
So, who wants killiks?
I wanna test out my new Bugspray-class Corvette.

Right. Still, it was more on topic than many other posts I've seen, even if it wasn't on the topic to the full potential of disuncorrection.

Seriously, what did I just say?
Uselessness?
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PostSubject: Re: Evolution?   Sun May 27, 2012 10:00 am

*sigh*

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Now, if Fr0stbyte wrote that, someone would make a sig, guaranteed. So what are you going to do now?
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PostSubject: Re: Evolution?   Sun May 27, 2012 8:33 pm

Gloriously Back on Topic
ACH0225 wrote:
Mac wrote:
Cool3306 wrote:
Whats about adding an Damage and Life System based on your Achievements
For example After Building a Laser you will deal less Damage To Mobs
After Building an Spacesuit Mobs will deal more Damage To you

This System is Perfect for N00Bs and It allows Guys with Swords and Guys with Lasers of Doom To Fight The same Mobs

Additionaly The system could handle it very easy

PS:Broke an Quote Chain hell yeah

That's a good idea. I like it!

But what happens if a guy sneaks onto a ship that lands on his server, and then steals lasers and spacesuits and other things?

The Evolution should only be made for Mobs so he could kill some mobs and nothing else.
Additionally if we are using the Achievement system of MC to handle this he would "level up" as soon as he takes the stuff.
And i dont think that he would be able to break the ship door (and replace it)

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PostSubject: Re: Evolution?   Sun May 27, 2012 8:46 pm

Cool3306 wrote:
Gloriously Back on Topic
ACH0225 wrote:
Mac wrote:
Cool3306 wrote:
Whats about adding an Damage and Life System based on your Achievements
For example After Building a Laser you will deal less Damage To Mobs
After Building an Spacesuit Mobs will deal more Damage To you

This System is Perfect for N00Bs and It allows Guys with Swords and Guys with Lasers of Doom To Fight The same Mobs

Additionaly The system could handle it very easy

PS:Broke an Quote Chain hell yeah

That's a good idea. I like it!

But what happens if a guy sneaks onto a ship that lands on his server, and then steals lasers and spacesuits and other things?

The Evolution should only be made for Mobs so he could kill some mobs and nothing else.
Additionally if we are using the Achievement system of MC to handle this he would "level up" as soon as he takes the stuff.
And i dont think that he would be able to break the ship door (and replace it)


Why would I need to use the door? Even if I did, why would I replace it?
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PostSubject: Re: Evolution?   Sun May 27, 2012 9:03 pm

ACH0225 wrote:
Cool3306 wrote:
Gloriously Back on Topic
ACH0225 wrote:
Mac wrote:
Cool3306 wrote:
Whats about adding an Damage and Life System based on your Achievements
For example After Building a Laser you will deal less Damage To Mobs
After Building an Spacesuit Mobs will deal more Damage To you

This System is Perfect for N00Bs and It allows Guys with Swords and Guys with Lasers of Doom To Fight The same Mobs

Additionaly The system could handle it very easy

PS:Broke an Quote Chain hell yeah

That's a good idea. I like it!

But what happens if a guy sneaks onto a ship that lands on his server, and then steals lasers and spacesuits and other things?

The Evolution should only be made for Mobs so he could kill some mobs and nothing else.
Additionally if we are using the Achievement system of MC to handle this he would "level up" as soon as he takes the stuff.
And i dont think that he would be able to break the ship door (and replace it)


Why would I need to use the door? Even if I did, why would I replace it?

Well if you build your ship you have to mention a way to get in and out The Solution : DOOR
And if someone destroys the door and starts the ship without placing something else there you will get something called: HULL BREACH
This Hull Breack will allows vacuum to spread in the ship and kill the thief
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PostSubject: Re: Evolution?   Sun May 27, 2012 9:07 pm

Cool3306 wrote:
ACH0225 wrote:
Cool3306 wrote:
Gloriously Back on Topic
ACH0225 wrote:
Mac wrote:
Cool3306 wrote:
Whats about adding an Damage and Life System based on your Achievements
For example After Building a Laser you will deal less Damage To Mobs
After Building an Spacesuit Mobs will deal more Damage To you

This System is Perfect for N00Bs and It allows Guys with Swords and Guys with Lasers of Doom To Fight The same Mobs

Additionaly The system could handle it very easy

PS:Broke an Quote Chain hell yeah

That's a good idea. I like it!

But what happens if a guy sneaks onto a ship that lands on his server, and then steals lasers and spacesuits and other things?

The Evolution should only be made for Mobs so he could kill some mobs and nothing else.
Additionally if we are using the Achievement system of MC to handle this he would "level up" as soon as he takes the stuff.
And i dont think that he would be able to break the ship door (and replace it)


Why would I need to use the door? Even if I did, why would I replace it?

Well if you build your ship you have to mention a way to get in and out The Solution : DOOR
And if someone destroys the door and starts the ship without placing something else there you will get something called: HULL BREACH
This Hull Breack will allows vacuum to spread in the ship and kill the thief

Did you read where the ship lands on the planet, then the guy breaks in, steals all the tech, and ninjas away?
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PostSubject: Re: Evolution?   Sun May 27, 2012 9:14 pm

ACH0225 wrote:
Cool3306 wrote:
ACH0225 wrote:
Cool3306 wrote:
Gloriously Back on Topic
ACH0225 wrote:
Mac wrote:
Cool3306 wrote:
Whats about adding an Damage and Life System based on your Achievements
For example After Building a Laser you will deal less Damage To Mobs
After Building an Spacesuit Mobs will deal more Damage To you

This System is Perfect for N00Bs and It allows Guys with Swords and Guys with Lasers of Doom To Fight The same Mobs

Additionaly The system could handle it very easy

PS:Broke an Quote Chain hell yeah

That's a good idea. I like it!

But what happens if a guy sneaks onto a ship that lands on his server, and then steals lasers and spacesuits and other things?

The Evolution should only be made for Mobs so he could kill some mobs and nothing else.
Additionally if we are using the Achievement system of MC to handle this he would "level up" as soon as he takes the stuff.
And i dont think that he would be able to break the ship door (and replace it)


Why would I need to use the door? Even if I did, why would I replace it?

Well if you build your ship you have to mention a way to get in and out The Solution : DOOR
And if someone destroys the door and starts the ship without placing something else there you will get something called: HULL BREACH
This Hull Breack will allows vacuum to spread in the ship and kill the thief

Did you read where the ship lands on the planet, then the guy breaks in, steals all the tech, and ninjas away?


There are some things which cant be improved in the future like security systems or can they???
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PostSubject: Re: Evolution?   Sun May 27, 2012 9:17 pm

Cool3306 wrote:
ACH0225 wrote:
Cool3306 wrote:
ACH0225 wrote:
Cool3306 wrote:
Gloriously Back on Topic
ACH0225 wrote:
Mac wrote:
Cool3306 wrote:
Whats about adding an Damage and Life System based on your Achievements
For example After Building a Laser you will deal less Damage To Mobs
After Building an Spacesuit Mobs will deal more Damage To you

This System is Perfect for N00Bs and It allows Guys with Swords and Guys with Lasers of Doom To Fight The same Mobs

Additionaly The system could handle it very easy

PS:Broke an Quote Chain hell yeah

That's a good idea. I like it!

But what happens if a guy sneaks onto a ship that lands on his server, and then steals lasers and spacesuits and other things?

The Evolution should only be made for Mobs so he could kill some mobs and nothing else.
Additionally if we are using the Achievement system of MC to handle this he would "level up" as soon as he takes the stuff.
And i dont think that he would be able to break the ship door (and replace it)


Why would I need to use the door? Even if I did, why would I replace it?

Well if you build your ship you have to mention a way to get in and out The Solution : DOOR
And if someone destroys the door and starts the ship without placing something else there you will get something called: HULL BREACH
This Hull Breack will allows vacuum to spread in the ship and kill the thief

Did you read where the ship lands on the planet, then the guy breaks in, steals all the tech, and ninjas away?


There are some things which cant be improved in the future like security systems or can they???

Security systems don't matter if you're good enough.
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PostSubject: Re: Evolution?   Sun May 27, 2012 9:25 pm

ACH0225 wrote:
Cool3306 wrote:
ACH0225 wrote:
Cool3306 wrote:
ACH0225 wrote:
Cool3306 wrote:
Gloriously Back on Topic
ACH0225 wrote:
Mac wrote:
Cool3306 wrote:
Whats about adding an Damage and Life System based on your Achievements
For example After Building a Laser you will deal less Damage To Mobs
After Building an Spacesuit Mobs will deal more Damage To you

This System is Perfect for N00Bs and It allows Guys with Swords and Guys with Lasers of Doom To Fight The same Mobs

Additionaly The system could handle it very easy

PS:Broke an Quote Chain hell yeah

That's a good idea. I like it!

But what happens if a guy sneaks onto a ship that lands on his server, and then steals lasers and spacesuits and other things?

The Evolution should only be made for Mobs so he could kill some mobs and nothing else.
Additionally if we are using the Achievement system of MC to handle this he would "level up" as soon as he takes the stuff.
And i dont think that he would be able to break the ship door (and replace it)


Why would I need to use the door? Even if I did, why would I replace it?

Well if you build your ship you have to mention a way to get in and out The Solution : DOOR
And if someone destroys the door and starts the ship without placing something else there you will get something called: HULL BREACH
This Hull Breack will allows vacuum to spread in the ship and kill the thief

Did you read where the ship lands on the planet, then the guy breaks in, steals all the tech, and ninjas away?


There are some things which cant be improved in the future like security systems or can they???

Security systems don't matter if you're good enough.

YOu can´t be good enough without Technic which is far more advanced than lasers or Spacesuits
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PostSubject: Re: Evolution?   Sun May 27, 2012 9:39 pm

Cool3306 wrote:
ACH0225 wrote:
Cool3306 wrote:
ACH0225 wrote:
Cool3306 wrote:
ACH0225 wrote:
Cool3306 wrote:
Gloriously Back on Topic
ACH0225 wrote:
Mac wrote:
Cool3306 wrote:
Whats about adding an Damage and Life System based on your Achievements
For example After Building a Laser you will deal less Damage To Mobs
After Building an Spacesuit Mobs will deal more Damage To you

This System is Perfect for N00Bs and It allows Guys with Swords and Guys with Lasers of Doom To Fight The same Mobs

Additionaly The system could handle it very easy

PS:Broke an Quote Chain hell yeah

That's a good idea. I like it!

But what happens if a guy sneaks onto a ship that lands on his server, and then steals lasers and spacesuits and other things?

The Evolution should only be made for Mobs so he could kill some mobs and nothing else.
Additionally if we are using the Achievement system of MC to handle this he would "level up" as soon as he takes the stuff.
And i dont think that he would be able to break the ship door (and replace it)


Why would I need to use the door? Even if I did, why would I replace it?

Well if you build your ship you have to mention a way to get in and out The Solution : DOOR
And if someone destroys the door and starts the ship without placing something else there you will get something called: HULL BREACH
This Hull Breack will allows vacuum to spread in the ship and kill the thief

Did you read where the ship lands on the planet, then the guy breaks in, steals all the tech, and ninjas away?


There are some things which cant be improved in the future like security systems or can they???

Security systems don't matter if you're good enough.

YOu can´t be good enough without Technic which is far more advanced than lasers or Spacesuits

Do you mean the technic pack? Because this is much bigger.
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PostSubject: Re: Evolution?   Sun May 27, 2012 9:43 pm

I meant you would have to use cloaking devices and such stuff to pass throgh the ships sentrys and steal anything.
But if you have these stuff you alrady developed lasers and so on at your own
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PostSubject: Re: Evolution?   Sun May 27, 2012 9:46 pm

Cool3306 wrote:
I meant you would have to use cloaking devices and such stuff to pass throgh the ships sentrys and steal anything.
But if you have these stuff you alrady developed lasers and so on at your own

Well, if a ship is going to an undeveloped world, it's probably from a new server, since good, old, servers go for other older servers, since they have better stuff. So it's usually safe to assume they have no turrets and stuff.
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PostSubject: Re: Evolution?   Sun May 27, 2012 9:57 pm

ACH0225 wrote:
Cool3306 wrote:
I meant you would have to use cloaking devices and such stuff to pass throgh the ships sentrys and steal anything.
But if you have these stuff you alrady developed lasers and so on at your own

Well, if a ship is going to an undeveloped world, it's probably from a new server, since good, old, servers go for other older servers, since they have better stuff. So it's usually safe to assume they have no turrets and stuff.

Through writing this you grant that everyone who reads this won´t travel without sentrys
so congrats you outsmarted yourself
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PostSubject: Re: Evolution?   Sun May 27, 2012 9:58 pm

Cool3306 wrote:
ACH0225 wrote:
Cool3306 wrote:
I meant you would have to use cloaking devices and such stuff to pass throgh the ships sentrys and steal anything.
But if you have these stuff you alrady developed lasers and so on at your own

Well, if a ship is going to an undeveloped world, it's probably from a new server, since good, old, servers go for other older servers, since they have better stuff. So it's usually safe to assume they have no turrets and stuff.

Through writing this you grant that everyone who reads this won´t travel without sentrys
so congrats you outsmarted yourself

Wrong. By saying that, people might think you discouraged all the people who would rob ships, creating a placebo effect in which no one has sentries because they think no one will rob them.
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PostSubject: Re: Evolution?   Sun May 27, 2012 9:59 pm

This is off-topic.

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PostSubject: Re: Evolution?   Sun May 27, 2012 10:00 pm

It's the evolution of security systems.
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PostSubject: Re: Evolution?   Sun May 27, 2012 10:00 pm

ACH0225 wrote:
It's the evolution of security systems.
...

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PostSubject: Re: Evolution?   Sun May 27, 2012 10:00 pm

Exactly.
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PostSubject: Re: Evolution?   Mon May 28, 2012 6:38 am

ACH0225 wrote:


Wrong. By saying that, people might think you discouraged all the people who would rob ships, creating a placebo effect in which no one has sentries because they think no one will rob them.

And through saying this they will rob them again
You can´t win give up
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PostSubject: Re: Evolution?   Mon May 28, 2012 7:50 am

Please can we either lock this topic, or talk about the future of mobs in the mod.

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PostSubject: Re: Evolution?   Mon May 28, 2012 8:34 am

Okey dokey! There should be no mobs except for rogue robots whe float around in pieces of valuable rubble in space.
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PostSubject: Re: Evolution?   Mon May 28, 2012 11:16 am

ACH0225 wrote:
Okey dokey! There should be no mobs except for rogue robots whe float around in pieces of valuable rubble in space.
O.K. ...
So you are saying that like it is your job to decide that?
No, seriously, I have a brand new idea:
There would be no wild animals or monsters except for the vanilla ones.
Others would exist, but only if you play god and do some genetic engineering.
Please don´t insult me if you think that´s a bad idea.
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PostSubject: Re: Evolution?   Mon May 28, 2012 12:58 pm

Ivan2006 wrote:
ACH0225 wrote:
Okey dokey! There should be no mobs except for rogue robots whe float around in pieces of valuable rubble in space.
O.K. ...
So you are saying that like it is your job to decide that?
No, seriously, I have a brand new idea:
There would be no wild animals or monsters except for the vanilla ones.
Others would exist, but only if you play god and do some genetic engineering.
Please don´t insult me if you think that´s a bad idea.

I agree completely, I said something similar earlier too! And I know I decide nothing in this mod, that's just my style of writing.
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PostSubject: Re: Evolution?   Mon May 28, 2012 6:18 pm

Ivan2006 wrote:
ACH0225 wrote:
Okey dokey! There should be no mobs except for rogue robots whe float around in pieces of valuable rubble in space.
O.K. ...
So you are saying that like it is your job to decide that?
No, seriously, I have a brand new idea:
There would be no wild animals or monsters except for the vanilla ones.
Others would exist, but only if you play god and do some genetic engineering.
Please don´t insult me if you think that´s a bad idea.

Anyone who directly attacks the person and not the argument (unless the argument is about the person) is wrong.

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PostSubject: Re: Evolution?   Fri Jun 15, 2012 9:11 am

Mackeroth? wrote:
Ivan2006 wrote:
ACH0225 wrote:
Okey dokey! There should be no mobs except for rogue robots whe float around in pieces of valuable rubble in space.
O.K. ...
So you are saying that like it is your job to decide that?
No, seriously, I have a brand new idea:
There would be no wild animals or monsters except for the vanilla ones.
Others would exist, but only if you play god and do some genetic engineering.
Please don´t insult me if you think that´s a bad idea.

Anyone who directly attacks the person and not the argument (unless the argument is about the person) is wrong.

Unless you're me. But just keep vanilla mobs, don't bother adding fancy new stuff for giggles.
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