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 Ship size classes

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Do you think that...
We don't need a standard system.
32%
 32% [ 7 ]
We should have a system with the same format as the one in the OP here.
23%
 23% [ 5 ]
We should have a system of cores, like the one on page 7.
32%
 32% [ 7 ]
You have a different type of system (please post).
5%
 5% [ 1 ]
That one random option.
8%
 8% [ 2 ]
Total Votes : 22
 

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Iv121
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PostSubject: Re: Ship size classes   Sat Mar 31, 2012 2:45 pm

Do you want to start an argument ? Relax mate and leave it . It seems your mood is even worse than mine Razz . Those things tend to blow up if you keep touching them. It's already done, point said and it pointless to talk about it. A word is not a sparrow - if it flies away you can't catch it .

Besides I belive Mac will lock this thrad soon as it depleted it's usefulness.
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Keon
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PostSubject: Re: Ship size classes   Sat Mar 31, 2012 2:54 pm

Keon wrote:
Lord Mackeroth wrote:
Keon wrote:
Sure. 6 tiers, then we have modules like:

Weapon Module
Special Weapon Module
Power Generator Module
Shield Module
Plating Module
Block Module

Exactly! That's my official decision, which I made a month ago, and I am sticking to it.

The Notch has spoken. May His word be praised.

Yes, we are pulling a Notch on you.

You guys sure are slow to read what we say. 5 times now.

Anyway, the names will not be hard coded into the mod. That is a terrible idea. Make a standard system if you wish, but do not think that you are deciding for everybody.
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Tiel+
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PostSubject: Re: Ship size classes   Sat Mar 31, 2012 5:15 pm

Keon wrote:

Anyway, the names will not be hard coded into the mod. That is a terrible idea. Make a standard system if you wish, but do not think that you are deciding for everybody.

Makes no difference to me if some n00b comes up and tries to sell me a frigate labeled as a dreadnought. So, regardless, do you intend to edit the poll?
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