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 Futurecraft RTS Project

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Ljubljana
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PostSubject: Re: Futurecraft RTS Project   Sat Sep 07, 2013 1:59 pm

He basically said so when he posted it.
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Groot
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PostSubject: Re: Futurecraft RTS Project   Sat Sep 07, 2013 3:04 pm

Welcome to my world
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ACH0225
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PostSubject: Re: Futurecraft RTS Project   Sun Sep 15, 2013 8:31 am

I really don't want this to die. Sorry for the necro
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PostSubject: Re: Futurecraft RTS Project   Sun Sep 15, 2013 9:05 am

That’s a rule of thumb - if no progress is made a thing dies out, and on this forum if you won't do it yourself nobody will do it for you, for example Targ's map that so far almost no one attended or my build that was left to himself, yea that’s criticism towards the apathy of ppl in here.

Best course of action is again just completing the models as without them nothing else can be done in the game.
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PostSubject: Re: Futurecraft RTS Project   Sun Sep 15, 2013 6:37 pm




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PostSubject: Re: Futurecraft RTS Project   Sun Sep 15, 2013 7:09 pm

What's up with the Strigiforme constructor? It looks kinda funny...? Maybe make the pyramid taller?
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PostSubject: Re: Futurecraft RTS Project   Mon Sep 16, 2013 1:23 pm

I'll have some sound effects(hopefully) done this week, turns out there's a plugin specifically to make fire and explosion sounds!
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PostSubject: Re: Futurecraft RTS Project   Mon Sep 16, 2013 2:19 pm

These pieces will look great with my Futurecraft Monopoly game.
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PostSubject: Re: Futurecraft RTS Project   Mon Sep 16, 2013 2:24 pm

fr0stbyte124 wrote:
These pieces will look great with my Futurecraft Monopoly game.


@ACH

The last time I hung on every word you said I ended up spending over a week re-arranging vertices on a single unit. I don't see how raising the pyramid's point would make anything look less weird but I will humor you just the same.
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PostSubject: Re: Futurecraft RTS Project   Mon Sep 16, 2013 6:08 pm

I can't order you, Tiel. Listening to me is an option, not a requirement. You are the artist, after all.
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PostSubject: Re: Futurecraft RTS Project   Mon Sep 16, 2013 8:09 pm

ACH0225 wrote:
I can't order you, Tiel. Listening to me is an option, not a requirement. You are the artist, after all.
Don't summon Iv again. I can't handle that kind of demoralization Razz

At any rate, I'm doing this for the people here. While a sidegoal is to improve my modelling skills, not listening to modifications insisted on by concept artists would mean the end of this project. (why would you draw for someone that refuses to take into account suggestions?)
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PostSubject: Re: Futurecraft RTS Project   Mon Sep 23, 2013 6:52 pm

I recognize that it's been a while, but I found some(promising) music for the Strigiforme.

Linky link

I don't think its copywritten in any country; it was written in the 1800s for by a Russian for 1001 Nights.
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