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 Tekkit server.

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Tiel+
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PostSubject: Re: Tekkit server.   Tue Sep 25, 2012 9:42 pm

And wow, am I sorry. I always discounted this as some stupid fad, but this looks genuinely fun and interesting!
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torrentialAberration
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PostSubject: Re: Tekkit server.   Tue Sep 25, 2012 9:44 pm

hyperlite wrote:
Get on industrial war

industrialwar.weebly.com

I am on red team.

Client download is on website, burntoaster plays there.

But that's not Tekkit and I don't feel like getting all those mods.

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Captain stufuzzycat
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PostSubject: Re: Tekkit server.   Tue Sep 25, 2012 9:56 pm

Tekkit FTW! Very Happy
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Keon
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PostSubject: Re: Tekkit server.   Tue Sep 25, 2012 10:45 pm

tekkit-pvp.no-ip.org

Everything allowed except chunkloaders. (Teleport pipes act as chunkloaders and they aren't banned, sooooo....)

Join me, but don't say you know me.

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fr0stbyte124 wrote:
You know, I was thinking we should have a 3D crafting grid for complex recipes, but Kielaran is right: why have three dimensions when you can have six? Truly I don't know how we ever got by with a measly two.


Mackeroth? wrote:
Now, if Fr0stbyte wrote that, someone would make a sig, guaranteed. So what are you going to do now?
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superninjakiwi
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PostSubject: Re: Tekkit server.   Tue Sep 25, 2012 11:31 pm

Captain stufuzzycat wrote:
I could make a TNT cannon that would launch nukes.
in tekkit theres REAL cannons.
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Soul of Jack
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PostSubject: Re: Tekkit server.   Wed Sep 26, 2012 7:11 am

Keon wrote:
tekkit-pvp.no-ip.org

Everything allowed except chunkloaders. (Teleport pipes act as chunkloaders and they aren't banned, sooooo....)

Join me, but don't say you know me.

I'll get on when I have some free time.

Oh and my IGN is littlelyon14.
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PostSubject: Re: Tekkit server.   Wed Sep 26, 2012 8:52 am

@superninjakiwi

The cannons from a balkons weaponmod aren't as powerful as one I would make. And they don't shoot nukes.
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PostSubject: Re: Tekkit server.   Wed Sep 26, 2012 1:24 pm

XD ok. and i made a base past 20000, 20000. on a shroom island. we have a spawner and an underground ravine with abandoned mineshafts cutting through it in a remarkable way.
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ACH0225
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PostSubject: Re: Tekkit server.   Wed Sep 26, 2012 4:27 pm

Alright, Redpower motors can only move 1000 blocks.... Maybe multiples can move more, probably not. Moving the base would be a pain, but it would allow us the ability to hide.... Although shields can be camouflaged.... Hmmmm
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Tiel+
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PostSubject: Re: Tekkit server.   Wed Sep 26, 2012 4:44 pm

I tried Tekkit on SSP last night and I am lost.

Can someone please help me when I get on the server?
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caltech117
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PostSubject: Re: Tekkit server.   Wed Sep 26, 2012 4:51 pm

We need a small island far away to construct this base........ I call missile base.
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PostSubject: Re: Tekkit server.   Wed Sep 26, 2012 4:57 pm

I shall get on.
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PostSubject: Re: Tekkit server.   Wed Sep 26, 2012 4:58 pm

Ok I'm on.

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PostSubject: Re: Tekkit server.   Wed Sep 26, 2012 5:16 pm

Sounds like a great idea, we haven't actually dining anything with Tekkit sense my tekkie server's map got corrupted. Also what server is everyone on? I couldn't tell from your earlier posts.

BTW What tekkit version is the server on?
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PostSubject: Re: Tekkit server.   Wed Sep 26, 2012 5:41 pm

@Tiel
I could give you some help on the basic stuff in it in a PM, or you could go watch some YouTube videos on it. I suggest YogscastLalna's Tekkit videos, those are a good starting place.
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PostSubject: Re: Tekkit server.   Wed Sep 26, 2012 5:42 pm

Anyone playing right now?
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Keon
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PostSubject: Re: Tekkit server.   Wed Sep 26, 2012 5:52 pm

ACH0225 wrote:
Alright, Redpower motors can only move 1000 blocks.... Maybe multiples can move more, probably not. Moving the base would be a pain, but it would allow us the ability to hide.... Although shields can be camouflaged.... Hmmmm

Thats in one jump. It's more reasonable to go say 10 in a jump and go however long we want.


_________________
fr0stbyte124 wrote:
You know, I was thinking we should have a 3D crafting grid for complex recipes, but Kielaran is right: why have three dimensions when you can have six? Truly I don't know how we ever got by with a measly two.


Mackeroth? wrote:
Now, if Fr0stbyte wrote that, someone would make a sig, guaranteed. So what are you going to do now?
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Keon
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PostSubject: Re: Tekkit server.   Wed Sep 26, 2012 5:54 pm

Captain stufuzzycat wrote:
@Tiel
I could give you some help on the basic stuff in it in a PM, or you could go watch some YouTube videos on it. I suggest YogscastLalna's Tekkit videos, those are a good starting place.

Yay duncan!

_________________
fr0stbyte124 wrote:
You know, I was thinking we should have a 3D crafting grid for complex recipes, but Kielaran is right: why have three dimensions when you can have six? Truly I don't know how we ever got by with a measly two.


Mackeroth? wrote:
Now, if Fr0stbyte wrote that, someone would make a sig, guaranteed. So what are you going to do now?
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Dux Tell31
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PostSubject: Re: Tekkit server.   Wed Sep 26, 2012 6:02 pm

Again, what version of tekkit do I need to play on the server?
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PostSubject: Re: Tekkit server.   Wed Sep 26, 2012 6:03 pm

Yeah, he's pretty good at Tekkit. One thing that pisses me off is how noone makes any Energy Collectors, which are basically free EMC.
You probably need 3.1.2, most servers are updated to that.
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PostSubject: Re: Tekkit server.   Wed Sep 26, 2012 7:28 pm

Captain stufuzzycat wrote:
Yeah, he's pretty good at Tekkit. One thing that pisses me off is how noone makes any Energy Collectors, which are basically free EMC.
You probably need 3.1.2, most servers are updated to that.

Yeah, they all use quarries.

Rhythian does, and his tekkit series is cool.

_________________
fr0stbyte124 wrote:
You know, I was thinking we should have a 3D crafting grid for complex recipes, but Kielaran is right: why have three dimensions when you can have six? Truly I don't know how we ever got by with a measly two.


Mackeroth? wrote:
Now, if Fr0stbyte wrote that, someone would make a sig, guaranteed. So what are you going to do now?
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PostSubject: Re: Tekkit server.   Wed Sep 26, 2012 8:29 pm

We've gotten far.

By the way Don't Screw With My Stuff.
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PostSubject: Re: Tekkit server.   Wed Sep 26, 2012 9:41 pm

I have collecters... but i had to move away since people kept killing me..
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PostSubject: Re: Tekkit server.   Wed Sep 26, 2012 9:56 pm

Is anyone playing on that sever right this second? Really i want to play but i rather not get gang raped bye the other players on the sever...
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PostSubject: Re: Tekkit server.   Wed Sep 26, 2012 11:08 pm

Much was achieved, I have all the stuff for the shield system, and we have tons of supplies.
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