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Emperor_Revan
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PostSubject: possibly bad or good   Thu Sep 06, 2012 8:47 pm

i just found this: http://galaxy55.com/home
im pretty sure its beta or somthin f0r 0x10c.
it also appears to be minecraft with major refits
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Grand Imperial Thunder
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PostSubject: Re: possibly bad or good   Thu Sep 06, 2012 8:54 pm

Hmmmm, seems to be very similar I am looking through it right now, gotta say I'm impressed.
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PostSubject: Re: possibly bad or good   Thu Sep 06, 2012 8:55 pm

They took our job!

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Grand Imperial Thunder
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PostSubject: Re: possibly bad or good   Thu Sep 06, 2012 9:01 pm

hyperlite wrote:
They took our job!
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PostSubject: Re: possibly bad or good   Thu Sep 06, 2012 9:02 pm

Well, shucks.
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PostSubject: Re: possibly bad or good   Thu Sep 06, 2012 9:03 pm

WE MUST BE BETTER!!!!!!! WE HAVE FROSTY! Frost fix this!
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PostSubject: Re: possibly bad or good   Thu Sep 06, 2012 9:04 pm

It seems like they have everything down, from planets to spaceships to a creative name for blocks pale

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PostSubject: Re: possibly bad or good   Thu Sep 06, 2012 9:09 pm

Yeah, but we have bigger plans. We can still win.
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PostSubject: Re: possibly bad or good   Thu Sep 06, 2012 9:11 pm

A good plan now is better than a perfect plan tomorrow.

-Sun Tzu
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PostSubject: Re: possibly bad or good   Thu Sep 06, 2012 9:12 pm

there still in hard beta, so we could actually either take all there creative names, or take there coding and there creative names and speed up our mod
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PostSubject: Re: possibly bad or good   Thu Sep 06, 2012 9:14 pm

I played for about a minute, and the controls are basically what you would get if you put BSGO controls in Minecraft, and you can see the curvature of the planet for some reason. It doesn't seem very good, and I pretty sure FC will be better in every way.
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PostSubject: Re: possibly bad or good   Thu Sep 06, 2012 9:20 pm

Captain stufuzzycat wrote:
I played for about a minute, and the controls are basically what you would get if you put BSGO controls in Minecraft, and you can see the curvature of the planet for some reason. It doesn't seem very good, and I pretty sure FC will be better in every way.

sometimes i think futurecraft hasnt made any progress. it would be nice if there was somewhere with a progress report or somthing
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PostSubject: Re: possibly bad or good   Thu Sep 06, 2012 9:27 pm

I think there is one, I've just never looked.
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PostSubject: Re: possibly bad or good   Thu Sep 06, 2012 9:27 pm

Emperor_Revan wrote:
Captain stufuzzycat wrote:
I played for about a minute, and the controls are basically what you would get if you put BSGO controls in Minecraft, and you can see the curvature of the planet for some reason. It doesn't seem very good, and I pretty sure FC will be better in every way.

sometimes i think futurecraft hasnt made any progress. it would be nice if there was somewhere with a progress report or somthing

There are only like 10 of those in the past month.
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PostSubject: Re: possibly bad or good   Thu Sep 06, 2012 9:32 pm

hyperlite wrote:
Emperor_Revan wrote:
Captain stufuzzycat wrote:
I played for about a minute, and the controls are basically what you would get if you put BSGO controls in Minecraft, and you can see the curvature of the planet for some reason. It doesn't seem very good, and I pretty sure FC will be better in every way.

sometimes i think futurecraft hasnt made any progress. it would be nice if there was somewhere with a progress report or somthing

There are only like 10 of those in the past month.

where? lolz
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PostSubject: Re: possibly bad or good   Thu Sep 06, 2012 9:38 pm

It only takes eyes, you know... we just posted an indev picture from Futurecraft.

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PostSubject: Re: possibly bad or good   Thu Sep 06, 2012 10:38 pm

Captain stufuzzycat wrote:
I played for about a minute, and the controls are basically what you would get if you put BSGO controls in Minecraft, and you can see the curvature of the planet for some reason. It doesn't seem very good, and I pretty sure FC will be better in every way.

It's not a real curvature, it's a vertex shader. If you saw it from space, the illusion would break. As far as I can tell, the map seems to be torus shaped (rectangular with both x and y wraparound). And not very big. Didn't play with it long, but it gave me a headache and the controls felt clumsy. If we can, I would prefer to keep the world looking flat when you are on the ground and only lean into the distortion once you start getting further away.
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PostSubject: Re: possibly bad or good   Thu Sep 06, 2012 11:06 pm

They build a topographical mini-map with the ability to store multiple worlds as different dimensions. Impressive, but not quite what I'd call anything beyond vanilla minecraft with the ability to fake space travel between worlds. When they're able to blast each others ships and travel around a huge game universe filled with hundreds of other players, then I'll be impressed and lose all hope in humanity.
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PostSubject: Re: possibly bad or good   Thu Sep 06, 2012 11:47 pm

I also want to say: Their idea of starship travel seems lame. I mean, just a pixelated top down view. We can do better.

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You know, I was thinking we should have a 3D crafting grid for complex recipes, but Kielaran is right: why have three dimensions when you can have six? Truly I don't know how we ever got by with a measly two.


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Now, if Fr0stbyte wrote that, someone would make a sig, guaranteed. So what are you going to do now?
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PostSubject: Re: possibly bad or good   Thu Sep 06, 2012 11:51 pm

Alright so they got space travel and shit done pretty nicely.

Here's what they don't have:

Gigantic fucking space battles.
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PostSubject: Re: possibly bad or good   Fri Sep 07, 2012 6:55 am

Pat Best wrote:
Alright so they got space travel and shit done pretty nicely.

Here's what they don't have:

Gigantic fucking space battles.

it looks like it's 2D, Futurecraft will have 3D space travel and large ships with which we will have giant, epic space battles. More "realistic" and less simplistic.
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PostSubject: Re: possibly bad or good   Fri Sep 07, 2012 7:38 am

It appears to have copied a great deal of concepts from both Minecraft and Spore. We discovered another game like this previously, called "Blockade Runner". They don't pose a threat, they were just people with a good idea who had access to resources and the ability to follow through. And money, which is the reason we haven't gotten very far.

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PostSubject: Re: possibly bad or good   Fri Sep 07, 2012 10:06 am

The Schmetterling wrote:
It appears to have copied a great deal of concepts from both Minecraft and Spore. We discovered another game like this previously, called "Blockade Runner". They don't pose a threat, they were just people with a good idea who had access to resources and the ability to follow through. And money, which is the reason we haven't gotten very far.

Blockade runner is way better than this.

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fr0stbyte124 wrote:
You know, I was thinking we should have a 3D crafting grid for complex recipes, but Kielaran is right: why have three dimensions when you can have six? Truly I don't know how we ever got by with a measly two.


Mackeroth? wrote:
Now, if Fr0stbyte wrote that, someone would make a sig, guaranteed. So what are you going to do now?
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PostSubject: Re: possibly bad or good   Fri Sep 07, 2012 9:06 pm

Who else thought that their trailer's music was horrible?
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PostSubject: Re: possibly bad or good   Sat Sep 08, 2012 1:27 am

Seeing world curvature in Minecraft is...bad. I'd say it gave me a headache, but that's from headbanging.
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