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 Ship Construction/Templates

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Commander Error
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PostSubject: Ship Construction/Templates   Mon Jan 09, 2012 10:10 am

Just an idea. When you're building ships that should look alike (or identical, if the same class) why not have an automated "shipyard" that slowly builds out a ship from a template?

The shipyard would require:
1. The materials needed.
2. The template.


This allows for "rapid" (Ha,ha) construction of look-alike ships.
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Cason22
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PostSubject: Re: Ship Construction/Templates   Mon Jan 09, 2012 12:09 pm

That is exactly what I thought Very Happy
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ectrimble20
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PostSubject: Re: Ship Construction/Templates   Mon Jan 09, 2012 12:31 pm

I like that idea, however I don't think we've set in stone how ships will be constructed just yet, so it might be something to revisit once we get to a beta stage in development and have a better idea of the process necessary to create a ship.
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PostSubject: Re: Ship Construction/Templates   Mon Jan 09, 2012 1:25 pm

ectrimble20 wrote:
I like that idea, however I don't think we've set in stone how ships will be constructed just yet, so it might be something to revisit once we get to a beta stage in development and have a better idea of the process necessary to create a ship.


Just an idea. Half the time I'm rambling on to get my brain unjammed.
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GLaDOS
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PostSubject: Re: Ship Construction/Templates   Mon Jan 09, 2012 9:12 pm

Ya. Currently, to expand my fleet I make schematics with MCEdit and just import.
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ACH0225
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PostSubject: Re: Ship Construction/Templates   Tue Jan 10, 2012 5:20 pm

daman200 wrote:
Ya. Currently, to expand my fleet I make schematics with MCEdit and just import.
Yea, im just trying to get a ship of every size made, then ill make variations and new versions and things. When this comes out in singleplayer, I shall be ready!
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PostSubject: Re: Ship Construction/Templates   Wed Jan 11, 2012 6:01 pm

Can you use obsidian in building ships and will the shields be bubbles like in stargate or wrap around the shape of the ship like in star wars? Will things like hanger doors be added and fighter bay doors be added or will I have to use pistons? ( will it be possible to make a fighter bay that the doors are at the bottom of IE the floor is the door?)
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fr0stbyte124
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PostSubject: Re: Ship Construction/Templates   Wed Jan 11, 2012 6:30 pm

Obsidian is fine. You'll have access to large movable blast doors.
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PostSubject: Re: Ship Construction/Templates   Wed Jan 11, 2012 6:39 pm

Yay! Very Happy Now I can start on my obsidian cruiser. But why about the verticals doors?
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PostSubject: Re: Ship Construction/Templates   Wed Jan 11, 2012 7:14 pm

Good. That giant cruiser I'm working on? I'm covering it with a layer of obsidian over the iron blocks to make it have better blast resistance and make it look waaaayyyy more awesome. If you see a iron block dreadnought coming towards you, you say "Pshh, shoot it down. It's made of iron." But if you see a obsidian dreadnought coming towards you "OH NOES! HERE COMES THE BIG@$$ OBSIDIAN SHIP! RUN! RUN FOR YOUR PITIFUL LIVES!".










*Warning, this post MAY contain some blatant dramatization.*
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PostSubject: Re: Ship Construction/Templates   Wed Jan 11, 2012 11:37 pm

daman200 wrote:
Good. That giant cruiser I'm working on? I'm covering it with a layer of obsidian over the iron blocks to make it have better blast resistance and make it look waaaayyyy more awesome. If you see a iron block dreadnought coming towards you, you say "Pshh, shoot it down. It's made of iron." But if you see a obsidian dreadnought coming towards you "OH NOES! HERE COMES THE BIG@$$ OBSIDIAN SHIP! RUN! RUN FOR YOUR PITIFUL LIVES!".










*Warning, this post MAY contain some blatant dramatization.*
Hahah Nice man
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PostSubject: Re: Ship Construction/Templates   Thu Jan 12, 2012 9:51 am

Obsedian dread?

Arming Ion Cannon.

Arming Drone Platforms.
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torrentialAberration
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PostSubject: Re: Ship Construction/Templates   Sun Dec 30, 2012 7:28 pm

Lol obsiidiian..
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