Futurecraft Forums A forum dedicated to communication and innovation! |
Welcome, one and all, to the Futurecraft Forums! |
| | Ship Rating System | |
| | Author | Message |
---|
The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Ship Rating System Sat Aug 11, 2012 7:14 am | |
| I have noticed that we lack a proper way of rating ships (or other builds, for that matter). That is why I propose we use a simple 3-part scoring system: Technique: that is the detailing, choice of colour, use of texture packs; essentially everything that I hold dear and World Edit does not. Form: that is the shape and cohesion of the build. May include some detailing as well. Function: it ain't pretty, but it's got grit. This includes space efficiency, military power, and your ability to create a realistic interior with generators and power grids and what-not. Presentation: how you present the build, use of screenshots, environment, and whether or not you stick a giant patriotic flag in the background. All of these will be given a mark out of 10, preferably with reasons. For example (I won't use my ship because I don't want to appear arrogant): Reprisal Class Light Destroyer- Spoiler:
Class: Reprisal Type: Light Destroyer Dimensions: L = 142 m, W = 33 m, H = 41 m Main Weapons: Two 100/13 Mark I Mod 0 STS Guns, One 300/9 Mark I Mod 0 Fixed Light Gauss Cannon Secondary Weapons: Eight 50/7 Mark II Mod 3 AA Guns Role: Patrolling, Medium Escort, Flanking
Description: The second warship to be commissioned by the Terran Trade Confederation (then the Terran Trade Company), the Reprisal is a well-rounded light destroyer. The circumstances of its commission are well known. The Fall was well into its middle stages, the Imperial Fleet had completely abandoned all but Central Systems, and pirates had become bolder than ever. Somehow, a few larger pirate bands had cobbled together a few light cruisers, and even more astonishing, had gotten a hold of several decommissioned Imperial frigates [many historians believe that these came from corrupt officials and officers who were discreetly funding the pirates for a hefty cut of their profits],and had begun terrorizing the now insufficiently protected trading convoys of the TTC and other companies like it.
The Company was then faced with a complicated problem, on one hand, the Empire both refused to protect their convoys and restricted the size of non-Imperial warships, and on the other, both the Empire and the TTC relied on the steady inflow of trade goods from the Outer Systems. The Company needed a ship that could fight off older (but larger) ships and still be within the Empire’s size restrictions. The result was the original Reprisal class light destroyer. It had two ship-to-ship guns and a small, fixed MAC cannon for dealing with the older decommissioned frigates, and was nimble enough to outmanuaver slower, yet more heavily armed heaps that the pirates claimed were battleships but were more accurately classified as small light cruisers.
It was the perfect ship for the restrictions set for it, however, in spite of the success of the Reprisal {or more likely because of it] many key officials within the Empire [the same ones who would lose on their investments in the pirates] urged the Emperor to penalize the TTC for “building a fleet to threaten the Empire.” The Emperor leveled a new, impossibly high, tariff on all Terran trade. When the Terrans were unable to pay, the Empire sent a fleet to occupy the Terran homeworld. This, of course set led to the Terran Insurrection and, eventually, the Terran Trade Confederation.
While the Reprisal class light destroyer has received many refits over the years since its first commission, it has remained a staple of Terran power and protection.
- Spoiler:
ExteriorHere it is in the default texture And here it is in my preferred texture pack: Deuteros v1.34 (I edited the iron block image) Top-down view. Angled View Nacelles
- Spoiler:
InteriorThe Bridge Manual Navigation Backup Engine Room (upper) Engine Room (lower) Galley and Kitchen Main Corridor Ship Surgery and Ward Elevator From Ward to Deck 2 Upper Turret Head and Shower Crew Quarters Air Lock Cargo Bay
- Spoiler:
Ship SystemsPower Grid Port Nacelle Main Engine Point Defense Turrets Gun Turrets Gauss Cannon Shield Emitter Air Purifier Primary Battery Secondary Battery Water Tank Fuel Tank
This ship has received from me a 6/10 for technique, 8/10 for form, 9/10 for functionality, and an 8/10 for presentation. | |
| | | ACH0225 General
Posts : 2346 Join date : 2012-01-01 Location : I might be somewhere, I might not.
| Subject: Re: Ship Rating System Sat Aug 11, 2012 8:35 am | |
| - The Doctor wrote:
- I have noticed that we lack a proper way of rating ships (or other builds, for that matter). That is why I propose we use a simple 3-part scoring system:
1 Technique: that is the detailing, choice of colour, use of texture packs; essentially everything that I hold dear and World Edit does not.
2 Form: that is the shape and cohesion of the build. May include some detailing as well.
3 Function: it ain't pretty, but it's got grit. This includes space efficiency, military power, and your ability to create a realistic interior with generators and power grids and what-not.
4 Presentation: how you present the build, use of screenshots, environment, and whether or not you stick a giant patriotic flag in the background. Fail. | |
| | | Commander Error Sergeant
Posts : 1237 Join date : 2011-12-07 Age : 28 Location : Look up.
| Subject: Re: Ship Rating System Sat Aug 11, 2012 12:53 pm | |
| Win.
ACH, go troll someone else, or quit being a dick. | |
| | | Avenger_7 Sergeant
Posts : 906 Join date : 2012-02-10 Location : Flying my logic bomber.
| Subject: Re: Ship Rating System Sat Aug 11, 2012 3:18 pm | |
| Presentation: no one cares. Everything else will start flame wars. You'll have too many people arguing about form and functionality, and it'll fail spectacularly. How bout just saying rate overall from 1-10 and why? | |
| | | ACH0225 General
Posts : 2346 Join date : 2012-01-01 Location : I might be somewhere, I might not.
| Subject: Re: Ship Rating System Sat Aug 11, 2012 3:20 pm | |
| | |
| | | The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Ship Rating System Sat Aug 11, 2012 5:53 pm | |
| Fine, I suppose simple is best.
But give it a rating from 1-100. Much more in-depth that way. | |
| | | Tiel+ Lord/Lady Rear Admiral 1st
Posts : 5497 Join date : 2012-02-20 Age : 26 Location : AFK
| Subject: Re: Ship Rating System Sat Aug 11, 2012 5:56 pm | |
| 1-10 is simpler, if I may say so.
With 100 you let yourself open to those random 5 and 7%.
I agree with the OP, there should be a set of things to determine the final score, but not those. There should be 5 worth 20 points each so it can add up to an even 100. | |
| | | The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Ship Rating System Sat Aug 11, 2012 7:12 pm | |
| - Tiel wrote:
- 1-10 is simpler, if I may say so.
With 100 you let yourself open to those random 5 and 7%.
I agree with the OP, there should be a set of things to determine the final score, but not those. There should be 5 worth 20 points each so it can add up to an even 100. Okay, hit me with your method. | |
| | | Tiel+ Lord/Lady Rear Admiral 1st
Posts : 5497 Join date : 2012-02-20 Age : 26 Location : AFK
| Subject: Re: Ship Rating System Sat Aug 11, 2012 7:13 pm | |
| Yeah, I thought about it, and I really don't think this is necessary. I made a post in Iv's ship thread if you have the time to peek. | |
| | | Laserbilly Infantry
Posts : 584 Join date : 2012-04-19
| Subject: Re: Ship Rating System Sat Aug 11, 2012 7:53 pm | |
| I had intended to protest your rating of the Reprisal, but upon further examination, I have to agree with your part of your rating.
It didn't really have the best color scheme, it's a little bit front-heavy, and I could have done a better job presenting it.
However, I disagree with the functionality rating! As it is defined in the OP, I can't see how the Reprisal's interior could possibly be improved. I believe the score in this field should be increased to full marks!
P.S. Tiel, I like your new signature! | |
| | | The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Ship Rating System Sat Aug 11, 2012 8:54 pm | |
| - Laserbilly wrote:
- I had intended to protest your rating of the Reprisal, but upon further examination, I have to agree with your part of your rating.
It didn't really have the best color scheme, it's a little bit front-heavy, and I could have done a better job presenting it.
However, I disagree with the functionality rating! As it is defined in the OP, I can't see how the Reprisal's interior could possibly be improved. I believe the score in this field should be increased to full marks!
P.S. Tiel, I like your new signature! 10/10 means that I am having a seizure because it is so awesome. Your ships are good, but not that good. I think the only build I've seen that could receive 10/10 for functionality is one of those dirt-block houses that have just enough space and waste nothing. In retrospect, your space inefficiency in the interior might bring functionality down another mark. However, you scored 9/10 due to the fact that you deliberately forwent any detailing on the outside to give it a functional appearance. Technique was so low because there is no detail, especially outside. I think I should raise that up a mark or so because you do have a fair amount of detail on the inside. The texture pack helped a lot, and I think the colour scheme is fine (if not a bit glum). You got a good mark for presentation, there are only a few ways you could have done it better. The mini-map especially was quite clever. Billy, you must realize I'm not a generous marker. | |
| | | Laserbilly Infantry
Posts : 584 Join date : 2012-04-19
| Subject: Re: Ship Rating System Sun Aug 12, 2012 9:51 am | |
| I think that works on a 1-100 scale, but on a 1-10 scale "10" covers the whole range of 9.00000001-10.0. I think that while the reprisal might not be "perfect" on the interior, it's at least a 9.5. Which, in a 1-10 scale, should be upgraded to a "10".
I believe that if you want to be so discriminate on how you hand out a perfect score, then you should move it to a higher increment, like 1-25 or 1-50.
Also, in the OP, you say: "simple 3-part scoring system" but then you go on to list four different categories. Sup wit' 'dat? | |
| | | The Schmetterling DEV
Posts : 3123 Join date : 2011-08-31 Location : I'm a butterfly.
| Subject: Re: Ship Rating System Mon Aug 13, 2012 6:07 am | |
| - Laserbilly wrote:
- I think that works on a 1-100 scale, but on a 1-10 scale "10" covers the whole range of 9.00000001-10.0. I think that while the reprisal might not be "perfect" on the interior, it's at least a 9.5. Which, in a 1-10 scale, should be upgraded to a "10".
I believe that if you want to be so discriminate on how you hand out a perfect score, then you should move it to a higher increment, like 1-25 or 1-50.
Also, in the OP, you say: "simple 3-part scoring system" but then you go on to list four different categories. Sup wit' 'dat? I think I added one in as an afterthought. Anyway: your ship is awesome, but not perfect. Let's leave it at that. | |
| | | Sponsored content
| Subject: Re: Ship Rating System | |
| |
| | | | Ship Rating System | |
|
Similar topics | |
|
| Permissions in this forum: | You cannot reply to topics in this forum
| |
| |
| |
|