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 Application for Texturing

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Formedoubly
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PostSubject: Application for Texturing   Wed Jul 25, 2012 1:05 pm

Username:Formedoubly
Timezone:EST
Java experience:None but N/A
Minecraft texturing experience: I have made multiple 32 bit textures and one 64 bit.url=https://servimg.com/image_preview.php?i=7&u=17355457][/url]


These are a few of my textures I hope there are enough for you to make an opinion.
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Joel
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PostSubject: Re: Application for Texturing   Sat Jul 28, 2012 3:14 am

What? Did you think there was a post here? Nope. Never was.


Last edited by Vinyl Scratch on Sat Jul 28, 2012 8:28 pm; edited 1 time in total
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The Schmetterling
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PostSubject: Re: Application for Texturing   Sat Jul 28, 2012 5:25 pm

Octavia wrote:
Wasn't there already someone who had the name "Formedoubly"?

Which is why he has 200 posts.

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Keon
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PostSubject: Re: Application for Texturing   Wed Aug 01, 2012 11:46 pm

Bump. Was this considered.

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fr0stbyte124 wrote:
You know, I was thinking we should have a 3D crafting grid for complex recipes, but Kielaran is right: why have three dimensions when you can have six? Truly I don't know how we ever got by with a measly two.


Mackeroth? wrote:
Now, if Fr0stbyte wrote that, someone would make a sig, guaranteed. So what are you going to do now?
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ACH0225
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PostSubject: Re: Application for Texturing   Wed Aug 01, 2012 11:55 pm

I though he already did textures...
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Keon
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PostSubject: Re: Application for Texturing   Thu Aug 02, 2012 10:49 am

Yeah, that was what I said.

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fr0stbyte124 wrote:
You know, I was thinking we should have a 3D crafting grid for complex recipes, but Kielaran is right: why have three dimensions when you can have six? Truly I don't know how we ever got by with a measly two.


Mackeroth? wrote:
Now, if Fr0stbyte wrote that, someone would make a sig, guaranteed. So what are you going to do now?
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Formedoubly
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PostSubject: Re: Application for Texturing   Thu Aug 09, 2012 3:03 pm

I never worked on textures for Futurecraft.
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