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 Early release of new blocks?

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eazymc
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PostSubject: Re: Early release of new blocks?   Mon Sep 24, 2012 10:46 pm

I got them d/l'd Tiel, thank you. They're 32x32 though, and if my memory serves me right, I don't know that they're going to work without an entire 32x32 pack, but I'm not 100% on that by any means so I'll dig around a bit more and see if I can make these work.
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Keon
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PostSubject: Re: Early release of new blocks?   Mon Sep 24, 2012 11:41 pm

eazymc wrote:
I got them d/l'd Tiel, thank you. They're 32x32 though, and if my memory serves me right, I don't know that they're going to work without an entire 32x32 pack, but I'm not 100% on that by any means so I'll dig around a bit more and see if I can make these work.

Hmmm...

I think I remember Thaumcraft got around it.

Also, if you want clones of cobble, get a texturepack. If you want something new, get a mod.

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fr0stbyte124 wrote:
You know, I was thinking we should have a 3D crafting grid for complex recipes, but Kielaran is right: why have three dimensions when you can have six? Truly I don't know how we ever got by with a measly two.


Mackeroth? wrote:
Now, if Fr0stbyte wrote that, someone would make a sig, guaranteed. So what are you going to do now?
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Captain stufuzzycat
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PostSubject: Re: Early release of new blocks?   Tue Sep 25, 2012 9:44 am

Mods FTW!!!
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superninjakiwi
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PostSubject: Re: Early release of new blocks?   Tue Sep 25, 2012 10:05 am

^this. both of em.
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PostSubject: Re: Early release of new blocks?   Tue Sep 25, 2012 1:57 pm

eazymc wrote:
I got them d/l'd Tiel, thank you. They're 32x32 though, and if my memory serves me right, I don't know that they're going to work without an entire 32x32 pack, but I'm not 100% on that by any means so I'll dig around a bit more and see if I can make these work.

Use Faithful 32x

Mackeroth said the textures for FC are gonna be 32 anyway, or did that change in 51?
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PostSubject: Re: Early release of new blocks?   Tue Sep 25, 2012 3:16 pm

1. For carbon, just make it craftable from coal.
2. No pressure, but Bukkit compatability would be amazing. I could put it on my server then.
3. Is there a way you could make the mod's block textures point to a different file, so I could put in my own 128x textures?
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caltech117
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PostSubject: Re: Early release of new blocks?   Tue Sep 25, 2012 4:00 pm

I was thinking, would I be able to do some textures for this block pack also will it be 32x32.
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PostSubject: Re: Early release of new blocks?   Tue Sep 25, 2012 4:39 pm

Doesn't make sense for it to be anything but 32x32, seeing as that's the stated res for the mod.
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PostSubject: Re: Early release of new blocks?   Tue Sep 25, 2012 4:55 pm

I use the Faithful tex pack for most of my regular playing, I love it.
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PostSubject: Re: Early release of new blocks?   Tue Sep 25, 2012 8:00 pm

People like me cannot stand 32x textures. I never go below 64x.
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PostSubject: Re: Early release of new blocks?   Tue Sep 25, 2012 8:10 pm

Avenger_7 wrote:
People like me cannot stand 32x textures. I never go below 64x.

Not everyone is packing a dedicated GPU. 32x is the perfect balance of picture quality and performance on most IGPs, which from my experience is the type of PC MC is most commonly run on. And seeing as the Futurecraft wants to draw on that pre-existing playerbase..
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PostSubject: Re: Early release of new blocks?   Tue Sep 25, 2012 11:50 pm

Tiel wrote:
Avenger_7 wrote:
People like me cannot stand 32x textures. I never go below 64x.

Not everyone is packing a dedicated GPU. 32x is the perfect balance of picture quality and performance on most IGPs, which from my experience is the type of PC MC is most commonly run on. And seeing as the Futurecraft wants to draw on that pre-existing playerbase..

But...my eyes bleed!
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PostSubject: Re: Early release of new blocks?   Tue Sep 25, 2012 11:59 pm

Avenger_7 wrote:
Tiel wrote:
Avenger_7 wrote:
People like me cannot stand 32x textures. I never go below 64x.

Not everyone is packing a dedicated GPU. 32x is the perfect balance of picture quality and performance on most IGPs, which from my experience is the type of PC MC is most commonly run on. And seeing as the Futurecraft wants to draw on that pre-existing playerbase..

But...my eyes bleed!

MANN UP!
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PostSubject: Re: Early release of new blocks?   Wed Sep 26, 2012 12:55 am

Tiel, is that a space marine and the Legend of Zelda sign?

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fr0stbyte124 wrote:
You know, I was thinking we should have a 3D crafting grid for complex recipes, but Kielaran is right: why have three dimensions when you can have six? Truly I don't know how we ever got by with a measly two.


Mackeroth? wrote:
Now, if Fr0stbyte wrote that, someone would make a sig, guaranteed. So what are you going to do now?
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PostSubject: Re: Early release of new blocks?   Wed Sep 26, 2012 7:41 am

Keon wrote:
Tiel, is that a space marine and the Legend of Zelda sign?
The double-headed eagle is the symbol of the Imperium of Man.

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PostSubject: Re: Early release of new blocks?   Wed Sep 26, 2012 9:55 am

Last_Jedi_Standing wrote:
Keon wrote:
Tiel, is that a space marine and the Legend of Zelda sign?
The double-headed eagle is the symbol of the Imperium of Man.
Am I blind or is there a triforce in the middle?


_________________
fr0stbyte124 wrote:
You know, I was thinking we should have a 3D crafting grid for complex recipes, but Kielaran is right: why have three dimensions when you can have six? Truly I don't know how we ever got by with a measly two.


Mackeroth? wrote:
Now, if Fr0stbyte wrote that, someone would make a sig, guaranteed. So what are you going to do now?
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Ivan2006
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PostSubject: Re: Early release of new blocks?   Wed Sep 26, 2012 12:58 pm

Last_Jedi_Standing wrote:
Keon wrote:
Tiel, is that a space marine and the Legend of Zelda sign?
The double-headed eagle is the symbol of the Imperium of Man.
I think he confused the eagle´s head for the triforce.
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PostSubject: Re: Early release of new blocks?   Wed Sep 26, 2012 1:18 pm

Keon wrote:
Last_Jedi_Standing wrote:
Keon wrote:
Tiel, is that a space marine and the Legend of Zelda sign?
The double-headed eagle is the symbol of the Imperium of Man.
Am I blind or is there a triforce in the middle?
You're blind. It has eagle heads.

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PostSubject: Re: Early release of new blocks?   Wed Sep 26, 2012 6:04 pm

It's also known as an Aquila.


OFF-TOPIC WARNING
600th post FTW!
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PostSubject: Re: Early release of new blocks?   Thu Sep 27, 2012 1:20 am



This.
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PostSubject: Re: Early release of new blocks?   Thu Sep 27, 2012 1:21 am

Moderators derailing a thread?

Tsk, tsk.
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PostSubject: Re: Early release of new blocks?   Thu Sep 27, 2012 8:43 pm

Well looks like it has to be locked now, so nobody else can have any fun here.
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PostSubject: Re: Early release of new blocks?   Thu Sep 27, 2012 9:56 pm

So sad. No
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PostSubject: Re: Early release of new blocks?   Fri Sep 28, 2012 12:30 pm

No, it can´t be locked!
Otherwise eazymc will have to post his progress at this in his devlog, where all the other stuff about heavy coding belongs!
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PostSubject: Re: Early release of new blocks?   Fri Sep 28, 2012 1:09 pm

Tiel wrote:
Moderators derailing a thread?

Tsk, tsk.
>Implying a stiff breeze couldn't derail a thread.
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